Enemy reinforcements that get their spawn blocked will now award EXP.
Summoned Pillows no longer need to be defeated in order to win a fight.
Balance
Equipment
Retaliator
Increased DEX scaling from 130 to 150.
Loaded Dice
Reduced critical hit damage reduction from 30% to 25%.
Trap Kit
Reduced trap damage reduction from 50% to 40%.
Chaos Axe
Now gives +15 STR, INT, and DEX.
Lowered damage range from 0-3x to 0-2x.
No longer rolls damage before mitigation.
King's Crown
Reduced Bolting STR scaling from 200 to 175.
Cards
Star Hammer
Increased damage per Tired from 10% to 20%.
Bug Fixes
Fixed a bug where enemies could become invulnerable when spawning into traps.
Fixed a soft lock that could occur when leaving the Nexus quickly after loading in.
Fixed a typo in the attacking tutorial when using Mouse & Keyboard controls.
Fixed a crash on startup caused by outdated graphics drivers.
Dream Tactics is joining PixElated Fest on July 29th!
Join us in celebrating pixel-art games during PixElated Fest!
We love pixel art games, and we know you do too. So, let’s celebrate together 🎉 We’re super excited to share that Dream Tactics joins PixElated Festival next week! This festival is featuring some of the best pixel art games on Steam. From retro-style classics to contemporary indie gems all in one place!
There will be ✨ discounts ✨ live streams ✨ art contest ✨ demos✨ developer chats ✨ all centered around your favorite games.
Check out the official line-up and more information about the event here: http://pixelatedfest.com/
Dream Tactics Summer Sale
Hey everyone!
If you were thinking about getting the game, now is a great time to do so as we are part of the Steam Summer Sale! From June 27th until July 19th Dream Tactics will be 20% off! Make sure to check out other great indie games on sale during the Summer Sale to add them to your collection.
Updated the publisher's splash and name in the credits.
Bug Fixes
Fixed a rare crash caused by pressing the left/right bumpers while selecting a target.
v1.1.0 Epilogue Update
Since the launch of Dream Tactics, we've received a lot of positive and passionate feedback from our players. We set out to create the best strategy RPG we could, and we cannot express how happy it makes us to see everyone enjoying it.
That being said, we realized that one aspect of the game—the ending—did not meet the expectations of many of our players, and we wanted to address that.
In this update, we're proud to announce that we've written a new epilogue for the game, which will play after the credits roll.
Additionally, to celebrate, Dream Tactics will be on sale for 20% off from May 27th 10:00AM PDT until June 3rd 10:00AM PDT! Thank you all for your support, and we hope to continue making Dream Tactics the best it can be.
Added a new epilogue cutscene after defeating Dream Eater.
Lowered the damage of the Dark Flame traps in Ashguard by 33%.
Chest completion for the Empire of Ashguard will now exclude chests that are not yet obtainable.
Barricades in the Empire of Ashguard will now be automatically removed when finishing a fight.
Minor adjustments to the wording around stat scaling.
Polished Japanese localization.
Cards
Dagger Throw
Now scales with 60 STR and DEX.
Shuriken
Now scales with 50 DEX and AGI.
Head Shot
Now gives +3% CRIT per Rose stack, instead of modifying the card's base critical hit chance.
Melee (Summon Nightmare)
Increased STR scaling from 80 to 100.
Assassinate
Decreased LUK scaling from 100 to 80.
Clone
Decoy now increases damage taken by 100% (from 50%).
Equipment
Lucky Star
Reduced the LUK scaling of Star Slam from 100% to 80%.
Bug Fixes
Fixed a bug where Thermometer and Friendly Fire did not affect the damage of Reignite or Wild Fire.
Fixed a bug where teleporting the party in combat could overwrite units that were there previously.
Fixed a bug where Temporal Bracers did not apply when refreshing status effects with a 1 turn duration.
Fixed a bug where duplicate controls were present when inspecting cards while fielding units.
Fixed rounding errors in stat scaling when using Heartwood Bow.
Fixed a potential crash when using Cold Snap.
Fixed a potential crash when failing a fight.
You can join us over on Discord; we would love to hear your thoughts on our epilogue!
And if you haven’t yet, we’d greatly appreciate it if you left us an honest review on Steam. Steam reviews are incredibly important for indie games as it allows more players like yourselves to discover Dream Tactics.
v1.0.4 Hotfix 3 Patch Notes
Bug Fixes
Fixed a crash when using Axe Pillow's attack card directly on himself.
Fixed a softlock in Dream Eater's fight when loading an in-combat save.
This update will not affect in-combat saves.
v1.0.4 Hotfix 2 Patch Notes
General
Completing an area will now mark all missed chests and barrels on the map.
The map can now be used in the ‘Endless Sands’ region of the Coral Oasis.
Improved crash report information, which will help us fix future bugs a lot quicker.
Balance
Equipment
Arcane Rifle
Lowered Red EP cost from 7 to 6.
Barrier Key
Now gives +2 DEF and RES.
Sandals of Time
Increased Blue EP cost from 1 to 4.
Marked Cards
Reduced Redraw Points per kill from 2 to 1.
Reduced Blue EP cost from 4 to 3.
Cards
Cheat
No longer draws 1 card on discard.
Bug Fixes
Fixed a rare crash that could occur when opening the Cards UI.
Fixed a rare crash when playing cards in certain situations.
Fixed a bad interaction with large enemies and traps that would sometimes cause players to become unselectable.
Fixed a bug where Boss enemies affected by Freeze could not be damaged.
Fixed a bug where it was possible to skip the boss fight in Grandia.
Fixed a bug where it was possible to progress without collecting the bomb in the Crystal Caves.
Cascading Frost no longer shows that it will hit allies.
Art
Improved the train's placement in the Crystal Caves.
v1.0.4 Hotfix 1 Patch Notes
Balance
Reduced difficulty of Dream Eater, specifically:
Lowered his final phase HP by 20%.
Increased the stack count of Doom from 6 to 9.
Adjusted the variety of enemies and their stats in certain phases.
Reduced the HP scaling of one of the Coral Oasis bosses by 20%.
Slightly reduced the difficulty of enemy spawns near the end of the Crystal Caves boss fight.
Slightly increased enemy difficulty in the first few fights of the Dew Meadows.
Art Improvements
Polished a variety of pillow profiles.
Fixed collision issues on various levels that previously caused players to get stuck.
Improved the sorting behaviour of players underneath roofs in the Crystal Caves.
Bug Fixes
Fixed a variety of crashes when loading in-combat saves.
Fixed a crash caused by Grenade Pillow using Flashbang in certain situations.
Fixed a crash when trying to unequip a Dream Fragment while playing the game in Japanese.
Fixed a bug where units with Phasing could get removed from combat when traps triggered underneath them.
Fixed a bug where the incorrect amount of EXP was being awarded.
All existing save files will be automatically updated to the correct EXP & Level values.
Completing all of the fights will now bring units to level 50.
Prevented a crash when using Flint Axe or Fire-starter Suit in complex scenarios.
Dream Tactics is Available Now!
Hey everyone, we want to express how thankful we are for all the support we have received from you over the years! We made Dream Tactics because we are die-hard fans of the SRPG genre, and we wanted to innovate it and ultimately provide a great tactical experience for everyone to enjoy. Throughout development, we were constantly encouraged by the reception that Dream Tactics received from our Steam community—and we really do appreciate everyone who took the time to play the demo, leave a note, or check out our Steam page. Thank you 😁
We are super excited about how Dream Tactics turned out and can't wait for everyone to play and to see all of the powerful builds you come up with!
🤔 Outsmart your foes in innovative card-based combat!
Play multiple cards per turn to unleash devastating card combos in SRPG grid-based combat! With over 50 formidable enemy types thoughtfully arranged in hand-crafted battles, each fight will make even the sharpest tactician think twice!
🛠️ Build your perfect party!
Specialize each character’s playstyle with over 100 unique cards and nearly 200 build-enabling items! With a Paper-Mario-inspired equipment system and the ability to trade cards between allies, the possibilities are truly endless!
🧭 Forge your path through the Dream World!
Start your adventure in any of the four areas of the Dream World! Each area has its own story, unlockable party members, and rewards to discover!
To celebrate the game’s launch, Dream Tactics will be 10% off until April 22nd! Now is the perfect time to pick your party and embark on your journey to defeat Dream Eater!
💞 How You Can Support Us
As a small indie team, there are so many ways you can help support us and the game.
If you buy the game, please consider leaving an honest review on Steam! Reviews have a massive impact on indie games and we'd love to see your thoughts and experiences through a review.
Sharing the game through word of mouth with family and friends or on social media with your followers can really help spread the word and give others a chance to discover their next adventure. So many indies are discovered with a simple share or casual discussion.
Join the amazing community in our Discord and follow us on Twitter to share in the excitement and get to know other great gamers who enjoy strategy RPGs.
Happy travels in the Dream World! The team at Spectra Entertainment
Dream Tactics is part of Steam Deckbuilders Fest!
Hi everyone!
We're excited to share that Dream Tactics is part of the Steam Deckbuilders Fest on Steam that celebrates card games where you can build and manage your deck of "cards" even if those cards aren't your typical playing cards from March 25th until April 1st!
Don't forget to wishlist the game to keep up to date on any updates and announcements from the team!