1) Fixed minimap display issues 2) Fixed character portrait vanishing issues 3) Fixed free built player structures entry and exit door clicks 4) Free built player structures can now only be entered by the owner 5) Prevented destruction of built parts if they have attached parts 6) Tidied up some player built structures 7) Added a Max button to the crafting UI to craft the max possible amount
v0.162a
1) Fixed female equipment not displaying correctly in character selection 2) Fixed female equipment not displaying correctly on other clients 3) More attempts to improve pet/follower targeting while in combat
v0.161a
1) Added regeneration boost information to the shrine spell description 2) Doubled the regen boost when inside a priest shrine spell 3) The shrine regen boost now applies when you are not idle (e.g. harvesting) 4) The shrine regen boost in combat is a quarter of the normal boost 5) The shrine and sanctuary spell prerequisite is now cure critical wounds 6) Added attack damage information to follower / pet tooltips 7) Removed the level cap for pets and followers 8) Fixed not being able to dismiss followers and pets 9) Tried to improve pet/follower targeting (e.g. for heals) while in combat
v0.160a
1) Added noticeboard random quests to the dwarven mines 2) Added noticeboard random quests to the adventurers arena 3) Fixed the Thacknor quest path guide not showing for new players
v0.159a
1) Changed doors so they are now interacted with by a mouse click 2) Decreased cast time for priest cure spells 3) Fixed login issues if a tool is equiped on the saved character 4) When harvesting resources the best tool is now used 5) Changed follower and pet resurrect cost to be 10 gold per level 6) Crafted potions now stack properly when added to the potion inventory 7) Doubled the damage dealt by pets and followers 8) Items can now be added or removed from storage with a single click 9) Summoning followers and pets now takes time and prevents multi summoning 10) Fixed wall light crafting
v0.158a
1) Fixed female wizard robe 2) Fixed the exit points from free built player structures 3) Fixed issues that happen when getting attacked while mounted 4) Fixed the bestiary adding duplicate entries and breaking the UI 5) Fixed the fighter bash animation (need a better one still) 6) Fixed the fighter damage skills glitches 7) Heal/harm spells can no longer be cast through walls 8) Harm spells can now kill the target and monsters aggro better when harmed 9) Fixed equipment skill and guild checks when dragging from the inventory
v0.157a
1) Updated various UI panels to the latest style (skills, party, factions, guild) 2) Fixed followers and pets sometimes spawning in inaccessible areas 3) Fixed the season day lengths, spring is no longer just a few days long 4) Fixed deaths by monsters not being recorded in the bestiary 5) The maximum number of party members is now dependant on the leaders leadership skill 6) Fixed the guild UI to now show current guild member info and online status 7) Fixed the crystal shard item drop for the mage guild quest 8) Fixed hammers having colliders and making the 3rd person camera glitch 9) Fixed a lot of exit points from player houses
v0.156a
1) Fixed the broken 'reopen mining trade route' quest
v0.155a
1) Fixed the bug when targeting things while mounted 2) Added a bestiary for monsters and NPCs
v0.154a
1) Fixed the map opening when 'M' is typed in the chat 2) Fixed items that can be used by more than one class sometimes not being usable 3) Fixed the broken enchanter belt 4) Removed colliders from fighter guild shields to fix camera glitches 5) Tried some fixes for the mounting and sheathing issues 6) Fixed chest opening animation in instances 7) Fixed harvesting disconnect bug