This is a super small patch to deal with cutscene issues.
Converted Cutscene files from MP4 to VB8 Webm, this should lead to better compatibility across devices.
Made Fading Club logo and Intro skippable
Thanks for all of the feedback. As always, if you run into bugs or issues, feel free to contact me or post in the Community, and I'll do my best to fix and address them as fast as possible! I hope that you have fun playing DREAMWILD!
-Karbonic
DREAMWILD Patch Notes for November 5th, 2022
Here's another little bugfix and improvement patch for ya.
Changes:
Added resolution options (720p is still recommended, as resolution affects pixel filter effects.)
Added option for Inverted Camera Y controls
Fixed problem causing NPCs and Portals to not be interactable if they were in front of a wall
Fixed problem causing enemies to stop spawning on the first level after a while
Fixed lag spike when picking up Secondary Tools
Fixed problem causing the game to freeze during 2D scene transitions
Auremn now makes "Z's" when he sleeps
Removed "Bouncy" physics aspect of water, as it caused hiccups in player movement
Fixed Generation Error causing portals to generate under ice
Transcoded Cutscene Files (This should help for players who had black screens on certain scenes)
Thank you all for playing DREAMWILD, it really means a lot to me! I hope this helps to make the game a more fun and smooth experience!
-Finn T.
DREAMWILD Patch Notes for November 1st, 2022
This is a small patch to bring a few improvements to the gameplay of DREAMWILD.
Changes:
Added optional Speedometer to Options menu
Added Fullscreen Toggle to Options Menu
Improved loading in 2D areas
Redesigned Home and Level portals to be easier to enter
Added dark background to tutorial text for easier reading
Fixed the Arcsprite being misnamed "Allsprite" in places
Fixed problem with Water in final boss arena making movement feel sluggish
Added boundaries to final boss arena
I hope these fixes and changes will help DREAMWILD be a fun and smooth experience for all of you!