Dredge cover
Dredge screenshot
PC PS4 XONE Switch PS5 Series X Steam
Genre: Role-playing (RPG), Adventure

Dredge

Happy One Year DREDGE Anniversary!

Hey Anglers! One year ago today, we released DREDGE to the world. Today we have released our new One Year Anniversary Trailer to celebrate this day, which takes a look back at the key moments of the last twelve months.

We want to say a huge thank you for your continued support! Here's to more adventures across the Greater Marrow later this year... 👀


Our donation to NZ Whale & Dolphin Trust 🐬🐋


To celebrate DREDGE's one-year anniversary, we've made a $100,000 donation to the NZ Whale & Dolphin Trust to further their research and conservation efforts. We want to thank the community again for playing our game in the last year- your support has made this possible!


Since our release:


🐟 100,000+ caught all species of fish
⛵ 500,000+ fully upgraded the boat
🗺️ 250,000+ saved the world, for now...


Happy Dredge-versary Anglers! 👋

Keep up to date with DREDGE:


DREDGE Twitter
DREDGE Facebook
DREDGE Discord
Black Salt Games Twitter

https://store.steampowered.com/app/1562430/DREDGE/

DREDGE has been nominated for 4 BAFTA Games Awards!

Hey Anglers,

We're thrilled to announce that DREDGE has been nominated for 4 BAFTA Games Awards today! The categories we are nominated in are:

🕹️ Debut Game
🐟 Narrative
🎮 Game Design
⛵ New Intellectual Property


We want to thank all who have sailed The Greater Marrow! It’s a massive honour and we're very grateful for your support ❤️


Save on DREDGE on Steam!


Yet to explore The Pale Reach DLC? Set sail on a new adventure towards a treacherous new biome with a chilling secret! ❄️

Discover 10% OFF The Pale Reach DLC and 30% OFF the base game of DREDGE until 21st March on Steam.

https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/

DREDGE is a finalist for the Steam Awards for Best Game on Steam Deck!

Hey Anglers,

We're thrilled to announce that DREDGE is a finalist for this year's Steam Awards for 'Best Game on Steam Deck' alongside so many other amazing games! We want to thank you all for supporting DREDGE in 2023.

Did you sail The Greater Marrow on Steam Deck? If so, consider voting for DREDGE in the 'Best Game on Steam Deck' category!

See more details here: https://store.steampowered.com/steamawards


https://store.steampowered.com/app/1562430/DREDGE/

DREDGE Update: v1.4.2

Hey anglers,

This update contains a handful of small bugfixes and performance improvements to the game. Check out the full patch notes below.

We’re hard at work on our next DLC, The Iron Rig, and are looking forward to sharing more about it in 2024!

Patch Notes:


Adjustments


  • Various optimizations to reduce the game’s memory usage and improve load times.
  • Reduced the volume of the Aurous Anchor’s portal idle SFX.

Fixes


  • The grids at the ice shards in The Pale Reach now only accept ice axes.
  • Fixed an issue where some lines of text (at The Airman, and The Collector) would hang when run in some languages (Japanese, Chinese, Korean) with Text Speed set to “Fast”.
    • We’re aware of a few more instances of this occurring in some side quests, specifically when refusing to pick up quest items from NPCs. To avoid this, you can either:

      • Reload, and do not refuse the item.
      • Change your text speed to “Normal”.
  • Added missing ambient audio to the shrine in The Pale Reach.
  • Fixed a typo in the line that describes the dog vomiting.


https://store.steampowered.com/app/1562430/DREDGE/

Nominate DREDGE for Outstanding Visual Style - Steam Awards 2023

Alex will hate that we're doing this, but dang if the rest of us don't want this for him! We are unashamedly asking you to nominate DREDGE for Best Visuals in this year’s Steam Awards. This is why we think our amazing art director Alex Ritchie deserves such incredible recognition.

Being a team of only four people and with only a small budget, Alex has spent three years of his life compromising his ideal vision while still creating a visual world of incredible tone and depth. He's been able to mix 2D illustrations in a 3D world and make it feel right in this cosmic horror setting, not to mention has conjured up some pretty disturbing aberrant fish.



If you enjoyed your time in DREDGE and were able to immerse yourself in this lonely, forlorn world, please nominate us for Outstanding Visual Style in this year's Steam Awards and make Alex blush!

- Joel, Alex, Nadia & Mikey

Nominate DREDGE for Game of the Year - Steam Awards 2023

It's the big one, and it feels a bit ridiculous to campaign for it but we keep being surprised at the astounding volume of support we receive so, let's go for it!

It's not an easy sell with so many incredible games released this year across the whole gamut of studios; tiny debut indies and triple-A's alike, but here's why we would love you to consider us alongside the other games you've enjoyed playing this year.



This game was crafted with players experience, enjoyment and comfort first and foremost. We knew we couldn't make a really long game with DREDGE without introducing artificial grinds, and we didn't want to do that, so hours were spent with our incredible playtesters making sure there was never a point where you didn't have anything to do, or felt you were being held back.

We also didn't know how many people might pick up DREDGE but we wanted every single one of them to enjoy their time if possible. We're really proud not just of the accessibility options we were able to implement, but in the core design itself allow players to choose how much of the spookier side of things they interacted with, by giving them agency over whether they ventured out at night or not.

If you have appreciated your time in DREDGE and think it's a game that many people could enjoy, please vote for us for Game of the Year in the 2023 Steam Awards.

- Joel, Alex, Nadia & Mikey

Nominate DREDGE for Best Soundtrack - Steam Awards 2023

DREDGE is a game of contrasts, and our incredible composer David Mason elevated this to new levels in the audio design of DREDGE. The subtle use of soft instrumental stingers during the day and a sinister soundscape at night is intended to help amplify the feelings of loneliness and claustrophobia we wanted the open waters to evoke. Each area has its own distinct set of instruments, and each dock has its own theme within the world. For a quick refresher, check out the free version of our soundtrack:


We are so happy David decided to send us an e-mail completely out of the blue one day to see if we needed a composer for DREDGE, and that he was still keen a few months later when we realised we really did! We are all so proud of the combination of his music and our game world.

Please help us show our appreciation by nominating DREDGE for Best Soundtrack in this year’s Steam Awards.

- Joel, Alex, Nadia & Mikey

DREDGE Nominated at The Game Awards!

Ahoy everyone!



It's been a busy week for us with the launch of The Pale Reach, so some of you may have missed the exciting news that DREDGE is nominated for TWO awards at this years The Game Awards!

It goes without saying that this wouldn't be possible without all of you. Your passion and excitement for DREDGE has elevated it to heights we couldn't have imagined, and we're so thankful to each and every one of you for your support and feedback this year.

If you have enjoyed DREDGE, it would mean the world to us if you could cast your vote for the game over on The Game Awards website: https://thegameawards.com/nominees








And if you haven't seen The Pale Reach, you can check it out below!

https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/

DREDGE: The Pale Reach - Available now!

Hey Anglers,

We’re excited to announce the release of our first DLC for DREDGE: The Pale Reach! The Pale Reach DLC brings with it a new side story, new equipment, new fish to catch and more. You can watch the launch trailer below, and beyond are the patch notes for this update. Your continued support and enthusiasm have been instrumental in making this DLC possible. We hope you enjoy it.



Patch Notes:



For owners of The Pale Reach

  • Added The Pale Reach area - and all the features and content it contains.
    • Players can check their map to see how to get to this new area.

For all players

  • Features

    • Added a “Control Icon Style” setting to the Display tab. This can be used to force the game to use Xbox/PlayStation/Nintendo Switch button icons, instead of attempting to detect what’s plugged in.
    • Added a “Heartbeat SFX” setting to the Accessibility tab. This can be disabled to silence in-game SFX that feature a heartbeat. (These SFX are mostly in The Pale Reach)
    • Added Razer Chroma integration for a number of in-game effects.
  • Adjustments

    • The “Quests” and “Messages” screens now have multiple tabs.
    • Increased the size of the Message Detail window, and the text size.
    • Added an “Additional Content” button to the main menu.
    • Slightly rearranged the Encyclopedia layout to show an icon representing the area that a species is found in.
    • Equipment that provides an aberration bonus will now provide it all the time (previously, damaged equipment would not add its bonus to the total).
    • V-sync is now enabled by default for new players.
    • Added and updated some names in the Credits.
  • Fixes

    • The game should no longer silently overwrite a corrupt save when loading from the main menu. It will now show an error message directing players to customer support for recovery assistance.
    • Fixed an issue introduced in 1.3.0 that caused crashes when reading some messages in some languages.
    • Fixed an issue where the dock at Ingfell would disappear if you looked at it from the wrong angle.
    • Fixed an issue where the previous line of dialogue would show for a frame as the new line was loading in, making it look and feel as though you’d accidentally skipped over a line. This issue was more prevalent in Chinese, Japanese and Korean languages.
    • Fixed an issue where restoring settings back to default would cause the game to forget which save to use for the ‘Continue’ button.
    • Fixed an issue where the in-game time would slow or sometimes stop progressing completely for some players. This usually occurred on long-running saves of over 150 days of in-game progress.
    • Fixed an issue where some Red Snapper, Barreleye and Ghost Shark fishing spots were not repopulating correctly.
    • Fixed an issue where a couple of the wildlife encounters could very occasionally breach through islands.
    • Fixed an issue with a collision box on one of the islands in Stellar Basin.

Buy The Pale Reach now!



https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/

DREDGE: The Pale Reach

We're happy to share what we've been working on for the last few months - our first official DLC for DREDGE, The Pale Reach!

On November 16th, you'll be able to explore the treacherous ice fields to discover a mystery frozen under the ice. You'll retrace the steps of the last crew that came before you and unearth a story of bitter betrayal. Find some familiar faces and develop new equipment to navigate the area and profit from its inhabitants.

Key Features



  • 1-3 hours of content playable at any time in your playthrough
  • Uncover a brand new side-story
  • Discover 3 new pieces of equipment to catch 11 new fish and crab species
  • Craft a new boat add-on to smash through the ice
  • Purchase ice blocks to extend the shelf-life of your most valuable catches
  • 8 new achievements

Watch the trailer below:



Wishlist The Pale Reach now!



https://store.steampowered.com/app/2561440/DREDGE__The_Pale_Reach/