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Drift 4000 screenshot
Genre: Indie

Drift 4000

Drift 4000 update 1.20

**BUG FIXES**

NOTE THAT ERROR MESSAGES WILL NOW SHOW UP IF THE GAME CRASHES (copy the message and post in bug reports).
- Z79 turret broken.
- Turrets not adding mass to the ship.
- Asteroid powerups not adding armour (with alblative armour upgrade).
- Cannon and dual-cannon turrets using twice as much ammunition as they should.
- Previously stored engines not being upgradable.
- Alien engine not being attachable to fighters.
- Some stored modules duplicating.
- Cruiser fuel gauges giving false readings after quick-loading the game.
- Hardpoint placements on some cruisers.
- Several derelict menu bugs (graphical glitches when attaching engines, rare crashes when selecting modules, wrong batteries attaching, etc).
- Graphical glitches for some engine trails.
- Various text inaccuracies and typos.



**CHANGES**

- Added "disruption" active ability that focuses on inhibiting enemy ships in range.
- Added drone bay and arc cannon modules (cruiser weapons) on alien derelicts.
- Missile launchers and flamers can be attached to cruiser weapon slots for huge buffs (as you can with LASERs).
- Button added to toggle servos on / off (once purchased) on applicable modules.
- Warp engine manual warp upgrade now allows you to warp to a specific position on the screen (hold warp key to slow time then click with mouse).
- Cruiser operations is automatically installed on all cruisers (previously found as a passive ability on alien derelicts).
- When no missile type is selected / no missiles are remaining, basics missiles with no upgrades can still be fired for free.
- Cruisers can lock targets in any direction, not just the forward arc, and have half time to lock.
- All basic and detonated missiles can be guided and there is no limit on guidance time.
- Ballistics suite removed (obsolete).
- New controls added for all cruiser weapons (no longer share controls with missile launcher, flamer and LASER).
- Titanium and AP bullets only spawn on human derelicts, neutron bullets only spawn on alien derelicts.



**BALANCING**

- Reduced battery consumption of "warp engine".
- Reduced cost of "warp engine" upgrades.
- Buffed "leviator" panic button (half charge time) and added visual/sound indicators when charged.
- Added a small battery drain when objects are refracted with "refraction".
- Significantly reduced the heat generated / power consumed by LASERs.
- Increased battery drain per hit for "shield".
- Increased battery drain per second for "phantom".
- "Phantom" and "refraction" can now be powered by "Bypass".
- Reduced the number of bullets of all types that spawn on derelicts.
- Missiles now much cheaper (4 missiles loaded instead of 1 for each click).
- Missile mass reduced.
- Bombs and mines are much cheaper (more loaded per click).
- Bomb and mine mass reduced.

Drift 4000 update 1.12

- Added an undo option to the derelict: press 'ctrl +z' to undo up to 50 actions on the derelict.

- Initial derelict spawns with fixed items instead of random ones.

- Coolant tanks can now be acquired from overwatch and radiant conductor abilties.

- Fixed 'threat detection' on sensors.

Drift 4000 update 1.11

- Reduced cost of special ammunition (titanium = 3, AP and neutron = 5).

- Reduced cost of armour (now 2 score to repair each point instead of 3).

- Increased power drain on refraction and shield abilities.

- Removed auto-deactivation on phantom ability.

- Fixed a bug that would crash the game while viewing the "Ballistics" upgrade on missile launcher turrets.

Drift 4000 update 1.1

- Added a checkpoint when you dock to the derelict. Clicking "CONTINUE" from the main menu will load the game at the point when you last docked to a derelict so you can try different loadouts on the same wave. Quick loading will load the game at the last save (i.e. when you last undocked from a derelict) so you don't have to rebuild your ship every time you die.

- Fuel tanks now automatically jettison when they completely run out of fuel (you will still need to manually jettison them to prevent engine sputtering when they get low).

- Fixed rare crash when selecting chassis.