Shield size (and mana consumption) both depend on how far you depress the trigger
General:
Fixed bug, Wyverns were not counted towards the health spawn killcounter
Rewrote the killstreak code for better performance
Increased number of preloaded assets to reduce lagspikes at level starts
Tweaks to reduce killstreak abusing
Fixed Wyvern death anim
Fixed bug with Health pickup balloons ignoring hits
Small optimizations in Hovergoblin code
Small optimizations in Wyvern code
Splash:
Visual changes
Menu:
Unlocked Level 3 orb
Tutorial 2:
Changed next level orb to link to tutorial 3 instead of 4
Tutorial 3:
Added!
Level 2:
Fixed Healthpickups having wrong spawneffect
Level 3:
Added!
Level 4:
Fixed Healthpickups having wrong spawneffect
Reduced snow effect for performance
Driftwatch 1.1 Patch Notes - New option
General:
You can now disable the ‘Next level’ sphere by opening the settings menu (press touchpad on your Vive controller), go to ‘options’ -> ‘Gameplay’ -> disable next level sphere.
Fixed bug where health particle systems would stack.
The 3rd level is still in development.
Menu:
Small changes to improve performance
Level 1:
Small changes to improve performance
Driftwatch patch 1.01
General:
Enabled Unity settings window, you can now lower your settings/resolution should you encounter lag
Menu:
Fixed bug where score and place would display random values if player had not played the level before
Small Visual tweaks to improve performance
Level 1:
Visual tweaks to improve performance
New gameplay trailer and screenshots
Hi everyone, check out the new gameplay trailer and screenshots!
Driftwatch patch 0.4 - New features!
General:
Tweaked Level-Sphere materials for clarity
Menu:
Your score and place is now visible in the menu for each level!
Tutorial 2:
Fixed flames FX not orienting towards camera
Tutorial 4:
Fixed flames FX not orienting towards camera
Level 1:
Added option to start next level every 3min!
Level 2:
Added option to start next level every 3min!
Driftwatch patch 0.3.5 - New feature!
General:
Added feature, 1st place on leaderboard now visible from settings menu together with your high score
Increased fireball collider size
Tutorial 4:
Tweaked Target colliders to better detect fireballs
Driftwatch patch 0.3 - New levels!
General:
Fireball tutorial added!
Level 4 Added! Shoot Wyverns with balls of fire!
Reduced longshot distance from 50 to 40
Fixed scores not uploading correctly when quitting level instead of dying
Increased enemy hover platform collider size
Menu:
Level plank names changed for clarity
Unlocked Level 4 sphere
Tutorial 1:
Visual tweaks
Tutorial 2:
Visual tweaks
Unlocked next tutorial sphere
Level 1:
Tweaks to level colliders
Improved aerial waypoints for flying enemies, they will now stay closer to the player
It's getting hot in here!
Prepare for some new challenges in our next content update! ːsteamhappyː
Driftwatch patch 0.2
General:
Increased health pickup size for easier hitting
Improved collision between crashing platforms and environment
Fixed highscores not being uploaded correctly to leaderboard
Tutorial 1:
Improved statistics tracking
Controller tooltips no longer disappear on scene start
Tutorial 2:
Improved statistics tracking
Level 1:
Fixed floating spawn point
Fixed statistic tracking for Level 1 startups and related achievements
Level 2:
Fixed statistic tracking for Level 2 startups and related achievements
Tweaks to aerial waypoints + level objects to prevent unwanted collisions between level and aerial units
Driftwatch VR is now available on Steam!
Good news! Driftwatch VR is now available for everyone to purchase. The game is in it’s early access stage, so we appreciate your feedback.