DriveCrazy cover
DriveCrazy screenshot
Genre: Racing, Sport, Indie

DriveCrazy

Update Ver.0.11.0 - New Stage!

It took quite a while to add the stage!



New feature



  • Added a movie of aliens getting down on their knees
  • Added a stage where you run through a mountain pass
  • Enemies that chase and explode
  • Facilities around the iron tower
  • Lodging facilities in the mountains
  • Sharp curve sign (too small to see well)
  • Snowfall
  • Factory
  • Photo mode

    • Camera roll tilt setting added



Changes



  • Changed color to change the closer you get to the navigation wall
  • Second boss

    • Changed last move to straight line

  • Changed sound of wire fence
  • Camera no longer rolls by default
  • Changed the sound of the car blowing up


Fixes



  • Kei truck rally

    • Net fence not blowing up
    • Mysterious sparks flying at start of countdown

  • Second boss

    • Crashing around the finish line has been addressed

  • Spark particles are moving in the wrong direction
  • Tombstone has no collision

    • Danger detection and avoidance functionality has been added.

  • Stage select screen

    • Recorded information does not switch when selecting with mouse click



Sale


To celebrate the significant delay in adding stages, I'm having a one-week sale!
And, since I've added more stages, I'll raise the price after this sale is over!

Update Ver.0.10.24 - More weeds


  • Increased weeds
  • Stage: Smoothed out curves that were noticeably choppy
  • Added fences to mountain walls
  • Added a cemetery, but there is no collision, so it slips through





  • Adjusted turning performance on sand
  • Addressed the tendency to get stuck in the round tunnel wall
  • Made the tires of light trucks legal since they were sticking outward and illegal



  • Optimized the movie after the first boss fight, but it is still a bit heavy
  • Adjusted the display time of dialogues
  • Improved spark particles

Update Ver.0.10.23

In the stage where you fight the second boss, the bumps in the farmland made it difficult to run, so we leveled the field.

Update Ver.0.10.22 - Control

The major change in this update is the controls!

The car no longer drifts when the stick is slightly down!
If you want to drift around a turn, you must either step on the brake or reduce the accelerator pedal!

Other changes are as follows



Changes


The first stage became more difficult due to the new controls, so it was adjusted.

Fixes


Magma no longer has damage detection
Second boss: can cross the finish line and go off-stage

Update Ver.0.10.21

Fixed a problem where it was possible to slip through an invisible wall to get to the outside of the stage.

Ver.0.10.19

Demo also updated

Change



  • Added a process to acquire achievements if a stage has already been completed.
  • Added a process to acquire achievements only for the " Start" stage if the stage has been completed.
  • Improved loading screen


Optimization



  • Improved startup process


Fixes



  • The first boss is walking on four legs for a moment just after the countdown scene ends
  • Camera is too far away when advancing ahead of laser enemies

アップデートVer.0.10.18

Change



  • Added process to acquire achievements even when paused
  • Changed stage loading to a synchronous process


Fixes



  • Crashes sometimes occur on startup

Update Ver.0.10.17 - Added easy-to-get achievements, etc.

Change



  • Added some achievements.
  • Improved look of kei truck
  • adjusted damage camera for bosses
  • added a door inside the UFO room


Fixes



  • no points for destroying lasers enemies.

Update Ver.0.10.17 - Added easy-to-get achievements

Change



  • Added some achievements.
  • Improved look of kei truck
  • adjusted damage camera for bosses
  • added a door inside the UFO room


Fixes



  • no points for destroying lasers enemies.

Update Ver.0.10.16 - Achievements added

New Features



  • Added achievements functionality. (Conditions for unlocking: defeat the boss)


Changes



  • Shortened the damage camera effect on bosses
  • Removed frame rate display setting
  • Changed so that logs sent in the crash dialog are sent to the author
  • Changed operation text to change from "braking" to "Driving backwards" when stopped.
  • Adjusted to make it easier to turn when driving backwards.
  • Changed so that when the brakes are applied, if the speed is backward, the vehicle will driving backwards.
  • Sniping: Fixed the problem of not being able to see the attack range when in the air.
  • Lanterns placed in shrines
  • Harbor town: Adjusted to make it easier to jump over debris.
  • Steam overlay now pauses after displaying.


Fixes



  • sniper alert sound continues to play after pausing
  • some parts of the cab are not visible
  • Crash caused by loading screen when pressing F4+Alt while loading.
  • Low frame rate makes it difficult to turn in wall runs.
  • Unable to wall run on walls in the lower part of buildings.
  • Disconnecting the controller while loading causes a pause and no progress.
  • Harbor Town: Climbing planks would get stuck in a gap.