Here is a short video of the level environment procedural generation. Will make public in roughly a week for those who want to test out the expansion as it is being developed.
https://youtu.be/ZIvAH8UGeqg
Patch Notes
5/28/18
Added Fallen Drone stats to titlescreen. Now you can see which levels have fallen drones to collect and how many you already found from the level select option.
Fixed some oddities when a player may switch from gamepad use to keyboard and mouse. i.e. Mouse would not capture unless left button click is manually pressed. Mouse would capture and you could not rotate player and shoot. Camera location would remain off centered.
Improved menu navigation so focused selections are highlighted in instead of only being underlined. Adjusted some colors for better contrast.
Note I will gather any issues throughout the week and post a patch weekly in addition to prepping the game for the additional expansion.
That's all for now.
Drones & Ruins Now Available
Here is some recent footage of the current build.
https://www.youtube.com/watch?v=lBNGS27Tzog&feature=youtu.be
Let it go! Drones & Ruins Release Date Tomorrow.
Drones & Ruins will be released tomorrow. It comes to a certain point where you just have to let your project go. It has been a year in the making and I have to let the game go. I will continue to make improvements upon it as feedback comes in. Very anxious to hear how people feel about it. Well, see you all in the discussion threads.
Later,
Isaac
Needs a Little More Time to Cook
https://youtu.be/DApK1Ox8jwE
I tried very hard to stick with the release date and push through however the game needs a little more time to cook. A couple of things happened this month related to a family member becoming ill and passing so I took some time away from the project. I'm in the last 2% of the game it seems which consist of small details that require polish and testing.
What is left until release. <*>Music pending Mixing/Mastering process <*>Fine tune some SFX <*>Adding in achievements <*>Uploading to Steam <*>Sanity checks involving additional plays to verify everything is working as intended together
Edit: Updated progress with strikethrough
Development Progress #2 SoundFX/Gameplay WIP Video Included
Hi there, as of now, all the levels, enemies, weapons are in the game. I am currently working on sound, some story elements and continued optimization. I have about 90% of the sound effects in game however I will have to go back and do some more audio balancing and mixing.
Here is a video demonstrating the sound in place so far with some gameplay.
https://youtu.be/U1A2eHJV7iw
Enjoy!
Development Progress #1
First I would like to thank everyone for checking out the game, I really do appreciate it. I am looking forward to people playing it.
Anyway, I have a few sites were I am posting my development progress and this will be one of the channels. I am currently on pace to have the game completed in 7 weeks so I will try to post here weekly.
If you are interested, I have a discord channel were I have been posting images of what I have been working and chatting a little bit about what I'm up to.
https://discord.gg/KVENVTj
As of now, the main focus is completing the boss battles, sfx and music. There are some other final decisions that need to be made but the bulk of what is left is what I mentioned above.