Droplet: States of Matter cover
Droplet: States of Matter screenshot
Genre: Adventure, Indie

Droplet: States of Matter

Free Demo now available!

Hey guys! Krayfishkarl here and I have a special surprise for all of you! I have just released a free demo of Droplet: States of Matter! In the demo version, you have access to the introduction and all the main levels of the game's first hub world Helium Valley. This is roughly the amount of content that I observed that most people play in a single play session which ranges from approximately thirty minutes to an hour of game time.

On top of that, should you decide to purchase the full game - which at this time is currently 20% off - you'll be able to import your save data from the demo and continue where you left off!

Next year, I'll be adding more graphical and musical updates throughout the game. I have big plans, and I'm looking forward to sharing all these upcoming updates with you.

This is the last update for the year. So I wish all of you Merry Christmas and Happy Holidays. Here's to 2022!

Macro Kitchen Graphical and Musical Update!

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Hey guys, Krayfishkarl here with another Droplet: States of Matter update! Version EA1.10 is now available. This patch features a graphical and musical rework for Macro Kitchen.

I’ve been pretty busy as of late, but hopefully, you’ll enjoy this update just in time for Christmas!

Patch Notes EA1.10


Bug Fixes



  • Fixed an issue where some water from Radiant Reactor was in the Persistent Level.
  • Fixed an oversight where you could collect the rewards in the Science Museum without having to have properly attained the criteria for them.

Graphics



  • Updated graphics and layout for Macro Kitchen.
  • Updated graphics for the room in Krypton Estate where the Macro Kitchen portal is located.
  • Graphical update to fork enemies. They now have three other variants which are spoons, knives and sporks.
  • Changed some arches in Pompeii and Circumstance.
  • State changers and crystals now spin independently of framerate.
  • New animations for Lord Krypton.
  • The Fire Grunts now dance during the Lord Krypton battle.
  • Removed “Finish” text from level exits.

Audio



  • New music for Macro Kitchen.
  • Updated sound effects for TV screens.
  • Area sound added to sink area in Macro Kitchen.

Gameplay



  • Hopping utensils are now immune to cloud form.
  • Changed the way pendulums swing. Pendulums now make an audible swinging sound.
  • You are now fully healed after defeating the final boss.
  • New enemies in Macro Kitchen: Cheese Slugs, Fire Imps and Ice Cream Cyclopes.
  • Added a garbage disposal obstacle to Macro Kitchen. It will suck you in if you get too close.
  • Changed camera behavior around drawbridge objects.
  • Different time requirements for Macro Kitchen. If you had previous progress in this level, your completion status may change after this update.

Menus



  • Copyright text now disappears after pressing start.

Misc



  • Slight performance improvements with warp portals and state change drones.
  • Mechanisms for a (currently disabled) demo mode added. Coming in a future update.

Radiant Reactor Update!

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Hey guys! Krayfishkarl here with another Droplet: States of Matter update! Early Access 1.9 is now available! This is a smaller update than the last one, but the main feature is a graphical rework of Radiant Reactor, a level found in the game's final hub world Oganesson Labs.

Radiant Reactor is one of the game's most challenging levels where the player's knowledge of the states of matter will be pushed to their limits. The premise of this level is that toxic waste will cause you to gradually turn to plasma form. Throughout much of the area, battery-like enemies will shock the floor at regular intervals. Be on the lookout for hopping one-legged elephants and mutant, electric dogs.

You'll also have to swim in radioactive water where you must watch out for electric eels and jellyfish. And there's a hidden boss fight with a hydra, where each of its heads can only be taken down with a specific state of matter.

The underwater sections have air pockets that you can swim in, a mechanic that only appears in one other level besides this one. Normally, upon touching the surface of water in cloud form, you'll immediately turn to water form. However, these air pockets allow you to swim underwater in cloud form, which affects how you navigate the level. Some of these air pockets move around meaning you'll have to time how you swim with them.

If you would like to support my endeavors as a game developer, feel free to subscribe and follow me on social media! You can also wishlist the game on Steam in the link below! That really helps me out! And with that, thank you for following the development of Droplet: States of Matter!

Patch Notes


Bug Fixes



  • Shock Dogs and Shockers have been repositioned so that they don’t appear to be floating.

Graphics



  • Radiant Reactor graphically updated.
  • Water texture color changed.
  • Toxic texture tiling changed.
  • Added a crane graphic to Humphry’s lab to hold up the floating box.

Audio



  • Sound effects added for electrocuted floor.
  • Sound effects added for Coriphant.