We’ve noticed that you're quite addicted to the new update *wink wink*
Some of you are with us, some of you are new here. We appreciate each and every one of you! Thanks a lot for playing, for your feedback, good words and submitting bugs. You helped us get to where we are today.
We also see the critical voices and note them before DDS2!
And because the update coinsided with Rafał’s birthday, a lot of you wished him a happy birthday! Btw, Rafał says thanks.
Thanks for playing!
Endgame vs YOU!
Hiya!
Endgame has rolled out a week ago and you’ve been busy dealin’! See how well you’ve been doing:
Psst These are inside jokes! If you don't get it, you should probably play DDS.
All good things come to an end… But the best sh*t goes out with a bang!
Dealers, it’s time for Endgame – our last MAJOR & FREE update for DDS which brings the story to an end… or maybe gives it a new beginning?
We’re starting with the new update available in English, Polish, French, Italian, German, Spanish, Simplified Chinese, Korean, Portuguese PT and Portuguese BR.
Remember, you unlock the Endgame content at level 36!
What’s in the update? A LOT!
Added content:
Added the endgame questline to the game which triggers on level 36 or higher when certain circumstances are met
Added an endgame feature (unlocked in the endgame questline) to convert any hideout with a save station to a drug production lab ran by lab crew (promoted and trained dealers)
Added the ability to directly buy psychedelics from the psychedelic gang (unlocked on endgame quest)
Added the villas (player’s ability to buy property – one for each sector – and use it to build and renovate a true kingpin household). Unlocked after endgame questline
Added a new furniture shop (unlocked after finishing endgame questline)
Added new furniture and furniture types to the old equipment shops
Added two special items to the new shop – „Golden Throne” and „Breaking Bed”
Added active sinks to shops so you can place additional sinks in hideouts or to villas
Added features:
Added the ability to filter ShadyComm contact list by sale area or entire sector
Added a feature where the player can assign any money safe to be used as a dealer cash drop (dealers now drop sale directly to a safe if you have a safe assigned in the area). You can assign the safe using a button in the inventory screen when opening a safe
Added 36 Steam Achievements to the game
Added colors to marker categories in the 2D compass
Added the ability to place furniture and equipment by a 5cm grid and 5 degree angle rotation (toggled by middle mouse button)
Added the ability to filter furniture in the appartment mode by it’s category
Added the ability to filter furniture in shops by category
Added the ability to rename any hideout or lab in the appartment manager (Displays on the manager as well on the map and in shiping lists)
Added a new feature in the villas where you can switch lights in rooms on and off using custom ceiling lamps
Added the ability to sell Pitcoins
Added the ability to place furniture and equipment by grid
Improvements:
Improved the amount of police patrols in sector C, reworked patrol area density, added few new areas
Improved the number of paintable walls in sector C (spraying)
Improved the way hideouts are sorted in the appartment renting viewer (now they jump in a more organised way and sector by sector)
Reduced the frequency of Mike Byers shady comm messages. Now Mike writes once every 5 hideouts, the other updates are only displayed as a corner screen popup message
Improved and fixed collisions down in the sewer area so the player can walk out of the water easily without jumping
Multiple small to medium map and graphical improvements
Multiplie small to medium UI improvements (visual and user experience)
Improved ceiling lamp lighting strength and range
Set all the ceiling lamps to cast light in the gizmo/placement stage to see the lighting before applying placement
Balance changes:
Balanced back a bit (buff) Keiji’s gang economically in comparison to la Ballena (while keeping the mix quality medium)
Balanced/fixed hideout impact on the minimum sale area respect
Balanced dealer ordering amounts and buffed dealer critical sale amounts
Increased the speed of dealer leveling around 30%
Slightly increased the return rate of money laundering
Slight rebalancing of the drug demand and order amounts throughout the ghetto based on the community feedback
All outdoor weed strains have increased growth time by approx. 2 days
Yield for all outdoor strains have been decreased by 30-35%
Increased indoor strains yield by approx. 10%
Outdoor strains lose water and health faster, making them harder to maintain
Limited areas where outdoor strains can be planted.
Gang order interval increased to better reflect the intended balance.
Laundry businesses boosted at lower levels (more laundering return)
Bug fixes:
Fixed instant order reset from gangs after save/load. The bug may occur once after loading an old save, but will not repeat again nor happen in a new game
Fixed an issue where gang order sizes dropped in time instead of rising
Fixed a bug where you could not unlock the area „Bad asia” after obtaining the cooperation with Keiji
Fixed a bug with automatic completion of the „PAYDAY” task when retrieving cash from the gang after save/load
Fixed a bug where the police would not stop you if you had narcotics in your pockets
Fixed a few bugs considering police searching the player too often, police search glitching out and police chasing the player immediately after arrest
Fixed a bug where the hideout stat „Respect boost” was incorrectly calculated (the ability of the hideout to increase the minimum amount of respect on the related sale area)
Fixed a few bugs considering DEA raids, locking the timer or continuous raid music in some hideouts and a few other small issues
Fixed bugs considering wrong drug icons while dragging in inventory
Fixed a couple of small bugs considering the appartment manager
Fixed money duplication bug in the ATM’s
Fixed a but where weed plants would not get removed after a DEA raid
Fixed a bug where maxed out pocket quantity could make the pocket slots cover important parts of the UI in certain resolutions
Fixed a bug where some items or backpack could disappear when dropped in certain areas of Sector C
Fixed bugs considering Sector C client generated and displayed quality expectations
Fixed bugs regarding hideouts affecting sale area minimum respect level (both technical and display bugs)
Fixed bugs considering bad price displays and double click shop item transfer bugs
Fixed bugs considering possible exploits or issues of inventory items and hideout equipment (deletion, duplication and more)
Fixed a bug where the rain was hearable but not visible (introduced a new way of showing/hiding rain)
Added missing audio effects for opening multiple furniture
Fixed multiple small and minor bugs considering furniture
Fixed a bug where you could get accidentally locked on a black screen while returning to the sewers
Fixed multiple instances of UI screens not using the active elements color from the game settings
Fixed bugs considering sinks (issues filling up bottles)
Fixed bobby pin duplication on drop exploit
Fixed a bug where you could not plant weed from seeds placed in pockets
Fixed a bug where you could immediatelly start being chased by the police after being caught at night and respawned at the police station
Fixed a bug where the police would not find illegal items in your pockets
Introduced respawns for quest items lost when police caught you at „Plata o Plomo” difficulty
Fixed a bug where the camera area grid could be visible after disabling power
Fixed multiple police blocking, levitating and spawning issues
Fixed and reworked the audio volume settings (added missing sounds that would not react to the settings, fixed multiple set level issues, added intro and outro of the game to the set music volume level
Mutliple small and medium map graphical issues fixed
Fixed a bug where you could interact with objects while the game was paused, causing issues and exploits
Fixed a bug where you could despawn and loose equipment by trying to pick it up from outside and appartment (mostly in garages)
Ready? LET’S GOOOO!
Coming soon no more… There’s a date now!
Yo!
Have you seen already that Coming Soon ™ has a date now? Drug Dealer Simulator Endgame is gonna be out on 30 November. What’s in there? Take a peek:
See ya in Endgame, Dealers!
What is this?
Eyyy, what is this, this button uhhh
What happens when you click it?
I guess we'll never find out!
36 Achievements CONFIRMED. Also: Weed Weebs?!?!
Hey Dealers!
You may ask why we don’t just publish the list of contents for the upcoming update. In fact, you asked this many times. Well, we have our reasons. The topmost one is that this list is still expanding, because we want to add as much as we can. This includes stuff that we initially didn’t even consider, but since we have some time–why not?
One thing we CAN confirm are the achievements! Yes! And 36 of them, to be precise. Some easier, some harder, some tricky, some just for fun.
We can also spoil that on 30 November, the day of the update’s premiere, there will be a major discount on the game, so let your friends and family know. Well, maybe not the family.
We’ll be back with more news soon… But meanwhile, we thought to ourselves:
What if DDS was an anime? How would it look and feel? What would be its title? Would it inspire a lot of Weed Weebs?!
Well, here’s our answer. Let us know your crazy anime title for Drug Dealer Simulator in the comments, and see ya on the 30th!
And the update comes on…
And the update will be released on…
…take a look:
Dopey Halloween!🎃🌿
Halloween is the coolest holiday of the year… But can it be DOPE too? Sure, with just a little effort!
Want to see how? Check our jack-o’-lantern!🎃 Or… maybe you have another name for him?👀
🎃🌿🎃Dopey Halloween, Dealers! 🎃🌿🎃
Hey psst, you lookin’ to get DDS cheaper?
Well well well. If it isn’t another deal!
While we’re working to establish an exact date for the update (late November, that’s for sure, but we still need to pick the date), we hooked up with the guys behind Gas Station Simulator to give you a little Halloween present.
BOO!
If you’re looking for a way to save money (and who isn’t?), get this:
if you own GSS, you can get DDS cheaper. And vice versa.
All it takes is to grab the bundle below. Bluntie approves!