Sorry for those who experienced inverted controls there has been a quick fix added that should stop it until the look script is redone to avoid this logic glitch.
Huge thanks to the community for reporting these glitches (all these fixes are from you guys!). ːsteamhappyː
Player inverting controls when you lag around the camera clamp
level 4 eating your cubes
Not being able to pickup a cube in one of the levels after putting it down
level progression removed due to repeated bugs and complaints
p.s all levels should now be unlocked
Im a Jew
Due to the Jewish sabbatical during Saturdays I wasn't able to receive any bug reports and push needed updates sorry bout that!
What I'm working on fixing right now...
Levels sometimes relocking themselves after you have solved them
Controls inverting (actually its the camera being rotated 180 degrees :c)
Level 4 eating your cubes (easy fix)
Not being able to pickup a cube in one of the levels (easy fix)
If you look up and turn the camera will glitch and rotate 180 degrees, you can temporarily fix this by looking up again and turning around until I push an update fixing it. Sorry!
🐤Hotfix inbound!
Of course within 0.1 seconds of playing my game you break something so heres some of those fixes!
Fixed actually being able to solve level 8
Fixed no green wires showing up for level 8 thingies
Fixed gaping hole into the void in level 6
Fixed secret thing that i don't want to talk about incase other devs see this
Added stuff to menu
Fixed credits
Fixed being able to skip half of level 7 (thanks haloMP)
P.S all levels are now solvable yay!
🔥Duality Release Update 🔥
🕎Happy Hanukkah and Merry Christmas!🎄
Got some last minute changes and fixes pushed for release tomorrow and for all early access special people suffering at the hands of spaghetti code! Sorry for the hour delay on release, my internet sucks
Entire new physics system for the player now non-framerate dependent!
Iffy physics calculations with cubes going through walls + glitching fixed!
Notable changes on level 1 with tutorial extension for dummies
Fixed glass overlap in level 3
(new music coming soon i swear) music tracks switched around
Cube no longer rotates when picked up: (feedback? <3)
Th_Pion's unknowingly discovered bug we don't talk about is fixed.
Feedback from playtesters has been implemented with the player script
Platforms rotating you 90 degrees unconsensually fixed!
Weird flying jump bug has been squashed
Level 3 funky drop cube thingy now un-funkified
NOTE: after falling your rotation is carried over, looking down not a glitch
Grabbing cubes limit is now shortened to compliment new grabbyness?
Body not pushing objects fixed!!!!!!!! <------ came with the new script
Tweaks to lvl 3 and pushing the dimensional slider thing to be less clunky
Widened the walky pole collider bit in level 5 (used to be strangely small)
Fixed all the platforms not grabbing player properly
Fixed all the dim platforms too sloped for the new physics
Subscribe to pewdiepie
Did a bunch of tweaks to elevators around the globe now easier to use
Removed extra cubes laying around hiding from me
Disabled cubes now have handicap elevators (progressive eh?)
I only got 2 hours of sleep please love me
Increased physics timestep recursion (fancy words) for cubes (is better)
Added checkpoints to lots of areas (will add more later after sleep)
Changed the dim-pushable stair level to less parkoury more puzzle
If you got any level ideas, bug reports, questions etc come join the discord :p Cool Link To Click <3
p.s if anyone experiences backwards input due to gimble lock let me know it has been reported even with the camera clamped
Release delayed 30 minutes
My internet sucks and is taking awhile to upload last minute fixes sorry for the inconvenience!
3 days from release! My stuff and things because reasons.
Finals week is over and youtubers/streamers are starting to receive early access keys etc and all those nasty bugs 3 waves of beta testers couldn't find are coming to haunt me.
Why am I reprogramming the player days before the release? Don't worry about it that's why, because it will totally be done by friday. (Who needs sleep anyway)
Now that I have all this free time expect regular updates and bigfixes with more content after duality's release. Don't think that just because it isn't in early access I won't be working on it after it comes out.
Pretty hyped about my first game coming out and hope you guys have fun playing it! ːsteamhappyː