Duck Paradox cover
Duck Paradox screenshot
Genre: Adventure, Indie

Duck Paradox

Duck Paradox Endless Replayability Fest and Community Challenge

https://store.steampowered.com/app/2058150/Duck_Paradox/

Hello everyone!

This week Duck Paradox will be on sale and participating in Steam's Endless Replayability Fest!

We also have an updated demo available today that you can play and give us any feedback either in our Discord or over on the Steam Discussions tab!

Lastly, we have a challenge for you all - we want to see those painfully fun moments of defeat and the triumphant victories. Show us by using #duckduckdeath on your social media channel for a chance to be featured in an upcoming video!



We thank you all for your continued support and look forward to seeing your reactions and hearing your feedback.

- Magic Games and Midwest Games Team

April 5th, 2024 - New Patch! v0.4.2


  • New Hubworld Location: "The Lab" -- a "safe" place to experiment with upgrades and mechanics outside of a run!
  • Balance adjustments to the Boss level for World 1: "EL Alicanteronte"


Upgrades

  • Added new B-rarity Duckling Upgrade: "Neo Duck" (Allows player to move faster while Krono-Time is active)
  • Balance adjustments to a number of upgrades


Visuals

  • New Dash Pixel Art Animation
  • New Triple Red Duck Enemy Pixel Art
  • New Animated Background
  • New Visuals and SFX for the 2 Cannon types (One of them is a Duck Butt)


A DUCKton of Bugfixes!

  • Improved game stability and controller support.
  • Improved version control for demo save files.
  • And more!

Duck-Lite Update v0.3

Small update to disable debug commands.

Major Duck Paradox Update and News!

Hey Duck Paradox Crew,

We are thrilled to share some quacktastic news! 🦆

Today we are dropping a massive update that's going to shape the future of our game. On March 14, Duck Paradox will release the first build of a brand new world and transition from a free to a paid game in Early Access.

But here's the deal: For all of you already dodging bullets and saving ducks as part of our community, you're already in. We have ensured that this update will be our gift to you, as a thank you for your early adoption, constructive feedback, and invaluable support. So, do not purchase the game again! If Duck Paradox is already in your library - simply download the update, and you're all set. You will continue to get new builds for free all the way through our 1.0 release.

Think of what you've played so far as just the tip of the beak! We are enlisting more help to bring fresh adventures, big challenges, and, of course, paradoxes to future releases. You'll soon be enjoying new levels, way more ducks, and plenty of surprises.The new game will rollout with several drops from now until our final game release targeted for later this year.

Lastly, we are also happy to announce that we will be partnering with Midwest Games as the Publisher for Duck Paradox. This has already had some positive impacts on the game including QA, marketing, and extra resources to help in development!

The Duck Paradox you know is about to get a whole lot bigger, and we cannot wait to hear your feedback. We could not have done this without your initial support.

Stay tuned, stay quacky!
Magic Games and Midwest Games

Disco Dimension Reworked!!



-Reworked all WORLD 2 (Disco Dimension) Levels
-> less bugs, more fun! Changes based on your feedback :)
-Improved Tutorials a lot! (Animations display how to play)
-PauseMenu and tutorials recognize if you are using Controller or Keyboard and shows controls accordingly
-Made a lot of SFX and music performance improvements. you are going to love the SlowMo effect even more now...
- A new explosive egg type was introduced to the game

Patch Notes (Disco Dimension)

We hope you are having fun playing the Disco Dimension!




While you were at it, the dev team sat down and bug-fixed some of the things that were causing you to die or rage-quit the game. We believe that the gameplay experience is at beak point (kekw) right now and would be super excited to know if you think the same!

Here are the changes inside the patch:



    <*>DiscoBoss´s graphics are 100% crispier!
    After the release, we noticed that the DiscoBoss was being rendered a bit blurred by the Disco Dimension... Maybe the mad scientist that trapped us there was behind it? Anyways, you can enjoy a better look of him and other characters in the world now!

    <*>Unlock Disco Dimension right away!


    We noticed that some players didn't have access to the Disco Dimension right after updating on Steam, even if they already had completed the first dimension. From now on, you can always access the first level of both dimensions, even if your progress of the game is at 0%.

    <*>Invisible collisions are gone now!


    Some people were saying that the DiscoBullet was bouncing off objects it should not be bouncing off, such as clouds. We investigated the case and one of the ducks discovered some invisible bullets in the game! Turns out, when colliding with the DiscoBall, some bullets were becoming invisible and bouncing around the levels. This should not be a problem anymore!

    <*>The Eggs...


    If you noticed, the Disco Dimension is home to a new entity. Cute colored eggs hatch in the levels and depending on the color, they spawn enemies or shields.
    Little but problematic were they... We discovered that sometimes, they can disappear the whole map and let you fall into the abyss! Also, they were not bright enough. Oh and the shields from the golden ones didn't work. Everything should be fixed now!

    <*>Big ducks don't go through gates anymore!


    A user on Steam told us that some of the big ducks were able to fly right through some gates. This is unacceptable! They should only be able to randomly spawn out of nowhere and make your life impossible... Fixed!

    <*>Music andn vfx are always smoother!


    We also improved some of the transitions for music and sounds, and it should give you the interdimensional experience you deserve.

Thank you so much for helping us finding bugs, suggesting features and specially for playing the game! Our community is growing a lot and our Discord is becoming a very special place where we build the game together. We have tons of plans to upgrade the server and make it a game development home. Would love to see you there!

Join the Discord and build the upcoming features with us!


New Disco Dimension Update is OUT NOW on Steam!

Dear Duck Paradox community:
The response to this game has been amazing ever since we started working on it for a Game Jam, and we are happy to announce an entire new dimension with more levels, mechanics, enemies and surprises you have not seen before!
It would mean the world to us if you gave it a chance one more time, especially because YOU helped us build the game into what it is today.

For the last couple of weeks, our Discord community has been extremely helpful playtesting, debugging and sharing great new ideas and scrapping our bad ones. We are so grateful for this, and really want to thank every single user that played the game, talked with us or participated during the creation of this new dimension.

We are really looking forward to sticking with this project, and taking care of it together with you guys. Duck Paradox will remain FREE and Early Access on Steam while we put together a strategy for the future.
Now, the show must go on! While you try all the new things, we are going to polish some details, fix some minor bugs and improve everything we can.
As usual, we would love to see you guys streaming, speedrunning or breaking the game! Every single player, feedback, comment or review counts and pushes us to deliver a better game experience with every update.


From all of us here at Magic Games, thank you once again, and have lots of fun in the new dimension. Good night!
Astrobit, Dylen and Adam

First Duck Paradox Update Rundown!

Good evening dear Duck Paradox community! While we are working on the new world and major update coming on September 30th, we have fixed several issues within the game and added some new features.



We invite you to watch the video where Dylen (Game Director) shows the changes inside the patch:




Join the Discord and build the upcoming features with us!




Here are the changes inside the patch:



    <*>Controller Support!
    We are taking feedback to decide on the final button layout, but the whole game is playable with a controller! Menus still need mouse input, but we will add that later. We wanted to have players testing this as soon as possible :)

    <*>New Weapons!


    You can now find 2 special weapons hidden on some of the Levels. If you find them, you will unlock them permanently to use on any level!

    <*>New enemy Type!


    Duck-Looking-Cannons will shoot bouncing bullets at you as well, be careful!

    <*>Improvements to every single Level based on Player Feedback!


    Levels have some new secrets and have more of the fun stuff and less of the frustrating stuff

    <*>Four In-Development Levels for Playtesting!


    There is a "secret" portal hidden in Level 1 where you can access these early prototypes of future levels. Please let us know what you think! Your opinion will shape what our next significant expansion will play like: the Disco Dimension Update.

    <*>New Visual Effects!


    Death feels better than ever...

    <*>New Sound Effects!


    Every single sound in the game has been rebuilt/remastered!

    <*>Tons and Tons of Bug Fixes!


First Duck Paradox Update!

-Controller Support!

We are taking feedback to decide on the final button layout, but the whole game is playable with a controller! Menus still need mouse input, but we will add that later. We wanted to have players testing this as soon as possible :)

-New Weapons!

You can now find 2 special weapons hidden on some of the Levels. If you find them, you will unlock them permanently to use on any level!

-New Enemy Type

Duck-Looking-Cannons will shoot bouncing bullets at you as well, be careful

-Improvements to every single Level based on Player Feedback

Levels have some new secrets and have more of the fun stuff and less of the frustrating stuff

-4 In-Development Levels for playtesting

There is a "secret" portal hidden in Level 1 where you can access these early prototypes of future levels. Please let us know what you think! Your opinion will shape what our next significant expansion will play like: the Disco Dimension Update.

-New Visual Effects

Death feels better than ever...

-New Sound Effects!

Every single sound in the game has been improved!

-Tons and tons of bug fixes

Duck Paradox Launch!



This is our first game, we are determined to learn as much as possible to become better at making games and that includes working on different projects. This game was born in a game jam and we decided to continue working on it because we realized how much fun it can be and how much more it can become. If the community wants more of it, we will be happy to expand on it before moving on to another project. That is precisely why we included an endless survival mode apart from the 10 Story levels, we want to give players enough playroom to imagine what else this game could be and then carefully listen to them to decide what to do next.