Duel cover
Duel screenshot
Genre: Indie

Duel

BILIBILI

Search DUEL-S on BiliBili for more information.

V1.12

debug

Add the function of changing control mode

Add the function of changing code

Add the function of controlling special effect light source

Add distortion lens glare

Add sliding and impact marks

Increase floating dust

Numerical adjustment

Model addition and replacement

Thrust algorithm modification

The projectile indication is not displayed when there is no target

Add self luminous UI

Armed effective range adjustment

Armed lethality adjustment

NPC combat range adaptive armed effective range

Modification of service conditions of NPC smoke bomb

NPC can use all parts

The HUD displays the speed and distance of the target, as well as the current equipment and armed forces in use

Add support unit

Issue or release the following command to the wingman under the direction key

Consume drop points, summon wingmen and support units, and repair the body

Add insect trap lamp

V1.11

Add some parts
Modify some models
Add and modify some effects
Enhance arm tracking performance
Add some battle traces
Leg pose modification
Add searchlight
Modify part of trajectory calculation
Modify partial registration method
Modify the position of the aiming frame in the HUD when moving
Settings in combat can be saved except for viewpoint mode
other
Change of setting

V1.10

You can choose the default language and control mode when you first start the game.
Modified data for some parts.
Reduces maximum airframe speed and increases maneuver speed.
Add AI.
Added a scene.

V1.9

HUD color settings and parts parameter list

V1.8

Upgrade the previous twin engine to four engines
So other changes have been made, including parts, painting, scenes, HUD, particle effects, sound effects, settings, etc.
Added network features and name settings as well as shot down statistics.

V1.7

Left and right joystick XY axis inversion
Changed Projectile to Tracer
The velocity of the machine affects the initial velocity of the projectile
Can customize HUD


V1.6

The language can be selected in system settings
Change the light source in the scene
Add button comparison to manual
Detailed explanation of HUD in the manual
Statistics of target hits in HUD
The locked target becomes obvious
Adds a particle effect to the leg
Increase TYPE-C10
Change of area 0/1/2/3
TPS and FPS switching
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V1.5

1, a more complete battle intelligence displayed in the HUD
2, leg movement more realistic
3, hand movement is more easy to operate
4, projectile trajectory more realistic
5, the enemy aircraft AI more efficient
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If there is an archive before, it is recommended to delete the previous archive
The archive location is as follows
C: \ Users \ username \ AppData \ Local \ DUEL \ Saved
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1.4

Hit the engine state correction after falling
Engine C1 / D1 / E2 / F2 temperature calculation correction
Amendments appear when the target is on the back
When the mouse and the rocker overlap operation camera swing range correction
Regional mud area correction
After the destruction of parts quality changes correction
Hand movement speed correction
A1 destroyed after the camera maximum swing angle correction

Broken setting
Spray dust settings
Rub dust
Flame settings
Multi-target fire control pan-universal improvement
HUD to cancel the aperture sighting, angle sighting as a projection
A1 maximum sighting angle adjustment
Performance optimization