Dungelot: Shattered Lands cover
Dungelot: Shattered Lands screenshot
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Genre: Puzzle, Role-playing (RPG), Strategy, Indie

Dungelot: Shattered Lands

Dungelot: Shattered Lands is on sale!

v1.36: Fixes and new stuff

v1.35:
- Bug with blocking crosses not disappeared fixed
- Summoning witch demon won't affect on clearing floor reward in dungeon
- Achievements should work properly
- Bug with no place for summon/teleporting mob when there is some place fixed
- Bug with meat text becoming small fixed
- Descriptions of bard skills improved
v1.36:
-bug with one of the block effects ( arrows ) fixed
-bug with rare crashes with bard fixed

- Amount of block effects in the dungeons reduced
- New item added "Book of diffusion" - allows to dispel all active block effects
- Wicked Eye artifact improved - all block effects will dispel faster.
-The Goddess give more buffs in the ACT III

Hot fix:
Achievements of the ACT III about killing different monsters fixed.


New stuff:

Dungeon block effects. Now some blocks in dungeon could be affected by some events. Be careful : )

Trading cards will be added soon : )

v1.34: Fixes for sounds, achievements and more



Hi everyone! Pixeye is pumping out updates, and here's the latest and greatest from v1.34:

  • Fixed a bug with block cross appearing near archers after transforming them into sheep and killing an enemy
  • The Sharp Stones bug is now fixed
  • Esc button works properly
  • Fixed issues with some sounds playing when muted
  • Achievements for finishing chapters now work properly (will work if you start a new game)


Keep those reports coming, happy dungeon crawling!

1.33 Hotfix

Fixed Dialog skip
Fixed +20 healing potion no longer makes you drunk
Fixed an enemy that dodged can't be stunned
Fixed X's on surrounding monsters after Chomping Flower effect
Updated Food/Stuff can be used in stacks
Updated Escape Key in the game improved.

Dungelot: Shattered Lands v1.33 update.

- Added hotkeys :

  • 1-4 to activate skills
  • C to craft
  • I to inventory
  • Esc to menu
  • Space to skip dialog ( dialog also skip-able with mouse click )

- Fixed bug with sharp stones they now load properly after a loaded save.
- Fixed bug with flow blocking dungeon blocks
- Fixed exploit with infinite bomb crafting
- Fixed bug with mansion oil not giving bombs the bonus
- Fixed bug with growing red cross
- Updated crossbow is a 1h weapon now
- Updated sharp stones can be used in packs instead by 1
- Updated blacksmith is activated by clicking mouse not spacebar
- Updated the main menu
- Update Vampire's Dark Hit description
- Updated Twitch Version
- item added - Dragonskin armor

v1.32: Bug fixes & optimizations

We're working super hard on updating Dungelot: Shattered Lands, here's the changelog for v1.32 (day 1 patch, woo!)

- Fixed tons of bugs with coins
- Fixed tons of bugs with menus
- Fixed occasional crash in the hideout
- No more overlapping menus

Do let us know on the forum or in the comments if you're experiencing issues. We found out last-minute that on certain video cards the fonts don't render, so that was a fun fix.

Happy dungeon crawling!

Welcome to Dungelot: Shattered Lands!



Hello adventurer, and welcome to Dungelot: Shattered Lands.

If you got here because of the Twitch 100 Level Challenge, be mindful that the full game features much more than a roguelike mode. It starts off with a full story and multiple playable characters. Once you beat a chapter, you can play that chapter in Endless Mode.

We've worked really hard on this, and hope you enjoy as much as we do.

Good luck.

You'll need it.

First update adds tons of changes

Hi all! The first iteration of the beta gave us tons of feedback.

Here's the changelog

- added sfx/music controls
- you can now reassign your last used skill points
- mansion moved one level further
- added additional messages when you got into the first dungeon
- rebalanced prices
- highlighted what and and can't be bought in the mansion
- no more than 2 archers on levels now
- progress indicator per dungeon

- main thing is graves, places where you died previously now become their own spaces similar to taverns
- gives you a random perma-increase when you reach it

Please share feedback on the new experience