Feature
1.The terrain- water has be improved,there will be lake or river now
I have add new terrain "water" in previous version,but it is just a "water".I improve it into a river or a lake in this new version.Bridge will be more important in this version.
Besides,in order to make water like a river or a lake,I change the ratio setting of terrain.Now, water is calculated independently,you can set the probability if it will appear.
2.Fix moving bug of devil worker when add a new one
enjoy the game
Update 1.01.39
Update 1.01.39
Dungeon builder S
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1.Tip for newbie(below screen)
Now,you can choose to show tips for newbie(below screen) or not in menu
I guess that you will not to see the same notice again again again....
so I make some change
2.New 5 Rooms!
You can research new room in research list.I want to point 2 rooms out.mechanical wall and Hellfire Circle.
Mechanical wall is variable.You can decide which direction you want to forbid and open it anytime you want.It is different from room stationed monster,it does not need any monster stationed.Because this new room,there will be a lot of new path in your dungeon.Dungeon's change will be more and more.
The second room I pointed out is Hellfire Circle.It is a Magic Circle,thief will be injured,too.This new room is very different,because every adventurer in this room will be injured when it triggers.It is a new idea for me,Base on it,I can create many room like this or even room's effect can spread to other rooms.It will be more funny.
3.Bridge !
You can build a bridge on the water now.In order to complete my next change,bridge is very important.
4.Adventurer's moving speed
There are different speed between different occupations now.Thief will be the fastest,warrior will be the slowest.I think that different speeds may be more reasonable.
5.Fix bug of some adventurers who do not move.Don't idle,just go!
Next version,I will add "environment" into this game.The dungeon will be more funny.
Defense of Dwarves Invasion
Dwarves Invasion is very troubling,even the occurrence probability of day is only 1%.
The amount of dwarf in Dwarves Invasion is about 10-80,it depends on your dungeon's size and a random number.They will destroy every thing you built.for this reason,you must have a good way to defend they.
First thing you should know is " How they appear in dungeon? " Actually,they dig through the stone around dungeon.They will give up if the route they are digging has a obstacle.Besides,they will be like a normal adventurer if they have enter the dungeon.
Base on the information,we can know that :
1.Immortal and water can block dwarves.
But the two object is nature,they can not be built.So,In next version, there will be a new stone,you can use it to block dwarves.
2.Some special way
You can build some special way for dwarves like this.notice the edge of the dungeon.
In order to defend dwarves,you may find some special way,too.
Update 1.01.04 -Additional Events!
Update 1.01.04
Additional Events!
Is the process of playing the game so smooth?
There is no such thing anymore !
1.Fix bug of stealing item
Yes ! This is a bug I did not find out. The item can be stole by an Adventurer if the monster die or trap was triggered.
2. Adventurers Wave !
Sometimes,there will be a event ! adventurers will enter the Dungeon frantically.The amount of adventurers is decided by size of the dungeon.Step up defense Quickly.
3.Dwarf invade !
Dwarves will invade the dungeon occasionally.They may a small team,or hundreds of dwarves. The most troublesome is that you will not know which floor they appear.
4.Collapse Event !
I Believe that you have a perfectly planned dungeon.Every area almost never changes.Now, the area will collapse randomly.Every thing in the room will be destroyed,and adventurers in the room will die,too.Beside,the collapsed room may block the path.you must clear the room quickly.
5.Picture's size of Devil Worker
The picture's size of working devil will reduce.It blocks where you click.
Just enjoy the game !
Update 1.01.03 -small adjustment
Dungeon builder S
version 1.01.03
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1、now,we can build a new room at the same area when room is destroyed
Some rooms are limited to have Only one(like room of the Throne,Core of the Dungeon).We can not build a new one until we remove it.
But,if we want to rebuild a new one at some area,we still need to remove it !
It is very troubling !
So,I made some adjustment.Now,we can rebuild a new room at the same area whether it was destroyed or not.
2、Adjust some room's picture
We can not see the icon of room if this rooms could be configured a monster.It is troubling to see what room it is,so I made some adjustment.
Dungeon Builder S update 1.01.01
According to players's feedback,I have fixed so many part of the game.
1.We can choose goals of game,size of dungeon when game begins
2.The way of building is changed
3.The limit of amount of room,limit of amount of monster are canceled
4.The Force of dungeon will raise when creating a monster
5.New ! Monster's damage will be 1 when it is hungry. Besides,the damage enemy caused will be 200%
6.New ! Monster's damage will be 120% when night time
7.The advanturer's occupation will be more with the passage of time
8.You can continue to play without Core of Dungeon now,but you can not collect resources.
9.The level of monster's synthesis is adjusted to 30
10.The limit of level of monsters and adventurers is adjusted to 100
11.Monsters will emerge 1 talent when level 10,emerge another when level 20
12.Now, there are different terrain
13.Fix bug of loading different files
The best part is terrain. Immortal Stone can not be destroyed.To build a farm,you will need soil floor.We can not build on water.Besides,we can adjust the proportion of terrain.According to different proportion,the game will be more funny.
Besides,the size of dungeon can be adjust,too.We can really build a dream dungeon now.
Third thing I feel import is Talent.Monster have two talent,emerge 1 talent when level 10,emerge another talent when level 20.In case of First talent,every monster has only 3 potential Talents to emerge.In case of second talent,every monster has all(47) potential Talents to emerge.It will be more funny to train a monster.
Last thing,because we can choose goals of game,we will get different fun in different game goals.We can play this game again...again...again...
New way of control in building
Finally, I have changed the way of control in building.
It is quick to build a room now,especially when the number is large.
Besides, I removed the board of Adventurers Status.You can click a adventurer directly to show the detail.
Why did I do this?
Because I want to create more large dungeon.You can define the dungeon's width and height yourself in the future.The dungeon will have different "terrain".
It will be more interesting.
Convenient way to change rooms
Some players said that they need a convenient way to change rooms or build rooms,especially when changing a lot of rooms at once.
I have think about it very long time ago,but I did not get a answer.
Today,I got a idea,I will be change the way of building like SimCity.It will be convenient to build or delete rooms.