Reduced the clip size of the 'Witch's Broom' gun from 80 to 60.
Decreased Hermit's damage scaling by 10%.
Decreased Hermit's health scaling by 15%.
Fixes
Removed access to the Gunwitch as it's not ready for release.
Dungeon Defenders Patch 9.6.6.2
Balance Changes
Increased the clip size for 'Witch's Broom' from 30 to 80.
Miscellaneous Changes
Removed Halloween Seasonal Tavern.
Dungeon Defenders Patch 9.6.6.1
Fixes
Fixed Akatiti Jungle campaign starting on the Final Wave for the map.
Quality of Life
Added a new option to drop half of your carried mana when pressing the N button
Dungeon Defenders Patch 9.6.6
Fixes
Fixed enemies dropping 'Nightmare' difficulty loot on 'Ruthless' difficulty
Balance Changes
Reduced difficulty of Akatiti on 'Ruthless' difficulty by 17%.
Increased the loot quality of Deeper Well, Foundries and Forges, Magus Quarters, Alchemical Lab, Winter Wonderland and Buccaneer Bay on 'Ruthless' difficulty
Dungeon Defenders Patch 9.6.5
Fixes
Fixed Lifestream Hollow enemy count being higher than intended on survival.
Fixed Aquanos giving Seahorse pet on wave 20 on 'Ruthless'.
Fixed weapon multiplier on 'Geiser' being higher than intended.
Dungeon Defenders Patch 9.6.4
Fixes
Fixed an issue where enemy group numbers on 'Ruthless' were being improperly floored.
Fixed Classic Eagle Crescent Standard projectile not applying elemental damage or scaling properly.
Fixed a bug where off-host players wouldn't properly receive the Zamira's Mount pet after completing all Warping Core II maps
Fixed Infested Ruins ogres 'Ruthless' health being higher than intended.
Made chests use 'Ruthless' map modifiers when on 'Ruthless' difficulty so the quality on them is as expected.
Fixed Etherian Holliday Extravaganza Snowman boss 'Ruthless' resistances.
Balance Changes
Made base Campaign and Quest for the Lost Eternia Shards maps mob number on 'Ruthless' difficulty higher so you can armor farm on them more efficiently.
Made pets on base Campaign and Quest for the Lost Eternia Shards maps drop on wave 25 instead of 15 on 'Ruthless' difficulty and increased their quality.
Made 'Baby Boss' pets choose between the best 2 for every one you get, to make up for increased map times
Decreased Hermit healing by 25%.
Decreased hermit damage resistance by 25%.
Added 'Ruthless'-exclusive Dragon boss to Boss Rush.
Reduced 'Ruthless' Kraken boss damage multiplier on Boss Rush.
Made Jester's Spooktacular rewards on 'Nightmare' and lower difficulty random between the sword and spear.
Added 'Ruthless' Volcanic Eruption rewards.
Increased quality on Halloween Spooktacular 2 to be in line with Halloween Spooktacular 1.
Added 'Ruthless' Giraffe pet to all base Campaign maps, Quest for the Lost Eternia Shards maps, City in the Cliffs and Talay Mining Complex.
Increased heal amount on Desert Goblin Cupid by 7%.
Decreased 'Ruthless' Steam Saw damage by 4%.
Made Etherian Ancient, Mr. Owl, Mr. Peckers, Talay Forge Robot and Robot pets max knockback when upgrading 128.
Decreased the damage of Flying Pumpkin pet by 5%.
Halved the number of tiles needed for secret boss guarantee on Jester's Spooktacular.
Dungeon Defenders Patch 9.6.3
Fixes
Fixed an issue where 'Ruthless' Boss Rush rewards wouldn't save properly.
Dungeon Defenders Patch 9.6.2
Balance Changes
Added 'Ruthless' rewards to Sky City, Portal Defense, War of the Djinn, Riddle of the Deep and Boss Rush.
Increased damage of 'Flying Pumpkin' pet by 15%.
Swapped the projectile of 'Ogre Party Hat' spear to be an alternative to 'Honey Spear'.
Nerfed 'Eternian Sword' ranged damage by 13%.
Nerfed 'Oculus of the Genie King' elemental damage by 10%.
Made 'Dragon Halberd' spear always spawn with at least 1 projectile.
Slightly reduced difficulty of Forest Ogre Trick-or-Treat wave on Jester's Spooktacular.
Increased Ranger's 'Piercing Spreadshot' ability damage by 7%.
Fixes
Fixed 'Ruthless' rewards on Glitterhelm Caverns not rolling as intended, where the 'Ultimate Chance' was incredibly low.
Swapped the icon on 'Flying Pumpkin' boss on Jester's Spooktacular to reflect the boss instead of showing a 'Cupid' boss icon.
Players now respawn properly before 'Flying Pumpkin' boss on Jester's Spooktacular.
Flying Pumpkin' boss on Jester's Spooktacular no longer instantly kills 'Minions' and 'Forest Golems'.
Fixed 'Flying Pumpkin' pet projectile exploding on contact with other players.
Dungeon Defenders Patch 9.6.1
Fixes
Fixed an edge case where enemies wouldn't spawn properly in Jester's Spooktacular.
Fixed damage per level for 'Ruthless' Eternian Staff, as it was lower than intended.
Increased boss countdown on the fourth checkpoint of True Boss Rush from 3 to 10 (can still be shortened).
Fixed 'Overlord Mode' boundaries on Jester's Spooktacular.
Fixed description of 'Devil Mask'.
Fixed unintended increase of mob spawns on 'Ruthless' difficulty.