1. Change the color of items’ names in tavern;
2. Fixed some bugs on ability panel of character;
3. Changed the cursor;
4. Fixed some bugs of player’s state;
5. Automatically pickup throw-able items;
6. Speed up a little bit HP recovery;
7. Showing a little bit more info of HP and MP on player’s panel;
8. Slow down the turning speed so that players wouldn’t feel too dizzy;
9. Fixed texture issue of bone piles;
10. SWITCH LINE FUNCTION ADDED; 11. WHEN YOU ATTACK MONSTERS WITH RANGED WEAPON INCLUDING ROCKS, THERE WILL BE A CHANCE (UNDER 25%) YOU CANNOT RETRIEVE IT BACK. CONSIDER IT IS BROKEN. 12. Adjust art assets for the Witch;
13. Add rock to tavern so that you can buy;
THERE ARE SOME PLAYER HANDBOOKS IN THE GAME'S FOLDER, PLEASE MOVE THEM OUT OF THE FOLDER. THOSE ASSETS ARE FREE CURRENTLY FOR EA PLAYERS, WE PROBABLY WON'T KEEP IT IN THIS WAY ALL THE TIME :P
New updates in build 2303
1. Fixed the colliding bug of shrine;
2. Fixed the reloading issue if the first character is dead;
3. Fixed the font size issue on ability description panel;
4. Fixed the accept button function of ability panel;
5. Only food is zero will slow the speed down;
6. The team is less than four characters is not allowed to go to game anymore;
7. Fixed some bugs on the skill panel;
8. Changed the sound effect of all doors;
9. Fixed the weight progress bar not correct issue;
10. Changed the magic lock icon;
11. Optimized the art assets of the castle environment;
12. Optimized some items art assets;
13. Adjust the blood color for different countries;
14. Adjust the attacking rule for the second line of characters;
15. Adjust the door drawing logic in player’s map;
16. Added button clicking sound effect for player’s panel;
17. Adjust player’s dialog;
New updates in build 2290
1. Redo the UI of team creation interface;
2. Redo the UI of character details;
3. Fixed several bugs of the skill panel;
4. Fixed some localization font issues for Traditional Chinese;
5. THE ASSISTANT SLOTS BESIDES THE CHARACTER PANEL CAN ONLY EQUIP THROWING OBJECTS;
6. Redo the icons of magic runes;
7. Redo the icon of magic book;
8. Add more descriptions for attributes;
9. Add description window for the items in the tavern;
10. Refine the sell all function in the tavern, it will sell all the items;
11. Significantly improve the loading speed;
12. Significantly improve the running speed;
13. Fixed the video sound volume issue;
New updates in build 2266
1. Refined the item description;
2. Optimized Monster’s AI;
3. Fixed the bug that Fire Ball could damage twice sometimes;
4. Adjust the shrine of castle;
5. Fixed the bug that in the store you can click the witch through UI;
6. Adjust the font for Traditional Chinese in Tavern;
7. Fixed the bug that you can’t buy Archer’s pants;
8. Fixed the bug that you cannot pick up the items you threw to the blocks, such as rock piles, bone piles and etc.;
There will be some big updates coming in next couple of weeks!
New Updates in build 2253
1. Adjust the font for Traditional Chinese;
2. Optimized video playing;
3. Fixed the bug that not showing entrances on the map;
4. Provide more information about dexterity;
5. Trying to fix the resolution issue with wide screen;
6. Adding achievement system;
7. Fixed a bug of Pin on player map;
8. Fixed the bug of entrance direction on player map;
9. Achievement system added;
10. Refined the torch fire VFX;
Thanks!
New updates in build 2242
1. Fixed the bug that secret place Sound Effect still plays when player entering again from loaded file;
2. Fixed the bug that can’t play video at the end;
3. No repeated dialog of avatars from loaded file;
4. Texture optimization (continuously);
5. Mesh optimization(continuously);
6. Camera rendering optimization(continuously);
7. Fixed the bug that losing block objects;
8. Re-make the flame VFX in the tavern;
9. Lock the FPS to 60 in order not to burn the video card;
10. Added steam components to start working on the achievement system;
11. Refined localization system, added Traditional Chinese language;
12. Fixed the bug when hungry to die, the avatar head icon wouldn’t change;
現在我們支持繁體中文啦
Soon we'll be able to provide the localization setting file so that you can translate the content to your own language! For now, please don't change anything, thanks!
Updates in build 2222
1. Fixed several bugs when auto attacking from back line;
2. Fixed several bugs in key binding;
3. Fixed the bug that duplicating rock pile;
4. Fixed a bug on player map;
5. Adjusted the wrapped text in item description window;
6. Adjusted the torch sprite;
7. Adjusted a little on Item Description Window;
8. Fixed showing properties of shield on Item Description Window;
9. Optimized textures;
10. Fixed a bug when jumping from high place;
New updates in build 2208
Build 2208
1. Added “Sell All” Button in tavern;
2. Optimized selling process in tavern;
3. Last line of the save file list is not cut now;
4. Fixed the font in the character creation scene;
5. Fixed the traits bug in the character creation scene;
6. Fixed the skills bug for cleric in the character creation scene;
7. Optimized the damage popup numbers;
8. Added description in player panel for abilities and skills;
9. Save Pins when switch floors in player’s map;
10. New made lightning bolt effect;
New updates in build 2195
1. Added negative response when the character gets something not good enough;
2. Fixed bow could be disappeared when not having arrow(s) and bow on hands;
3. Showing dungeon names at beginning;
4. Fixed the class equipment regulation;
5. Fixed not Showing the compass direction when using mouse to rotate;
6. Added moving slower when hungry or overweight;
7. Flying monsters will not die on the hole traps;
8. Fixed the bug when closing treasure chest, players could go out of the scene;
9. Fixed hidden button status when load from saved file;
10. Showing dungeon name on the map;
11. Fixed the bug that the magic bolt will go through player’s body to trigger traps;
12. Fixed the bug that hunger value of character panel in tavern is not showing;
13. Added showing upper and lower levels function by clicking buttons on the player’s map;
14. Leaving tavern button switched to the bottom for the convenience;
15. Last row of head icons in the character creation scene is not cut now;
16. Fixed the bug when press ESC, the item description window could be shown still;
17. Fixed the bug when throwing an item to the breakable wall, there is no damage;
18. Make an animation to highlight the player position on the map;
19. Showing correct screen captured image on the saving/loading panel;
20. Optimized the sleeping mechanism;
21. More balancing combat mechanism;
22. Optimized attacking from the back line;
23. Optimized climbing ladders;
Work done so far since EA released
Greetings, adventures!
Since we launched the EA version, we have received a lot of comments and requirements. We really appreciate this and will provide more content to you to makeup.
Here is the list we have improved in the game during week:
(In Build 2189)
1. Hard to find out how to open the door at beginning;
2. Portal might disappear when save/load;
3. Popup saved title when finished quick save;
4. A black screen sometimes shows when loading saved file;
5. Added more description in character creation screen;
6. Adjust healing amount;
7. Adding more tips for tavern;
8. Duplicate items in treasure box when save/load;
9. Modified the MP recovery rate a little higher;
10. Optimized the sleeping mechanism;
11. Changed hungry bar;
12. Optimized loading speed (still keep optimizing);
13. Recover stats for players from saved file;
14. Fixed burning hand cast by monsters could not damage players;
15. Optimized operating treasure chest;
16. Show the tiles occupied by block on the player’s map;
17. Added more figures on the player’s map. Giving pins for players to mark message on the map;
We still have a lot of things on the list and will try the best to finish them. Hopefully we’ll publish the standard version soon.
Thank you again and we really appreciate your kindness.