In this half of year, we've been trying the best. Even though we are a very small indie development team, which has only one programmer one designer and one artist, we have been working very hard. Because we are building something that we have been loving since our childhood, we are very happy.
Dungeon Of Dragon Knight is the first game of our game studio, as well as the first game put on STEAM, hopefully not the last. We did encounter a lot of problems and did make many bugs. But we are so lucky to have your help go through them and get the game better and better.
Take a look at the game, it is much better than we expected at beginning. Without your help, we cannot make it.
Thank you, my fellows. Wait and see more content and features.
HexGameStudio
Join us on discord!
Greeting to all heroes!
We have just established our discord server, where you can e-meet our devs & kitten and share your ideas :3
https://discord.gg/Ka7ygdm
(ฅ'ω'ฅ)
New updates in build 2425
Hi everyone,
We happily announce that the Spanish version is added, as well as steam cloud.
When you killed a monster, besides money, you can get equipment, food and etc.
Please have fun~
HexGameStudio
Now we can update the game, build version 2417
If you have any question, please post in discussions, not here.
Last week we've encountered some network connection issues and couldn't upload any file to the server. Sorry that we didn't update anything during the time. But now we figured out a way to update the game, so here we go.
We've built a guide inside the game, so you don't have to complain how to split items that can be piled. Battle now is much more balancing and we fixed some translation errors for Korean.
Difficulty has already been done and you can select it in the beginning menu. Easy mode removes hunger system for your convenience, but not lowing down the combat of the original build, if you are in the middle of the game and not willing to restart the game.
Hope you'll have fun in this update.
New updates in build 2410
Dear Players,
During last week, we added several features:
Added skill Blade Storm for fighter and sudden attack for ranger.
Blade Storm: Attacking enemy surrounded, long CD.
Sudden Attack: Attacking enemy ahead and generating a great amount of damage, long CD.
Added Difficulty Selection at the beginning. Only affect the combat, not puzzles.
Fixed several bugs including translation errors.
We are working day and night, it is hard, but we are happy if you like the game.
Cheers,
HexGameStudio
The Game Is Still In EA stage!
Hi guys,
I'm very sorry that the store changed to official release by an unknown problem. Unfortunately it happened again. We asked STEAM to fix it again.
Good news is we've added French version and some funny props. And the most important, we've released OST, which is made by Mr. Shibata, who has made some very good music for Monster Hunter, Resident Evil and Devil May Cry. Please check it out if you like.
Again, sorry for the mistake, we don't know why it happened. But the game will be officially released on 10 July, hope it would never happen during the time.
HexGameStudio
French version is released!
French version is released!
Chili, to help you solve some puzzles
Added Chili, a type of food. You can use it to cast a fire ball to solve some kind of puzzles.
Torch Light Spell added
The Torch Light Scroll
New updates in build 2386
New stuffs added.
We've also updated Steam store in Russian. The game's performance has been optimized significantly compares to the beginning version.
And of course, now you can climb up and CLIMB DOWN by ladders. You just need to be careful the face direction when you climbing down.
We are going to add TORCH LIGHT SPELL and more levels for official release soon.