Dungeon Rummage: Tiqee's Escape cover
Dungeon Rummage: Tiqee's Escape screenshot
Genre: Strategy

Dungeon Rummage: Tiqee's Escape

Small Update

Updated the game in order to potentially fix an issue with the game crashing around the 1 hour mark.
Feedback is much appreciated as I can only test so much by myself.

Feel free to come hang out with me on the Official Simple Gaming Disccord

There, you can ask questions, give feedback, and get informed about my other upcoming games! (Or just hang out :D)

You can also follow me on Twitter

Better Controller/Keyboard settings & Dynamic Busts for bots!

As promised, I have improved the settings for controller & Keyboard:

Thelayout for the keyboard config is now much clearer with a shortcut to the common WASD setting.


In the controller settings you can now display various common controller layouts like Xbox, Playstation, and Nintendo.


Bots now display a different bust graphic, depending on what mod they are equipped with.










As always, thank you for your amazing support, feel free to join our official Discord for feedback, updates, or to just hang out with us!

You are also free to follow us on Twitter!



Keep being amazing! Harlekin out!

Dungeon Fixing - Tiqee's bugs

Got some more bug fixes for y'all to enjoy!

Fixed a bug that was causing the level cap to be ignored.
Added a tutorial message when finding your first mod.
Fixed cleave not consuming P.
Fixed game not auto saving when entering Flynn's lair.
Fixed slime support bot not healing its allies.
Fixed an issue where the game wouldn't put you back to a playable state after beating the final boss.
Fixed Flynn area not covered.

Game Update

Felt cheeky, so I updated the game again. :D

Fixed CMD: Cleave's description running out of the message box.

Fixed an exploit with the uprade chip.

Improved QoL of upgrade Chips.

Implemented optional challenge boss.

Added 2 new achievements
Note: For the new achievements to work, a fresh save file is required. (Sorry for the inconvenience!)

Hotfix

I was informed of a gamebreaking bug that would cause a lock up, if you went from the map with the spider boss back to the snaked map. If anyone has encountered this bug and needs their save file fixed, contact me on Discord and send me your save folder, located in:
C:\Users\"Username"\AppData\Local\Dungeon Rummage - Tiqees escape

I'll fix it for you.

Update:
Reduced the amount of Gobbo Gummies lying around.

Achievements ho!

As expectred, there were some issues with the Steam achievements. Worry not, they are now fixed! (Or should be at least. Tests have been positive, let me know if there's any other issues!)

Happy rummaging, Trophy hunters!

Tiqee's Escape - OUT NOW!

As announced, Dungeon Rummage - Tiqee's Escape is now available and ready to play for everyone!
If you need a couple of hours to kill, or just want to lean back and have a fun time on a Friday/Weekend, look no further!

Best regards,
Simple Gaming Harlekin

Final Update (For real for real)

I know, I know... I said the final update was released already. But I have received some additional feedback today, so I improved the game just a bit more for tomorrow's release.

Fixed enemy light not turning off when defeated
Reduced size of some maps
Made some maps more interactive (More jumpy jumps!)
Reduced enemy HP by roughly 400 across the board
Enemies can now drop 2 Gobbo vouchers

Final Update

Alright folks! I just finished up the final update. QoL and fixes are done, the demo is also in Steam's review queue before it can be published, and unless someone find a bug, the game is considered finished!

The only planned update is for the code that's going to be usable in my other game, Dungeon Rummage - Another Isekai?! which will be on steam at a later date. People who have beaten Tiqee's Escape will unlock a code at the end of the game which can then be redeemed in Another Isekai?! for some ingame goodies as a little thanks for the support.

Cheers!

QoL Update

Added a sweet little animation to whenever you create a new bot.












Removed the possibility to use skills/items on party members that are not affected by the skill/ item (Using Ammo refill on Tiqee's for example) This is mostly only true for the combat menu for now. Items should work in any case but skills outside of combat can still be used on the wrong party members. Will be fixed at a later date.

Improved the settlement map a bit

Fixed player not auto sprinting