Some people pointed the game had more than needed PC requirements and would run fine in lower specs. I have lowered the current ones based on their Feedback.
Patch Notes for Version 1.2
Thanks for waiting it has been some weeks since my last post, but I am happy to announce the Spanish support update along with a few changes to the game.
Notes: -Spanish support -Reduced game size -Fix the story to make it clearer -Adjusted Final Boss Health Points -Fixed the issue of not being able to skip the intro. -Fixed issue with transition after the main menu.
Version 1.1
I am sorry, for the delay. This small patch changes a few things:
New Music for Boss Fights
Changes to the UI when the game is paused
Change to a boss who was too difficult
Some Item placement for the HUB
I will be working on Spanish translation and some additional changes for next update.
New Small Delay
I am sorry, still will need a bit more time, the delay is for a new song for the boss battles. Miguel who is a talented musician is making the song. He needs a bit more time to complete it. I apologize for the delay, but I want to be a developer who is open to anything that happens with my games. I completed the other small cosmetic changes, but I want to push the last update in one go.
Thank you for your understanding.
Small Delay on the Full Release
The Full Release of the game was supposed on 22/03/22, but I have a small delay fixing a few things. Still, Those are cosmetic and do not affect gameplay. When I finish those small details will place the game outside the "early access" which should be during the mid-next week. 30/03/22.
Any feedback after the game is released will be considered for improvements on the game.
Early Access Live
Since the game is almost completed, only a few things to fix. Anyone can purchase the game with a 20% discount. Any feedback is appreciated.
I made even more before the early access and I am happy to release the game in the current state. Hopefully, nothing breaks.