Update icludes:
- New interfaces
- New effects
- New skill for Warrior
- German language major fix
- Other languages fix
- Game optimization
- Global bugfix
Regards, Max
Coming soon!
New languages-2!
Dungetris need your help to support more languages (Italian, Czech, Japanese, Chinese, Portuguese and others).
I asking you to help me on Crowdin:
https://crowdin.com/project/dungetris
New languages!
Dungetris need your help to support more languages (Spanish, German, Chinese, Italian and others).
I asking you to help me on Crowdin:
https://crowdin.com/project/dungetris
Global optimization!
Hello!
Dungetris has been updated to version 0.92h
This update includes global optimization of game!
Game performance was vastly improved, up to 3-5 times faster now!
Changelog:
- Items dropping patterns were changed
- Relic cards' bug fixed
- Death sound added for all enemies
- New background added
- Torches and banners won't appear on window tiles anymore
- Rain animation tilt could be different now
- Rain sound fix
Changelog. 12th October
Salut!
Dungetris has been updated to version 0.92f
- New buff icons. Again!
- Castle drawing fix
- Card return in hand after magic canceled
- Items and objects cannot be used if they're enemy protected
- Mimic now is ranked Elite
- invulnerability fix
- Bug fix with cards selection
- "Strange magic" fix
- Cards descriptions fix
- English language fix
Help us translate!
Hello community!
Dungetris supported English and Russian language.
And I need your help to support more languages (Spanish, German, Chinese, Italian and others).
I asking you to help me on Crowdin:
https://crowdin.com/project/dungetris
Changelog. 11th October
Hi!
Dungetris has been updated to version 0.92d
- New achievements icons
- New effect at level end
- Achievements description fix
- New hero's status icons
- New icon for Relics
- Teleport bug fix
- Weapon broken information added
- Added restart button
- Hero choose screen fix
- English language major fix
Changelog. 5th - 10th October
Hello everybody!
Dungetris has been updated to version 0.92a
// Content // - New enemy - Skeleton
- New enemy - Evil Merchant
- New enemy - Mimic
- New object - Totem
- New Goblin shop types
- New phrases in Death dialog
// Changes// - Enemies can gain levels
- Enemies can get buffs
- Global shop prices balanced
- Dialog system changed
// Graphics // - Current task indication added
- New icon for Astral teleport
- Pentagram revival effect added
- New pentagram use effect added
- Healing card effect added
- New critical hit indication
- New block indication
- Blood-thirsty door damage taking indication added
// Fixes // - Enemies now can attack hero even when he is in a shop
- Enemies no longer deal damage after death
- Enemies are no longer standing near the hero when the Shadow shroud card is used
- Death dialog bug fixed
- Blood-thirsty door bug fixed
- Rain sound fixed
// Interface // - Information about hp to be spent added to the Astral teleport tooltip
- Hotkey for Astral teleport added (Q)
- Other interface improvement
// Achievements // - 4 new achievenments added
- Blocks number in “Olympus erection” achievement changed
// Cards // - Every card type now has its own generation chance
- Relic generation system changed - now you’ll meet only one relic per level
- Fire flash damage increased
- Heaven axe damage reduced
- Blood daggers critical chance increased
- Warrior mark block chance reduced
- Shadow defence duration increased
- Coins genesis gives more coins
- Transmutation card fixed
- Barter card fixed
Changelog. 5th October
Hello!
Version 0.91a includes:
-New chests
-New global map shop
-Cards don't saved between castles
-Fix cards work
-New magic effects
-New graphical effects
-Interface fix
-Global fix English language