- Fixed a bug where the room passage would sometimes get blocked when re-entering a dungeon room. - Superspeed Rapier : Fixed a bug where the player sometimes freezes after using a skill.
Improvements
- Optimized the dungeon loading performance. - Envyrok : Improved the trap pattern visibility on 4:3 resolution. - Changed some texts (German).
Dungreed Mobile Announcement
Hello! This is TEAM HORAY.
Dungreed is available now for iOS and Android. Enjoy Dungreed with touch controls designed for the mobile environment.
The porting of the mobile version has been going on slowly for a really long time, we are very happy to finally show you.
If you enjoyed the game, don't forget to leave a review and rating! :D And if you have any feedbacks, please feel free to contact us. Thanks to your interest and feedback.
It seems like it's the first time we've written a post that isn't a patch note.
First of all, we would like to say thank you for your interest in our team and Dungreed for a long time.
To celebrate the coming of the new year, We want to share some of our work.
A New Game (Under Development)
From the beginning of 2021 to the present, we are developing a new game.
The game's name is Sephiria. It's a top-down view action roguelite set in a ruined world and tells the story of animals living in it. We are developing hard to make the game fun.
This is previews of the game in development.
To add a bit more explanation, This is an inventory in Sephiria. "Charms" and "Stont Tablets" are main items in the game. Placing a stone tablet near a charm will strengthen a charm. To get more stronger, you need to handle your inventory well.
So far, We are not sure if the game is fun or well made... :O But we think if we keep developing and researching hard, we'll definitely find a good answer!
A release date has not been set yet. We'll share more the development status of the game through the community in the future. Please look forward to it!
Dungreed Mobile
The mobile version of Dungreed is coming to iOS and Android!
The porting of the mobile version has been going on slowly for a really long time, and we are very happy to finally show you.
The mobile version of Dungreed will be released in early January 2023. (Soon!)
It is sold as a paid app and includes the same content as the PC version of Dungreed. Enjoy Dungreed with touch controls designed for the mobile environment. (Controllers are also supported)
New Contents update for Dungreed
We are always looking at your feedbacks. Thank you all! We'll tell you about the update of new contents. We plan to add a new biome, add items, new systems, and improve some old systems. But we are currently concentrating on developing new games, so until now it's nothing to show you yet.
The updates will be developed in parallel with the new game so it has not been decided when the update will be uploaded. Details related to the new update will be shared again later. :)
Wish everyone happiness in the upcoming 2023. Thank you!
1.6.5 Minor Updates
Hello! 1.6.5 Minor updates is about platforms compatibility changes.
Update Unity Engine version
We've been developing Dungreed with Unity 5 for a long time. we've updated to 2020 to ensure app compatibility and to reduce crashes beyond our control. Hopefully this decision will increase compatibility. If you cannot launch the game after the update or if the game crashes, please feel free to contact us.
Notice for OSX users
Dungreed supports both Intel x64 and Apple Silicon now! In 1.6.5 updates, Mac OS version of Dungreed will change the app execution path because older version of execution path wasn't correct. After the update, save files may not load normally. The path of the steam cloud is also changed, so it is recommended to back-up the save file before running the game. * Save files path before 1.6.4 : [dungreed installation folder]/Contents/Resources/Data/StreamingAssets * Save files path on 1.6.5 : [dungreed installation folder]/Dungreed.app/Contents/Resources/Data/StreamingAssets
Steam Deck Verified
Dungreed is included in Steam Deck verified list now.
bug fixes
- Linux OS: Fixed a bug where the game would crash when Lasley appeared (12F or Boss rush). - Fixed a bug where keyboard input was sometimes ignored on the title menu. - Changed some UI behavior errors.
P.S.
For console players : Patch 1.6 for Nintendo Switch and PS4 was uploaded last week. Thank you for your patience. We know you were waiting for the 1.6 update for the console version, but the porting process is handled by publisher and we have very little direct control, so we're really sorry that we couldn't help you directly for the delay. If you find a bug, please feel free to contact us.
Hot fixes #1
Fixed an issue where some OS systems could not enter the village. (Build ID : 10185935)
Hot fixes #2
Fixed an issue where the game crashes somtimes on Windows OS. (Build ID : 10197292)
Thank you.
1.6.4 Update
Boss
Impulsive Jumper, Arsha, and Devana: Fixed an issue where the effect would not disappear after the battle ended.
Item
Strawberry: The rarity has been changed. (Legendary → Rare)
Fixed an issue where un-unlocked items sometimes appeared in the shop.
Fixed an issue where the 'Full Swing' option only applied to one weapon.
Changed the display color of the 'Infinite Magazine' option.
Fixed an issue where the skill 'Air Spike' did not stop casting even after dying.
Dungeon
Fixed an issue where the Curse Chest would sometimes increase Max HP.
Fixed an issue where when entering the dungeon in Hard Mode through Quick Start it would change to Normal Mode.
UI
Fixed some text mistranslations.
1.6.3 Update
Item
Room-turners, Odile Sceptor: Summoned allies have been changed to attack normal monsters before the boss.
Boomerang: Fixed an issue where continuous shooting was not possible. Fixed an issue where you could not attack immediately even if you received a boomerang made of Scatter Bullets.
Savage Axe: Fixed an issue where skill projectiles and melee attacks were applied at the same time.
Twin Shortswords: Added Gold and Platinum versions.
Changed the set effect of 'Predation'. (Add +25 Power)
Dungeon
Some changes have been made to the room structure of Boss Rush and Dungeon.
Gameplay
A check is performed every time you return to village to avoid missing item unlocks after defeating Kaminela.
Boss
Asterios: Changed the spawn rate to 100%.
Impulsive Jumper: Improved pattern visibility. Added delay to some of the patterns.
Arsha (Boss Rush): Changed the pattern order.
UI
Fixed an issue where inventory could be closed by clicking the close button while strengthening the anvil.
Shop Reroll: Regardless of the “reload” key binding, reroll has been changed to be controlled with [R key] (keyboard) and [X button] (X-Input gamepad).
Fixed a bug where the game would sometimes freeze when skipping credits after clearing Ericha.
1.6.2 업데이트
Item
Deep Breath Book: Fixed an issue where items would not unlock after killing Squiata.
Dimension Box: Fixed the issue where the tribute value was not reset when using an item.
Savage Axe: Fixed an issue where the weapon skill did not work.
Rapier of Super Speed: Fixed an issue that occurred while using the skill.
Beast Marks Sword 'Hou': Fixed an issue where Shock was not applied. Added dash attack impossible phrase.
Katana: Fixed an issue where attack speed and effects did not match.
UI
Status: Fixed reload speed display to make it easier to read.
Status: Removed the defense reduction text from the Shock option.
Ability: Fixed an issue where scrolling did not work.
Corrected the spelling of some text.
Boss
Tunak: Fixed an issue where Tounak would not drop gold when killed while attached to a wall.
Arsha: Fixed the ball bouncing incorrectly under certain circumstances.
Game progress
Fixed an issue where Chapter 2.5 achievements were not cleared.
Fixed an issue where ‘Build’ would not appear when talking to Yulford in some situations.
Fixed some sound effects.
Identified issues (not fixed)
Fortune Cookie: The problem that the item appears in the store even if it is not unlocked
Mondria: Item not unlocking under certain circumstances
1.6.1 Portuguese support
Localization
Portuguese support
Thanks to Thiago "Thitz" Mania for the passionate translation work.
Item
Orange Hairband: Dash damage increase is displayed in the item description.
Rapier Of Super Speed: The damage of the skill “Air Spike” has been reduced and the description has been updated. (formerly)Spin into the air at high speed to attack nearby enemies. (Changed) Spin into the air at high speed to attack nearby enemies. Evasion +100 while using skills.
Bugs
Fixed a bug where the amount of gold brought to the village would not decrease if you force quit after saving.
Fixed a bug where an emergency escape was performed after killing the Slimemaker and getting stuck at the edge of the room.
1.6.0 Update
New Contents
Village
New Cyox unlock elements
Lowered the number of mysterious stones required to unlock items and functions.
Added items that can be unlocked through Siox.
New unlockable features
Added 2 special functions that can be unlocked through Siox
New buildings
Yulford's Workshop: Can be built after losing 1 dungeon. Basic weapon unlocked.
Arsha's Rocking Chair: Can be built after killing Caminella 3 times. Boss Rush unlocked.
Dungeon
Added 6 food
Added 1 random event
Added Emergency Escape feature that triggers when you get stuck in a tile
Added item tooltip when selecting an item in the dungeon
Add 'save and quit' function
You can save it by using the bonfire at the exit of the floor.
When you restart the game after saving, you will start on the next floor.
Item
Added 12 items
Added skill to some items
Changes & Improvements
Gameplay
You attract nearby gold and mystical stones.
Shock status effect: renders enemy’s defense useless -> Continuous damage to enemies, additional damage when attacking
Cemetery (backer's area): Modified to allow entry after completing dungeon once
monster
Ghost, Chain Demon: improved visibility while attacking.
Big Bat: Fixed an issue where it would not attack after being stunned under certain circumstances.
Ovibos: Increases HP and adds delay before attack.
Elite Frost Skeletontone: Changed the accuracy of ranged attacks.
LizardMan: If the Lizardman's HP is lowered, the Lizardman will be in an angry state.
Evil Fanatic Assassin: Fixed game not progressing when stunned.
Boss
Bosses no longer reuse the last used pattern.
Belial: Fixed an issue where certain patterns would not attack the edges of the screen.
Niflheim: Changed ice pillars to be invulnerable in certain patterns.
Envyrok: Improved the visibility of demon summoning patterns.
Lasley: Improved visibility of specular patterns.
Tunak: Changes to a pattern other than the existing pattern.
Dungeon
Trap: Moved traps have been changed to stop working when all monsters are killed.
Trials: Added a fairy in the middle of each trial.
Tiles: Changed the background tile color of the forest dungeon.
Some rooms have been modified and added.
Anvil Blacksmith: Added/changed some options.
Anvil: Changed to be able to select one of three random options when enhancing.
items, costumes
KONY MEX-5R: Fixed the attack range of the skill.
Magnet: Adjusted the range of gold pulling. (10M→100M)
Speed Reloader: Improved to work well with single-shot reloadable weapons.
Dash Shield: Changed rarity (Legendary → Rare)
Beast Marks Sword 'Hou': Changed from ranged attack to melee attack.
Tonfa: Attack range, attack power, effects have been changed, and knockback and movement effects have been removed.
N134 Minigun: Fixed issues with certain actions during attack.
Blood of Sorbeo: Fixed an issue that worked on objects.
Arzuna: Fixed an issue where the 'Magical Magnifying Glass' effect was not applied.
Aldrin's Second Scythe: Fixed an issue where certain monsters were not being drawn to the skill ‘Soul Grab’.
Crew Gun: Fixed an issue where attack speed was not affected.
KAAEN - Auto Reloader: Fixed off-handed weapon not reloading.
Corrected some spelling effects such as item description effects.
Modify or change some other items.
change options: 'King of Pickaxes’ costume
(Before) Dash attack power +33%, +1 number of dashes, -25 critical
(Change) Dash: When dash attack is successful, dash recovery speed is added. You will no longer be able to wear #Wing items.
UI
Changed game play time to count normally.
Fixed the issue where the guide text was displayed only in English when changing the control key.
Added an option to jump down only with the down key.
Added skill cooldown bonus and duration of status effect items to the status window.
Changed the status window to show the stats of the food you ate.
Fixed an issue where all desserts you ate in the Status window were only displayed as Strawberry Crepe.
Feedback
Thank you for playing the game and for your feedback. If you encounter any issues while playing the game or would like to provide feedback, please check the link and email address below. Discussion Board: https://steamcommunity.com/app/753420/discussions/ Email: team.horay.game@gmail.com
1.5.8 Update
Gameplay
- Fixed the condition for unlocking the Focus Ability to better match the building's description. - Fixed an issue that taking no damage while standing still on spikes. - When using teleport in the dungeon, the room will be selected instead of the teleporter's icon. - Fixed an issue where health could not be regenerated when the current health was 1 less than the maximum health under certain circumstances. - Dodging enemy attacks no longer causes status effects. - Fixed an issue that caused the recovery gauge to appear when dodging an enemy attack while using the Bloodlush Ability. - Fixed an issue that the game doesn't work when using the anvil under certain circumstances.
Item
- Indulgence of the Devil: The minion imp no longer has physical collision rolls.
Etc.
- Fixed the issue where the image was not displayed properly when entering The Lunar Desert under certain circumstances. - Letterboxes will be visible at resolution ratios greater than 16:9. - Fixed an issue that caused the screen to freeze when exiting the window from the credits screen while using windowed mode. - Fixed an issue that allowed you to select options that were not available when using a controller. - Fixed some unusual or misspelled translations.