- Added "Aegis" system
: Now you can earn additional ability points by giving experience points in the temple.
- Changed in the dungeon shop
: The number of items sold has changed from 4 fixed to 4 to 6.
: The sales price of items has been adjusted a little.
- Changed in the food system
: Now food is divided into normal food / special food.
: Normal foods will raise the player's basic stats.
: Special foods may contain unique effects.
- Edited some maps
- Changed ability
: The 20Lv perk of all abilities now increases dash +1.
: 20Lv perk of Greed are changed.
(Added to reduce the increase in satiety when eating food)
: 20Lv perk of Patience are changed.
(Recovery HP during battle)
:: Item ::
- Added more than 10 items
- Added set item system
- Edited performance of some items
- Edited name, description of some items
:: UI ::
- Added item list and set list journal
- Fixed problem when connecting multiple controllers
- Fixed problem where key guidance UI does not display properly
- Added "Reset All Settings" function (in the settings panel)
:: Other ::
- Edited tutorial text
- Added sound effects
4.13 Update
- Now "#Charged" tag is displayed on the charged-type item
- Fixed bug where you could press the "Leave the dungeon" button after you ran to town or defeated
- Fixed bug where HP was marked as 1 even when defeated
- Edited some text
4.11 Update
- Changed save and load logic (to minimize occasional loss of file storage)
- Now you can change the key-binding for Move and Aim
- Fixed bug where "Mysterious Man" can increase or decrease Devil sword man's HP
- Edited some text
4.7 Update
- Fixed bug where Negative Defense, Critical, and Block were not displayed properly in the Character Status window.
- Fixed bug where mini slime maker did not work properly on the 15th floor.
- Reduce monster's HP from 0% to 6.6% (deeper layers apply).
- Now little ghost, big ghost does not increase HP on deeper floor
- Dash Shield : Reduce damage, defense
4.6 Update
- Fixed bug where "allow aim support" toggle option did not work.
- Fixed bug where sometimes does not die when in DEADLY state
- Fixed bug where you can use "move quickly" while entering dungeon
- "Curse chest" now reduces your "current HP" instead of the maximum HP
- Fixed bug where the status value was not displayed properly after enhance item
- Now enhanced items are tagged as "#Enhanced"
- Fixed bug where you can heal HP with fairy after death
- Fixed bug where volume is not applied to devil's electric guitar attack sound
4.5 Update
:: Items ::
- About 50 kinds of items have been added.
- Active skill has been added to some items.
- Adjusted performance of items.
- You may have options on items you have gained.
- 'The Secret Map Of The Dungeon' has been deleted.
- Upgraded the legendary weapon's stats and lowered the probability of appearance.
:: Game Play ::
- 3 random objects in Dungeon have been added.
- 'Mine Robot' has been deleted.
- Added 1 monster. (Bomb bat)
- Fixed a problem with stuck in tiles when dashing.
- Added some rooms.
- Fixed some rooms.
- The calculation method of Critical / Evasion has been changed.
(When the stats are low, the efficiency is high, but the higher the stats are, the lower the efficiency.)
- The effectiveness of the defense has decreased.
- Changed the stat of some foods.
- The gold acquisition option now changes to "More monsters or more gold falling when opening a box".
- Adjusted the AI of some monsters.
- Adjusted slightly some monster's HP (Monsters in the lower floor(ex. white skeleton) change to increase HP as the layer is deeper)
:: UI ::
- Improved character status panel and HUD.
- Fixed issue where the information in the store pop-up remains even after closing the store.
- Now you can show notification when you are get condition.
:: etc ::
- We changed the appearance of the teleporter.
- Added On / Off option for vertical sync.
- Screen shake ON / OFF option has been added.
- Some text has been edited.
:: Each Platform Issue ::
- Changed the default graphics setting from DirectX 11 to DirectX 9.
- Fixed the problem that when you put the mouse on the edge of the screen, the Dock appears.
HotFix(April 5, 04:04 AM)
- Fixed bug where controller did not work during pause
3.5 Update
:Added Skip Cut Scenes:
- Now you can skip the cut scenes you've seen one or more times.
- It can be used as a "Pause". Even if you have already seen cut scene, it will be counted only in the cut scene after the update.
- Cutscene counts are not stored in the steam cloud.
:Control:
- Edited jump down control.
- Fixed problem where guide did not show with the changed key even if the keys were changed.
:Gameplay:
- Fixed bug for teleporter.
- Fixed bug where hit effect is appear when attacking unbreakable bullet.
- Fixed bug where "on battle status" was sometimes released when new enemies were summoned during battle.
- [Kaminela] Added warning motion to the swallowing mouth pattern.
2.26 Update
:: Bug Fixes ::
- Fixed bug where boomerang does not comeback when attack speed is high
- Fixed bug where attack speed is not displayed properly in character status panel
- Fixed bug where the game did not run when there was no StreamingAssets folder in data folder.
- (11th floor) Fixed the fairy appearing within the tiles. (Missing 2.24 patch, I am really sorry TT)
:: Game Play ::
- Now when "Wing" item is unlocked, unlock popup is opened. (Hint: Arsha) But If it is already unlocked, the pop-up will not open.