Dustwind cover
Dustwind screenshot
Genre: Strategy, Indie

Dustwind

Come join the CLUSTERFUN!

We are hosting a COOP with the Dustwind Community, come play with us and join the CLUSTERFUN!

We're in Dustwind Discord voice chat #1
https://discord.gg/y2Frf42

Our 5th Update is Live! Leaderboards, daily/weekly missions and more!

Alright guys, with much excitement we present the following BIG update!

We'll be hosting our usual Dustwind Community session tonight 5 pm - 11 pm US Central, come join us! We are on voice chat inside the Dustwind discord most nights as well.

- Added daily/weekly missions
- Added leaderboards
- Added SwitchLight script to map editor
- Added auto-pause setting for single-player mode
- Added teleport script response
- Added new seasonal tiles for xmas. Improved season filter in map editor
- Added script event triggering on vehicle death
- Added campaign creation tools to the map editor, so you can start creating your own campaigns early. Others can’t play them yet, stay tuned for future updates!
- Map editor bugfix: AI patrol
- Solo-play button changed to a temporary one
- Fixed bots reloading in front of enemies unnecessarily
- Fixed default hosted map for new players



Dustwind Community Host Gameplay Tonight till 12 am Central US time

Come just us for some great CLUSTER FUN! We're in voice chat on the official discord. PVP or COOP you suggest when you come into our room! https://discord.gg/y2Frf42

Our 4th Official Post-Release Update is live!

Hey Everyone! Our official 4th Post-Release update is live! We have a new map called "Zenith." Join our special community hosting session tonight from 5 pm to 11 pm CDT US time and play with our community. Get our attention on Discord voice chat - https://discord.gg/y2Frf42

We'd love to hang out with you guys!

Generally, in case you have not seen our official host schedule yet... we are on every night Mon-Sat 5 -11 pm and Sundays 4-8 pm CDT. Have some extra fun playing with us during those times. Or host your own private/public server with a COOP or PVP friend! Also, we have a #find-team-mates channel in our Discord with assistance to find matching partners on your time zone if needed. Our community manager on Discord will personally help you find some teammates if you ask!

Patch Notes:

Official maps moved into the build
Fixed barracks previews
Ingame chat now closes with Esc
Bugfix: don’t issue move order anymore when in skill-use mode
Bugfix: close region selector when the page changes
Bugfix: solo play doesn’t write over the last hosted map anymore
Bugfix: RMB/MMB doesn’t drag anymore
Bugfix: help image text fixed
Bugfix: tutorial UI fixed
Bugfix: chat input window won’t open in Solo mode anymore
Bugfix: manual pause disabled in the tutorial
Bugfix: highlighted weapons
Bugfix: map editor size fields no longer auto-correct
Other minor bugfixes
Other minor UI fixes
Added AI patrol wait timer
Added move camera script response
Added green tree tiles
Added new map warning for off-navmesh units
Modified unit hover text in Solo mode
New territory map: Zenith



Dustwind Community Halloween Party Tonight 5 pm - 3 am CDT - Join the fun!

As a special event, the community will be on tonight playing from 5 pm until 3 am CDT to celebrate Halloween! Come party with us online.

We'll be live in voice chat on the official Dustwind Discord after 6 pm CDT. Come by to talk with us. https://discord.gg/y2Frf42

Dustwind is 40% OFF, tell a friend and grab a new COOP or PVP partner!


Halloween Sale - Get Dustwind at 40% over the next week!

Enjoy Dustwind at 40% OFF, a great time for your friends to grab the game and play with you over Halloween week and beyond! Lot's of extra SPOOKY surprises in-game Friday evening forward.

We also have a new official map called "Rooftop Battle" it's a Last Team Standing type of map.

Find coop partners on our Discord.

https://discord.gg/y2Frf42

We are hosting an extra early public community session right now forward until 11 pm CDT. Play with us!

Get a Behind the Scenes Look at ‘The Making of Dustwind’

Get a Behind the Scenes Look at ‘The Making of Dustwind,' Featuring an Interview with Dimitri Zaitsev, a Post-Apocalyptic Artist and Creative Force Behind the Game

Today, the Dustwind Studios team is offering a new behind the scenes look at Dustwind. This first “making of” video which highlights the creation of Dustwind. You’ll meet Dimitri Zaitsev, who is a well-known artist on the post-apocalyptic scene and the creative force behind Dustwind. He lives and breathes the “post-apocalypse” genre and is the owner of “Nuclear Snail Studios” where he creates post-apo outfits for various entertainment sets and Live Action Role Plays (LARP’s).

Watch here: https://youtu.be/MRa3rfzX59U

Reach more here: https://www.indiedb.com/games/dustwind/news/get-a-behind-the-scenes-look-at-the-making-of-dustwind

Updated Dustwind Community Host Schedule

Weeknights:

We'll be hosting a room called 'Dustwind Community' nightly in-game at 5 pm - 11 pm CDT and plan to keep this on weekday evenings scheduled during this time.

Weekends:

Saturdays will be split up into two sessions. 4 pm - 6 pm CDT and 6:30 pm - 12 am CDT on Saturdays

Sundays: 4 pm to 8 pm CDT

For periodic updates of this schedule please visit our discord channel #hosts-schedule - we encourage you all to post in our general chat if you plan to do a weekly schedule for your own hosted rooms, we can feature some each week if you ask our PR Mod in our discord community.

Join our voice chat on Discord to say hello during sessions!
https://discord.gg/DSvj7Zf

Hosting under 'Dustwind Community" tonight 7pm CDT - 11pm CDT Come Join us!!

We'll be hosting a room called 'Dustwind Community' tonight 7 pm - 11 pm CDT and plan to keep this on weekday evenings scheduled during this time.

We also will have an afternoon session from 12 pm - 2 pm CDT under the same room name.

Weekends will be split up into two sessions. 4 pm - 6 pm CDT and 9 pm - 12 am CDT

For periodic updates of this schedule please visit our discord channel #hosts-schedule - we encourage you all to post in our general chat if you plan to do a weekly schedule for your own hosted rooms, we can feature some each week if you ask our PR Mod in our discord community.

Join our voice chat on Discord to say hello during sessions!
https://discord.gg/DSvj7Zf


3rd Post-Release Update is upon thee, mortals!!!

Hey ladies and mutants! Here is the 3rd post-release with large bunch of improvements & bugfixes. Enjoy!

Fixed sneak indicator position not properly updating when ragdolled
Fixed leg attacks being disabled by both arms getting broken
spawnpoint collider fix
late-join bugfixes
score display bugfix for territory
script engine refactor, AllTargetsDead now works with no tagname, checking all units on the specified team
added confirmation popup to leave room button in squad picker
wavesystem improvement: tagname filter is now a comma separated list
Bugfix for mapeditor, de-selecting with shift now works again
Map author is not set until upload now. This enables you to collaborate with others by sending the the file to them. It is also removed when you change game-mode on an uploaded map and remove the workshop ID.
You can now push-kick yourself (Hold E, Right-Click on yourself). Can be useful when you get stuck somewhere.
Fixed a game-breaking bug that occurs when you rect-select while holding control.
Redesigned latejoin for co-op:
1. Late-joiners will spawn near the other teammates, so they don’t have to run through an empty map
2. Re-joiners will get their old units back to prevent cheating.
Valkyrie fast attack range increased
Editor fix: car wreck and other vehicle parts auto cycle variations now
Cursor is now confined to window during a match (but not in the menu)
Fixed TDM win condition, setting frag limit to 0 no longer results in an instant draw
Fixed players scene-units turning into bone-piles after respawn
Fixed getting stuck on change character screen when squad-size is 0.
Experimental linux and mac builds that “should” work
Added “always show HP bars” setting, default off
Fixed latejoin when the room closes while you load the map
Fixed round counter going over the max
Fixed animations not playing
Rebalanced heal skill items
Removed Wrench premade character for team balance
Map editor now shows the point cost of custom characters for reference
Changed the combined EU&US regions backend to US, so the majority of players have less latency.