Dyflexion cover
Dyflexion screenshot
Genre: Shooter, Indie, Arcade

Dyflexion

Update 2

Changes



  • Cut out parts of tutorial and sped up tutorial.


Fixes



  • UI alignment fix.
  • Spelling/grammar fix.

SHMUP Fest



For the duration of this year's SHMUP Fest (September 25th to October 2nd 10AM PST), Dyflexion will be 80% off.

Update 1

Additions



  • More explanation of the game in the tutorial level.
  • Shortcut to the manual from the title screen main menu.
  • Idling on the title screen main menu for 10 seconds will play 1 of 2 gameplay video demonstrations ( Just like old classic games do )

Changes



  • Balanced 'Survival' mode by increasing the frequency of power-ups that spawn.



Dyflexion Now Available



Break the rules of traditional shoot 'em ups in this sci-fi vertical scroll shooter where deflecting enemy projectiles is key to success!

[previewyoutube="TwXJCiPFPxo;full"]

Inspired by Xevious, 1942, and Star Fox. This game features deflecting enemy projectiles back at them, dodging and deflecting your way through obstacles, encountering epic boss battles, online leaderboards, and a tutorial level.

Tutorial Video and Game Manual

Anyone having trouble learning how to play the game could use this brief 2 minute video tutorial on how to play. You can also view the game manual here.
[previewyoutube="CNTnscUb5Mk;full"]

Developer Plays Demo: Round 2 AMA

Playthrough of the Dyflexion Demo will be streamed for the Steam Next Fest by me, the developer. Ask me anything. The playthrough will include the tutorial level and levels 1 - 3 on multiple difficulties. Join the live stream February 26 @ 9PM EST ( 6PM PST )

Developer Plays Demo AMA

Playthrough of the Dyflexion Demo will be streamed for the Steam Next Fest by me, the developer. Ask me anything. The playthrough will include the tutorial level and levels 1 - 3 on multiple difficulties. Join the live stream February 21 @ 9PM EST ( 6PM PST )

Online Leaderboards and Detering Hackers


The official online scoreboards are complete and work has started on the steam, itch, and kartridge API's. At this time, I would like to briefly share the techniques I've incorporated into the game to deter hackers.


All major variables that affect gameplay have been given a duplicate to be checked against. If there is a difference between the two, the application will quit. The duplicated variable is encrypted using a math formula that is randomly generated each time the game starts; making it next to impossible for users to change variables in the game.


Communication between the application and the website hosting the scoreboards is encrypted using 256 bit encryption. The PHP scripts are also password protected. Anyone who is logging http requests will probably never be able to manipulate scores through that method.


Lastly for any skilled hackers with decompilers, I've obfuscated my code to make it hell to read. So players can feel confident that the online scoreboards reflect true scores.

New Music for Dyflexion


Been working on music and thought I'd share some music samples from the game! Enjoy!
[previewyoutube="bw4qT49sZ8k;full"]
[previewyoutube="3A-G8wSrIuQ;full"]
[previewyoutube="17axUPvXdJQ;full"]
The game just needs a few more tracks and the rest is polish and putting the API toppings on for the official scoreboards and steam. I think everything should be done by the end of January, at that time, I'll publish a demo. Don't forget Steam Next Fest February 21st - 28th. See you there!

Devlog and New Trailer


[previewyoutube="uppLEHiR9k0;full"]

Just completed a boss compilation gameplay trailer! Also check out the new intermission screen.



Also added an item shop! Exchange points for munitions, life, and upgrades or vice versa.



https://store.steampowered.com/app/1727440/Dyflexion/

Also, help Dyflexion become Indie of the Year 2021! Vote Here!