Eador: Imperium cover
Eador: Imperium screenshot
Genre: Role-playing (RPG), Strategy, Indie

Eador: Imperium

Update Notes (January 31)

Hi everyone,

We've put out the first post-release update for Imperium, addressing one of the main complaints regarding the new campaign.



Update notes 2.51.1:

New:

- Disabled turn limit in certain campaign missions where it wasn't critical for story or gameplay.
- Added new victory screen to the game.

Fixed:

- An error with the Parry ability triggering floating text beyond the first enemy melee attack.
- An error with the Lunge ability failing to work when there is an empty hex between the unit and the target.
- An error with enemy movement range not being highlighted upon cursor mouseover.
- An error with checkboxes of some notification settings in options having a reverse effect.
- Errors with province data inheritance in certain campaign missions.

Release

Hi everyone,

Eador. Imperium is now released!

Check out our launch trailer:

https://www.youtube.com/watch?v=YyO4kIAo_gw

The game is available on both Steam and GOG. Steam's version includes achievements (with trading cards and Workshop coming a bit later).



Every owner of the original "Eador. Masters of the Broken World" on Steam should receive a 15% discount coupon on Imperium. This, in addition to a 10% launch discount, gives you an already pretty appealing price right from the start. This offer lasts a week, so don't take too long!

There is also a special offer for all Gremlins, Inc. players (latest game by Alexey Bokulev): they get a special 30% discount coupon on Imperium as well, lasting for a week. If you haven't checked out that game yet, you definitely should.

Lastly, all other Eador games and DLC will be discounted for the next week on Steam and on GOG. This is officially the week of Eador now.

Again, thanks a lot to everyone who joined us for the past half a year. Hope you enjoy Imperium!

Reddit AMA starting right now!

Hi everyone,

Our AMA at /r/games is starting now. We welcome you to join!

Release date + Reddit AMA

Hi everyone,

We're happy to announce that full version of Eador. Imperium is coming out this Friday 27th!



HUGE thanks to all players who joined us during Early Access. Your help in finding and reporting problems, as well as suggesting your feedback has been and continues to be invaluable. We feel really grateful to have such a unique, responsive and understanding community.

The release version of Imperium will see the inclusion of the long-awaited new single-player campaign (hope you like it!) and some other nice bonuses, like achievements, Steam trading cards and Steam Workshop, where you'll be able to download community-created scenarios or upload yours. All the good stuff.

We also invite you to join our AMA on the /r/games subreddit, that will happen this Thursday (we'll make another announcement right before it starts). AMA stands for "Ask me anything", so if you have something to ask us, not necessarily gaming-related, feel free to do so!

See you soon.

Update Notes (January 20)

Hi everyone,

New update for Imperium is now available.

Our Twitter.

Our Twitch.



Update notes 2.30.1:

New:






Fixed:




Update Notes (January 13)

Hi everyone,

Happy Friday 13th! New update is now available for Imperium.

Among new changes and fixes, the most important ones are the addition of another third row for you to place your units (for the game's bigger tactical map) and the ability to disable all combat animations (for players who had enough of them and just want to get things done faster).

Our Twitter.

Our Twitch.



Update notes 2.29.1:

New:

- Deployment area in battles has been expanded to 3 rows.
- Heeding the wishes of many players, we added an option to disable all combat animations, separately for your own troops and those of the AI. Movement and firing animations can be disabled separately in combat settings.
- Added beta version of simplified battlefield terrain, having no environment objects and color-coded terrain. It will be updated for a sleeker look in subsequent patches.
- Added a divine ritual called Crystal Marrow for the followers of Morgaine. It can be used to turn off autospawn of skeletons in your garrison, converting them into some gem income.

Fixed:

- Changed sabotage costs for the Scout hero.
- Fixed an error with random attribute improvements on hero levelup.
- Fixed an error with heroes unlocking a new batch of skills at level 21 rather than 20.
- Updated description for the rituals to convert heroes into Liches and Guardians.
- Notifications about skeletons joining the garrisons in the capital and provincial fortifications are only displayed once now.
- Fixed an error with rituals affecting gold and gem income of a province.

Update Notes (December 30)

Hi everyone,

New update 2.27.1 is now available for Imperium.

Have a happy holiday season and see you next year!

Our Twitter.

Our Twitch.



Update notes 2.27.1:

New:

- Improved the strategic map interface. Provinces now display their income, number of special locations, names and other data. The icons to be displayed can be customized in the Interface section of Settings menu. Hotkey "~" is added to the game, allowing to switch between customized and full province data display.
- Improved the indicator of guards in the provinces. Damaged guards are highlighted with color and the percentage of remaining health.
- The Legate hero has been changed. She no longer loses access to 2nd rank troops upon hitting level 10.

Fixed:

- The visual FX of the "Burning" effect.
- An error with deleting spells from a hero, resulting in their deletion from another hero.
- An error that happened when a hero retreated from besieged enemy province to a province that is simultaneously attacked by the enemy.
- An error with the victory on arena, resulting in the defeated AI hero being transfered to the player's control.
- An error with game freezing when turn is transfered to the AI.
- Changed AI income balance.
- Changed arena victory rewards.
- Tooltips for repairing equipment and library.
- Reduced prices for Scout's special operations.