Made map text name of unions with long names be in a "T.S.D" Format using UM values
Union names will now be in size order
WinterWonderland will be given as soon as 1 nation is left, and not at the next attempted round now
Added Santa Claus Village to WinterWonderLand winner list
Added More seasonal event texts
Fixed bug where games says it's still calculating when game is over and autoplay is on
Fixed random placement button
Updated Text/label sizes
Fixed flood colour in normal pack
Texts now update when using shuffle colours
Text properly updates after peace treaty
Fixed Provinces without subdivisions and other values taking the closest one found
Fixed Collapse unclaimed odds being too high
Colapse no longer only give some values independence
Lowered Revolt odds
Raised Change in Government odds
Revolts can no longer take over the entire country
Union names updates at loss of a member
Renamed Montreal to Ottawa & Montreal
Crimea is no longer considered a island
Area around Athens is no longer considered a island
V12.01.01
The game no longer use the alliance route for colouring all new countries
Fixed not being able to click on countries after closing menues
V12.01.00
Cleaned up code
Made Neutral into a alliance
Updated Divide to function with neutral
Updated Annex to function with neutral
Updated Referendum to function with neutral
Updated Union to function with neutral
Updated Culture Union to function with neutral
Updated Partition to function with neutral
Updated Nuke to function with neutral
Updated Big Expand to function with neutral
Updated Singular Expand to function with neutral
Updated Shrink to function with neutral
Updated Take Island to function with neutral
Updated Take Coast to function with neutral
Updated Claimed Colonize to function with neutral
Updated Join Alliance to function with neutral
Updated Leave Alliance to function with neutral
Updated Change Alliance to function with neutral
Updated Alliance Expand to function with neutral
Updated Joining Ultimatum to function with neutral
Updated Peace Treaty to function with neutral
Made Change in government not create duplicate countries
Updated New Zealands Subdivisions
Made Capitals properly Update their name
Stoped countries from nuking allies
Made capital and nuclear site text on artificial islands no longer be rotated
Made tiny islands less common
Made luxury islands more common
Made the subcontinent of artificial islands be based on closest province instead of the province that "creates" it
Added Skins Menu
Added Skins Function
Added WinterWonderLand Skins pack
Added Dark Skins pack
Added Normal Skins pack
Made Country text min size larger
Made capital text slightly smaller
Made nuclearsite text smaller
Added City Texts
Added City Text Toggle in Pause menu
Added City Text Toggle in MainMenu menu
Added Achievement Winter Wonder Land
Added Achievement Writing History
Added Achievement Profesional Artist
Renamed Achievements button to help (don't think a achievements menu is needed, and while i don't wanna make one, a help one is)
Fixed location of bouvet Island
Renamed nur sultan to astana
SomeFreezing Renames for winter cheer
Added Santa Claus Village as city in finland
Added min controlled SubContinent size for city text
Added min controlled SubContinent size for capital text
Added min controlled SubContinent size for Nuclear text
Artificial Island Design competiton!!!
How to enter competition: Send a image of your island and the required info in the games discord servers chat for the competition https://discord.gg/6aS4Eg4PHP
Rules
The Island needs to be smaller than 50x50 pixels.
It needs to be pixel art.
You need to mention how many provinces/Where provinces ends/begins if needed.
You need to mention what classification the island would be within: Tiny = 1 province. Small = 2-3 provinces. Big = more than 3 provinces. Luxury = Any size but super rare.
The island needs to have a clear black border that's 1pixel thick with a white inside just like how the in game map is, with the outside in any other colour to make it noticeable what is land and ocean
It can be 1 island or a archipelago / island chain, up to you.
The island can't look like any offensive or sexual symbols or objects.
Price: All of top 3 will be added into the game and will gain prices First place will get 10 Euro steam gift card Second and third place will get a 5 Euro steam gift card (Gift cards will be gifted via steam, so to receive it you will need to accept a friend request)
all 3 winners will have a name that they choose (real name or online handle they use, no offensive names will be allowed) added to the credits page inside of the game, unless they don't want it.
Winner Selection: The best ones decided by me will be added to a public Straw poll where all players will be able to vote on which they thing is best
Planned Contest Dates Start: 04/12/2022 Last day of Submissions: 15/12/2022 Start of Straw poll: 20/12/2022 End of Straw poll: 24/12/2022 Added to game: First update after the 24th
V12.00.03
*Fixed crash caused by Shrink *Fixed crash caused by Annex *Fixed crash caused by Referendum *Fixed crash caused by Claimed Colonize *Fixed Settings on off buttons for texts
V12.00.02
Fixed NuclearSite text always having black outline
Fixed Nuclear and Capital text not disappearing when country loses the land
Fixed New Nuclear sites not appearing on map or not being added at all
Added world war numbers
Made peace treaties have a chance of mentioning a winner
Fixed countries keeping alliance data after world war
Fixed crash from division event when allied
Slightly Changed limits on when to place markers
Fixed Change in Government can change into the same country
one of the Countries after both splits now stay within the alliance
If one or both of the countries uniting is a part of a alliance the union joins it
Culture unions do now not allow 2 countries in different alliances to join
Culture unions now save the alliance if a member is a part of one
Fixed shrink doing nothing if surrounded by allies
Fixed Event text for ultimatum to not be weird
Fixed spelling of legion
V12.00.01
Text Outline colour depends on brightness of country colour
Text doesn't re apear each turn if turned on
Shuffle Colours now respects Alliances
Refferendums actually change the map
Fixed WorldWar Crash
Annexer now only needs to be 1/10th of the size of the annexee
Change in Government does no longer turn country neutral in worldwars
Added Capital Texts/Markers
Added NuclearSites Text/Markers
Added Capital Text on off switch in pause menu
Added Capital Text on off switch in main menu settings
Added NuclearSite Text on off switch in pause menu
Added NuclearSite Text on off switch in main menu settings
Added Country Name Text on off switch in Paintmode
Added Country Name Text on off switch in pause menu in demo
Added Country Name Text on off switch in main menu settings
Raised Odds of Artificial Island Happening
Added Artificial Island to Colonial Mode
Moved Changing Capital to 1 code instead of multiple
Moved Updating Text to 1 code instead of multiple
Made Update Text only happen to effected countries each turn
Removed Code Loop in take island event
Cleaned up a bunch of UnUsed Code
Renamed Melenesia to Melanesia
Added Develop Nuke odds
Fixed Setting Buttons
Fixed Link Button
Fixed Credit Button
V12.00.00
Please report any bug found, as new features usually comes with new bugs that can be hard to find
New events category "Chain Events Starts"
New chain event, World War
New value editible in paintmode "World Wars"
New World war Event "Join Alliance"
New World war Event "Leave Alliance"
New World war Event "Move Front"
New World war Event "Missile Strikes"
New World war Event "Change Alliance"
New World war Event "Alliance Expand"
New World war Event "Joining Ultimatum"
New World war Event "Peace Treaty"
New Community Voted event ""
New Community Voted event ""
New Nuke Animation
New event "Developed nuclear Facility"
New Province bool tag "Nuclear Facility"
Delayed to smaller update New editeble value in paint mode "Nuclear Facility"
Only countries with Nuclear Facilities can nuke
Countries can only Nuke areas within a quarter of the world from any of their Nuclear Facilities
Only Nuclear Facilities can experience Nuclear Facility Faliure
Maybe Delayed to smaller update Added a "God Mode" or "Cheat Mode" Where you can control events (Will be it's separate thing just like editor mode)
Sold Province Sub event sub event to border changes
Lost culture to neighbour Sub event to border changes
Unfair Division sub event to takeover
Maybe Delayed to smaller update Forever mode
Maybe Delayed to smaller update local Stats menu
Maybe Delayed to smaller update Online stats menu
Maybe Delayed to smaller update in game stats menu
Visible country name texts on map
Added country name text option in pause menu
Added Pacific South America Region
Made Northern north America Smaller
Added North American East Coast Region
Added North American West Coast Region
Removed Demo Grayed out savegame button
Added Toggle Text button
Added Toggle Text Shortcut "F1"
Made Auto Camera zoom in more
Increased the max zoom in Amount
Increased the max zoom out Amount
Annex can now not choose 2 allied countries
Claimed Colonize can now now not choose 2 allied countries
Can no longer expand into allied country
Allies can no longer take land while shrinking
Limits on how much bigger a country that's being annexed can be. roughly 1,5x the size of the annexer
Updated some hitbox borders of provinces
Random Map
Removed the hundereds of console messages used for bug fixing in older updates
Changed the way the game Stores data for countries
Updated all Code in game to fit the new way it stores data, might have small changes in how events function
Changed Leader board to show + or - the new or losing provinces that round, leaving the total score the same until round over, will still move position live
Removed sub continent oceania
Added Micronesia Sub Continent
Added Polynesia Sub Continent
Added Melanesia Sub Continent
Added Australasia Sub Continent
V12 SneakPeaks + Event vote Winners
So as the V12 Event vote is over and the update is closing in i thought i'd do a big sneak peak thread of all major things in v12
First of the 3 biggest things that are not added yet, the 3 winners of the vote:
Singular Expand: A random country will be chosen, and it will expand into one of it's closest Neighbours, this will make normal expand more rare but most likely be more common that the normal expand is now
Border Treaty: 2 Countries reorganize their borders based on culture, subdivisions and just what's closest to what country.
Artificial Islands. A Country will Decide to make a new islands somewhere a long it's coast where it will be placed as far away from any nearby province as possible.
Then there will also be a big visual change, Texts. it will be togglable as it might cause lag for some players. How it will work is that each country will gain 1 text for each sub continent they are in, and the text will be placed in between the 2 furthest away provinces they control in that sub continent and rotated based on the differences between those 2 provinces y and x distances there has been some changes to the sub continents to make the text more visually appealing, like changing England, Wales and Ireland to northern Europe from western Europe to stop the text there to merge with Gibraltar.
Then the Main theme/ new thing about the update, World Wars. the world war will be considered a "chain event" meaning that when it starts, it will unlock 8 new events that can happen related to the world war, and once the world war ends those 8 won't be able to happen anymore.
As the world war starts it will divide the world into 2 or more alliances with randomized names based on what cities, regions or continents are within it. While it doesn't in this image, it will say exactly what world war it is, and let you edit what the first world war number should be in paint mode.
it will also show all alliances in the leaderboard
The alliances also means that most older events have been updated to respect allied nations borders if there is a world war going on.
there 8 new events of the world war
Join alliance: A neutral nation decided to join one of the alliances.
Leave Alliance: A nation left their alliance to become neutral.
Change Alliance: A nation left their alliance to join another alliance.
Joining Ultimatum: an alliance pressures 3 neutral nations near the alliance to join them or be invaded. each of the 3 nations have 2-3 outcomes, 1 they join, 2 they get invaded but keep some land, 3 they get invaded and gets completely annexed.
Moved front: The borders a long the front lines changes slightly based on how many enemy provinces surrounds it + a bit of luck
Missile strike: A alliance or country sends missile onto the enemy alliance, making some random provinces turn into wasteland
Alliance Expand: an alliance expands into the other alliances
And lastly, Peace treaty: the alliances decides to sign a peace treaty, either from there only being 1 left or due to wanting to end the war
There is also some other changes like randomized map, where all provinces, cities, cultures and countries gets randomly placed on the map, with all but cities having random sizes, shapes and positions.
There's also been a big change to how nukes work, now only countries who have a nuclear facility within it's borders got access to nuking other countries, the map starts out with a few within countries with nukes in real life (USA, UK, France, PRC, Russia, Israel, Pakistan, India, North Korea) But anyone can gain access to nukes by either taking over their provinces with nuclear facilities or making their own, and they can all disappears from having nuclear reactor failures happen there Nukes now can also only happen within roughly 1 5th of the map from a nuclear facility.
There's been some smaller changes like how much you can zoom in and out, limits on annex event sizes.
lastly there are some events stuff that might maybe be delayed to another update or not, depending on how much time i got before the deadline of sometime early December:
God mode, let's you chose what event that should happen and what province / countries it should effect. Take subdivision / culture: a country forcefully take over an entire culture or sub division within a neighbouring country Worldwide & Local stats: pages where you can se how many times each country has won for you and worldwide, and also how many times different events have happened. In game stats: a menu you can open to get specific stats in game for each country like how much coast they got, how many nuclear facilities they got and more! Unfair Division: division event but doesn't create a equal split between countries