EarthRoyale cover
EarthRoyale screenshot
Genre: Simulator

EarthRoyale

Artificial Island Competition Part2

You can now vote for what 3 islands should be added to the game and the creator be given a small price + credit in the game!!

https://strawpoll.com/polls/DwyoqJ2lDgA

V12.01.02


  • Rewrote Division Check Alliance code completely
  • Rewrote Annex Check Alliance code completely
  • Rewrote Referendum Check Alliance code completely
  • Fixed Referendum creating dublicate events happen sometimes
  • Rewrote Union Check Alliance code completely
  • Rewrote Culture Union Check Alliance code completely
  • Rewrote Nuke Check Alliance code completely
  • Rewrote Big Expand Check Alliance code completely
  • Rewrote Singular Expand Check Alliance code completely
  • Rewrote Shrink Check Alliance code completely
  • Rewrote Take Coast Check Alliance code completely
  • Rewrote Take Island Check Alliance code completely
  • Rewrote Claimed Colony Check Alliance code completely
  • Rewrote Alliance Expand Check Alliance code completely
  • Rewrote Move Front Check Alliance code completely
  • Rewrote Joining Ultimatum Check Alliance code completely
  • Made map text name of unions with long names be in a "T.S.D" Format using UM values
  • Union names will now be in size order
  • WinterWonderland will be given as soon as 1 nation is left, and not at the next attempted round now
  • Added Santa Claus Village to WinterWonderLand winner list
  • Added More seasonal event texts
  • Fixed bug where games says it's still calculating when game is over and autoplay is on
  • Fixed random placement button
  • Updated Text/label sizes
  • Fixed flood colour in normal pack
  • Texts now update when using shuffle colours
  • Text properly updates after peace treaty
  • Fixed Provinces without subdivisions and other values taking the closest one found
  • Fixed Collapse unclaimed odds being too high
  • Colapse no longer only give some values independence
  • Lowered Revolt odds
  • Raised Change in Government odds
  • Revolts can no longer take over the entire country
  • Union names updates at loss of a member
  • Renamed Montreal to Ottawa & Montreal
  • Crimea is no longer considered a island
  • Area around Athens is no longer considered a island

V12.01.01


  • The game no longer use the alliance route for colouring all new countries
  • Fixed not being able to click on countries after closing menues

V12.01.00


  • Cleaned up code
  • Made Neutral into a alliance
  • Updated Divide to function with neutral
  • Updated Annex to function with neutral
  • Updated Referendum to function with neutral
  • Updated Union to function with neutral
  • Updated Culture Union to function with neutral
  • Updated Partition to function with neutral
  • Updated Nuke to function with neutral
  • Updated Big Expand to function with neutral
  • Updated Singular Expand to function with neutral
  • Updated Shrink to function with neutral
  • Updated Take Island to function with neutral
  • Updated Take Coast to function with neutral
  • Updated Claimed Colonize to function with neutral
  • Updated Join Alliance to function with neutral
  • Updated Leave Alliance to function with neutral
  • Updated Change Alliance to function with neutral
  • Updated Alliance Expand to function with neutral
  • Updated Joining Ultimatum to function with neutral
  • Updated Peace Treaty to function with neutral
  • Made Change in government not create duplicate countries
  • Updated New Zealands Subdivisions
  • Made Capitals properly Update their name
  • Stoped countries from nuking allies
  • Made capital and nuclear site text on artificial islands no longer be rotated
  • Made tiny islands less common
  • Made luxury islands more common
  • Made the subcontinent of artificial islands be based on closest province instead of the province that "creates" it
  • Added Skins Menu
  • Added Skins Function
  • Added WinterWonderLand Skins pack
  • Added Dark Skins pack
  • Added Normal Skins pack
  • Made Country text min size larger
  • Made capital text slightly smaller
  • Made nuclearsite text smaller
  • Added City Texts
  • Added City Text Toggle in Pause menu
  • Added City Text Toggle in MainMenu menu
  • Added Achievement Winter Wonder Land
  • Added Achievement Writing History
  • Added Achievement Profesional Artist
  • Renamed Achievements button to help (don't think a achievements menu is needed, and while i don't wanna make one, a help one is)
  • Fixed location of bouvet Island
  • Renamed nur sultan to astana
  • SomeFreezing Renames for winter cheer
  • Added Santa Claus Village as city in finland
  • Added min controlled SubContinent size for city text
  • Added min controlled SubContinent size for capital text
  • Added min controlled SubContinent size for Nuclear text

Artificial Island Design competiton!!!

How to enter competition:
Send a image of your island and the required info in the games discord servers chat for the competition
https://discord.gg/6aS4Eg4PHP

Rules

The Island needs to be smaller than 50x50 pixels.

It needs to be pixel art.

You need to mention how many provinces/Where provinces ends/begins if needed.

You need to mention what classification the island would be within:
Tiny = 1 province.
Small = 2-3 provinces.
Big = more than 3 provinces.
Luxury = Any size but super rare.

The island needs to have a clear black border that's 1pixel thick with a white inside just like how the in game map is, with the outside in any other colour to make it noticeable what is land and ocean

It can be 1 island or a archipelago / island chain, up to you.

The island can't look like any offensive or sexual symbols or objects.

Price:
All of top 3 will be added into the game and will gain prices
First place will get 10 Euro steam gift card
Second and third place will get a 5 Euro steam gift card
(Gift cards will be gifted via steam, so to receive it you will need to accept a friend request)

all 3 winners will have a name that they choose (real name or online handle they use, no offensive names will be allowed) added to the credits page inside of the game, unless they don't want it.

Winner Selection:
The best ones decided by me will be added to a public Straw poll where all players will be able to vote on which they thing is best

Planned Contest Dates
Start: 04/12/2022
Last day of Submissions: 15/12/2022
Start of Straw poll: 20/12/2022
End of Straw poll: 24/12/2022
Added to game: First update after the 24th

V12.00.03

*Fixed crash caused by Shrink
*Fixed crash caused by Annex
*Fixed crash caused by Referendum
*Fixed crash caused by Claimed Colonize
*Fixed Settings on off buttons for texts

V12.00.02


  • Fixed NuclearSite text always having black outline
  • Fixed Nuclear and Capital text not disappearing when country loses the land
  • Fixed New Nuclear sites not appearing on map or not being added at all
  • Added world war numbers
  • Made peace treaties have a chance of mentioning a winner
  • Fixed countries keeping alliance data after world war
  • Fixed crash from division event when allied
  • Slightly Changed limits on when to place markers
  • Fixed Change in Government can change into the same country
  • one of the Countries after both splits now stay within the alliance
  • If one or both of the countries uniting is a part of a alliance the union joins it
  • Culture unions do now not allow 2 countries in different alliances to join
  • Culture unions now save the alliance if a member is a part of one
  • Fixed shrink doing nothing if surrounded by allies
  • Fixed Event text for ultimatum to not be weird
  • Fixed spelling of legion

V12.00.01


  • Text Outline colour depends on brightness of country colour
  • Text doesn't re apear each turn if turned on
  • Shuffle Colours now respects Alliances
  • Refferendums actually change the map
  • Fixed WorldWar Crash
  • Annexer now only needs to be 1/10th of the size of the annexee
  • Change in Government does no longer turn country neutral in worldwars
  • Added Capital Texts/Markers
  • Added NuclearSites Text/Markers
  • Added Capital Text on off switch in pause menu
  • Added Capital Text on off switch in main menu settings
  • Added NuclearSite Text on off switch in pause menu
  • Added NuclearSite Text on off switch in main menu settings
  • Added Country Name Text on off switch in Paintmode
  • Added Country Name Text on off switch in pause menu in demo
  • Added Country Name Text on off switch in main menu settings
  • Raised Odds of Artificial Island Happening
  • Added Artificial Island to Colonial Mode
  • Moved Changing Capital to 1 code instead of multiple
  • Moved Updating Text to 1 code instead of multiple
  • Made Update Text only happen to effected countries each turn
  • Removed Code Loop in take island event
  • Cleaned up a bunch of UnUsed Code
  • Renamed Melenesia to Melanesia
  • Added Develop Nuke odds
  • Fixed Setting Buttons
  • Fixed Link Button
  • Fixed Credit Button

V12.00.00

Please report any bug found, as new features usually comes with new bugs that can be hard to find


  • New events category "Chain Events Starts"
  • New chain event, World War
  • New value editible in paintmode "World Wars"
  • New World war Event "Join Alliance"
  • New World war Event "Leave Alliance"
  • New World war Event "Move Front"
  • New World war Event "Missile Strikes"
  • New World war Event "Change Alliance"
  • New World war Event "Alliance Expand"
  • New World war Event "Joining Ultimatum"
  • New World war Event "Peace Treaty"
  • New Community Voted event ""
  • New Community Voted event ""
  • New Nuke Animation
  • New event "Developed nuclear Facility"
  • New Province bool tag "Nuclear Facility"
  • Delayed to smaller update New editeble value in paint mode "Nuclear Facility"
  • Only countries with Nuclear Facilities can nuke
  • Countries can only Nuke areas within a quarter of the world from any of their Nuclear Facilities
  • Only Nuclear Facilities can experience Nuclear Facility Faliure
  • Maybe Delayed to smaller update Added a "God Mode" or "Cheat Mode" Where you can control events (Will be it's separate thing just like editor mode)
  • Sold Province Sub event sub event to border changes
  • Lost culture to neighbour Sub event to border changes
  • Unfair Division sub event to takeover
  • Maybe Delayed to smaller update Forever mode
  • Maybe Delayed to smaller update local Stats menu
  • Maybe Delayed to smaller update Online stats menu
  • Maybe Delayed to smaller update in game stats menu
  • Visible country name texts on map
  • Added country name text option in pause menu
  • Added Pacific South America Region
  • Made Northern north America Smaller
  • Added North American East Coast Region
  • Added North American West Coast Region
  • Removed Demo Grayed out savegame button
  • Added Toggle Text button
  • Added Toggle Text Shortcut "F1"
  • Made Auto Camera zoom in more
  • Increased the max zoom in Amount
  • Increased the max zoom out Amount
  • Annex can now not choose 2 allied countries
  • Claimed Colonize can now now not choose 2 allied countries
  • Can no longer expand into allied country
  • Allies can no longer take land while shrinking
  • Limits on how much bigger a country that's being annexed can be. roughly 1,5x the size of the annexer
  • Updated some hitbox borders of provinces
  • Random Map
  • Removed the hundereds of console messages used for bug fixing in older updates
  • Changed the way the game Stores data for countries
  • Updated all Code in game to fit the new way it stores data, might have small changes in how events function
  • Changed Leader board to show + or - the new or losing provinces that round, leaving the total score the same until round over, will still move position live
  • Removed sub continent oceania
  • Added Micronesia Sub Continent
  • Added Polynesia Sub Continent
  • Added Melanesia Sub Continent
  • Added Australasia Sub Continent

V12 SneakPeaks + Event vote Winners

So as the V12 Event vote is over and the update is closing in i thought i'd do a big sneak peak thread of all major things in v12

First of the 3 biggest things that are not added yet, the 3 winners of the vote:

Singular Expand: A random country will be chosen, and it will expand into one of it's closest Neighbours, this will make normal expand more rare but most likely be more common that the normal expand is now

Border Treaty: 2 Countries reorganize their borders based on culture, subdivisions and just what's closest to what country.

Artificial Islands. A Country will Decide to make a new islands somewhere a long it's coast where it will be placed as far away from any nearby province as possible.

Then there will also be a big visual change, Texts.
it will be togglable as it might cause lag for some players.
How it will work is that each country will gain 1 text for each sub continent they are in, and the text will be placed in between the 2 furthest away provinces they control in that sub continent and rotated based on the differences between those 2 provinces y and x distances
there has been some changes to the sub continents to make the text more visually appealing, like changing England, Wales and Ireland to northern Europe from western Europe to stop the text there to merge with Gibraltar.


Then the Main theme/ new thing about the update, World Wars.
the world war will be considered a "chain event" meaning that when it starts, it will unlock 8 new events that can happen related to the world war, and once the world war ends those 8 won't be able to happen anymore.

As the world war starts it will divide the world into 2 or more alliances with randomized names based on what cities, regions or continents are within it.

While it doesn't in this image, it will say exactly what world war it is, and let you edit what the first world war number should be in paint mode.

it will also show all alliances in the leaderboard


The alliances also means that most older events have been updated to respect allied nations borders if there is a world war going on.

there 8 new events of the world war

Join alliance: A neutral nation decided to join one of the alliances.

Leave Alliance: A nation left their alliance to become neutral.

Change Alliance: A nation left their alliance to join another alliance.

Joining Ultimatum: an alliance pressures 3 neutral nations near the alliance to join them or be invaded. each of the 3 nations have 2-3 outcomes, 1 they join, 2 they get invaded but keep some land, 3 they get invaded and gets completely annexed.

Moved front: The borders a long the front lines changes slightly based on how many enemy provinces surrounds it + a bit of luck


Missile strike: A alliance or country sends missile onto the enemy alliance, making some random provinces turn into wasteland


Alliance Expand: an alliance expands into the other alliances


And lastly, Peace treaty: the alliances decides to sign a peace treaty, either from there only being 1 left or due to wanting to end the war


There is also some other changes like randomized map, where all provinces, cities, cultures and countries gets randomly placed on the map, with all but cities having random sizes, shapes and positions.




There's also been a big change to how nukes work, now only countries who have a nuclear facility within it's borders got access to nuking other countries, the map starts out with a few within countries with nukes in real life (USA, UK, France, PRC, Russia, Israel, Pakistan, India, North Korea) But anyone can gain access to nukes by either taking over their provinces with nuclear facilities or making their own, and they can all disappears from having nuclear reactor failures happen there
Nukes now can also only happen within roughly 1 5th of the map from a nuclear facility.

There's been some smaller changes like how much you can zoom in and out, limits on annex event sizes.

lastly there are some events stuff that might maybe be delayed to another update or not, depending on how much time i got before the deadline of sometime early December:

God mode, let's you chose what event that should happen and what province / countries it should effect.
Take subdivision / culture: a country forcefully take over an entire culture or sub division within a neighbouring country
Worldwide & Local stats: pages where you can se how many times each country has won for you and worldwide, and also how many times different events have happened.
In game stats: a menu you can open to get specific stats in game for each country like how much coast they got, how many nuclear facilities they got and more!
Unfair Division: division event but doesn't create a equal split between countries