Easy Red cover
Easy Red screenshot
Linux PC Mac Steam
Genre: Simulator, Strategy, Indie

Easy Red

UPDATE - VERSION 1.0 RELEASED

Here's the changelogs:

Fixed inventory bugs.
Fixed bouncing destroyed vehicles.
Fixed Horsa Glider size and collisions.
Fixed Pointe du Hoc Day 2 mission.
Fixed game saves bug.*
Fixed joypad detected error that makes walk right.
Fixed water.
Improved quality and performance.
Improved and fixed inventory.
Improved third person on small vehicles.
Improved Omaha Beach mission.
General mission editing and fixes.
Map updated.
New achievements.
New mission: Saint Jores.
Added Mission Editor.
Added KubelWagen.
Added Sdkfz251
Added static Mg42 and 30Cal
Added German, Dutch and French translations.

*Did you get a startup freeze from last update? here's the fix:
Go to installed game folder and start FIX BROKEN SAVE.bat
Don't start it if you never had problems of startup freezing.

With this update, the game is at version 1.0
This dosn't means that Easy Red will not updated anymore. If there will be something to fix or improve i'll do it.
I'll take some time to go ahead with my studies, and then maybe i'll start working on a free DLC (I don't know what it will and when i'll start working on it).

What about multiplayer?
When i started working on this game, multiplayer wasn't planned. As i wrote some times ago, it would be out as free DLC. I tried to implement it, but when i started writing the code, i didn't make it multiplayer-oriented, and i built the game on that code. So basically i should write all the code again.
I will try anyway, but i can't confirm that multiplayer will ever on the game.

So, here's what came out with this.
Easy Red contains 3 years of work.
More then 3500 hours in front of a PC and about 70.000 lines of code.
I did my best with it, and i'm happy about what i did.
I would like to say thank you to all voice actors and translators that helped me, to all people that gave me feedback and suggestions, and to all players, that played and enjoyed the game giving it a reason to exist.

Marco.

Are your ready for tomorrow?

Mission Editor news

The misson editor is officially at 50% of the work. I hope to publish it at the end of the month. It will be very user friendly, perhaps a bit limiting, but will allow you to create countless different missoins.

I'm also working at multiplayer (and at another new game) so sorry for the delays.

UPDATE - VERSION 0.9.0

Just a little update.
General fixes added.
I officially started working on multiplayer and I fear it will take a little longer than expected.
There is a little -super buggy- multiplayer preview on this build, but don't exepct much; You can just spawn and walk around with other players.

UPDATE - VERSION 0.8.6 RELEASED

[Little update]
News:

New weapon: MP28
Weapons recoil changes.
Improved voice management.
Added Turkish language: Thank to Ali '4s*' Elibol
General fixes.
Little performance improvement.

Multiplayer - Work in progress

Hi.
Today i officially started working on multiplayer. It will a little bit harder then the expected. It may require a few time. I think 1-2 month. Anyway, news and updated will released, but less frequently.
I'll do my best to bring a funny, interactive and different multiplayer.
There are other little news incoming, like the Turkish translations and a new weapon.
Steam workshop is a little bit hard too; the system at the moment is very buggy, and creating a totally new editor is so much harder then the expected - it's kind of making a new game engine editor inside the game - so i need time on it too.
And i also would like to say thank you.
Thank you for your support.
And thank you for your judgement that makes me improve the game where you think it needs work.
I love my project, i really want to see it completed. I'm working on this since 3 years. And i have new projects ready to be released, i'm learning how to use newer game engines meanwhile i'm working on Easy Red.

UPDATE - VERSION 0.8.6 RELEASED

Here's the most important changes:

-Fixed audio lag.
-‎Fixed lost gamesaves.
-Added new weapon: Lanchester smg.
-Improved graphic.
-Improved performance.
-Improved fog and skyboxes.
-Improved animations.
-Improved buildings.
-Improved bullet hit effects.
-Improved Chinese and Italian translations.
-Improved survive mode.
-General improvements and fixes.

If your gamesaves are still corrupted, just let me know and i'll tell you how to fix this. Sorry for the troubles, happy holidays.

I have also a little survey, you can answer under this topic:
Does the framerate get higher since the last 5 updates?

UPDATE - VERSION 0.8.5 RELEASED

Here's the important news:

-Performance improvements.
-Graphic improvements.
-Improved survive mode.
-Improved statistics menu.
-Improved some animations.
-Improved Thompson texture and sounds.
-Improved some sounds.
-Improved Chinese and Italian translations.
-Little AI improvements.
-Fixed destroyed tanks still rotating.
-Added the magic Crow. Surprise.

Write me here your comments/your found bugs.
Sorry if i didn't fix much things this time.
Happy holidays to everyone.

UPDATE - VERSION 0.8.4 RELEASED

Here's the most important news.

-General fixes.
-Changed weapons damage.
-Improved damage system.
-Improved performance.
-Improved Enfield.
-Improved Springfield 1903.
-Improved vehicles.
-Fixed mortar distance.
-Added game difficulty selector.
-Added bot speech audios.
-New main menu theme.
-New mission added.
-Map updated.

New bugs found?
Just comment this post.

UPDATE - VERSION 0.8.3 RELEASED

Little update.
Here's some of the changelogs:

-Added partial support to Chinese and Italian.
-Added steam cloud support.
-New battle background sounds.
-New 30cal model and textures.
-New crosshair system.
-Missions changes.
-Improved survive mode.

Performance improvements on High Quality settings will fixed on next update.
Sorry for the wait.