Since there are not so many players and the map is too big, we updated the game map, made it smaller and worked out the game balance. Some guns were redone and game bugs fixed.
Exit from early access(v1. 0, price)
The game will be released from early access on July 29. In the final version, the textures of weapons will be changed, more sounds of steps will be introduced, the sight will be adjusted, serious errors in the game related to bots and chat will be corrected, as well as animations of weapons will be introduced when moving, the map "Planet nag"will change. Starting from July 25, the game will be paid.
Beta 0.11.1
----- CORRECTIONS ON THE MAP " ISLAND (NIGHT)"-----
Has been adjusted the position of appearance of the players
Sounds were introduced in warehouses, hangars, and fortifications
----- FIXES ON THE "PLANET NAG" MAP"-----
Introduced the sound of water
Introduced the sound of footsteps on the altars of naked
----- CORRECTIONS ON THE MAP "ANCIENT STRUCTURE"-----
Footsteps on the sand level were introduced
Beta 0.11
------NEW CONTENT-----
Added the "Naga"creature
Added the "Naga Minion"creature
Added the "Gargoyle"creature
Added the "Flying serpent"creature
A chat was entered
-----CHANGES-----
The character selection menu is now more detailed
The spiders were removed
-----ADDITIONS/CHANGES TO THE MAP "ISLAND(NIGHT)" - - - - -
The game takes place in 2 waves, between the waves you are given time to prepare
The survivor classes have different textures
The initial class sets have changed
Monsters do not see survivors(only during the wave)
Survivors do not see allies(only close up)
-----ADDITIONS/CHANGES ON THE MAP "THE NAKED PLANET"(FORMERLY "THE RIFT")-----
A description was entered
Changed the game mode to "Team battle", in which you need to capture the altars of the nag to win
-----ADDS / CHANGES TO THE MAP "ANCIENT STRUCTURE"-----
"Naga's Minion"was added
Water was removed
The eels were removed
Change of plans(Beta 0.11)
The game still has a lot of my ideas not implemented, but I need more time to implement them, so the release date of v1. 0 will shift to July. I apologize for such inconvenience, I care about the project and try to release more interesting content. The game will be free all spring, but it will be paid in the summer. In may, Beta 0.11 will be released, in which the "Rift" map will change enormously, as well as a new game mode will be introduced in this map, in which you will need to work as a team. In the "Survivor" mode, the rules will change, the game will take place in waves, and the survivors will have different textures. Change the damage registration system, balance, and game strategy. Based on the request from the community center and their opinion, it was decided to remove spiders from all maps in the next version. On the "Rift" and "Ancient structure" map, you will be able to play as other characters that will be added to the game. To change the class menu, except the list will show the description of the class and its model. Also, the game will be introduced to chat, players will be able to communicate with each other.
Beta Version 0.10
----------NEW CONTENT----------
The "Sandworm" monster was added"
The "Modified sea hunter" monster was added"
The "Red spider" monster was added"
The item "first aid kit" was added"
"Machine Tool" was added"
The "Use" button was added"
----------CHANGES / ADDITIONS TO THE MAP " ANCIENT STRUCTURE"----------
The "Energy diffuser" weapon was added"
The "Plasma gun" weapon was added"
The "double-barreled" weapon was added"
The "Sandworm" monster was added"
Anti-gravity was added, now you can walk on the ceiling
The terrain of the location under the sandy platforom was changed, now there are weapons there
----------CHANGES / ADDITIONS TO THE MAP " ISLAND (NIGHT)"----------
The "Ghoul" monster was added"
The "Modified sea hunter" monster was added"
The "Red spider" monster was added"
"Machine" was added, now you can use them to improve weapons
The "double-barreled" weapon was added"
The "Energy diffuser" weapon was added"
The "Plasma gun" weapon was added"
"First aid Kit" was added"
"Metal" was added, for it you can improve weapons on machines
Classes for survivors were changed ("melee", "Assault", "Shooter" were replaced with "Fighter", "Shooter", " Medic")
The parameters of the "Reptile" creature were changed"
The parameters of the "Flyer" creature were changed"
The parameters of the Invisible creature were changed"
The number of rounds was changed, now it is 1
The round time was changed to 11 minutes
Player bots were removed
The location was completely changed, now it is not just a flattering area, but a secret object where there is a UFO, a research complex, hangars, a warehouse and mysterious pillars
The rules have been changed, and now monsters have increased physical characteristics every 200 seconds. The survivor must look for metal, armor, health, weapons and machines to improve the characteristics of weapons, as they need to work together for survival.
----------CHANGES / ADDITIONS TO THE "FAULT" MAP"----------
The height of the grass was changed, now it is much higher
Walls in the forest were added
The sea hunter's damage has been changed to 10
The "Modified sea hunter" monster in the upper world was added
----------CHANGES----------
The complexity of player bots has been reduced, and it is now possible to take leading positions in the game
Was changed to main menu, now it is much easier changed the main background, just change the menu, create a room, pressing buttons does not take you cards to the game, and represents the description of the card, changing the menu background and the option of pressing "Play".
The game interface has been changed, icons are displayed instead of labels, and weapons that the player has are also displayed at the bottom
The translation of the game was changed, now it is more correct
----------CORRECTIONS----------
Fixed incorrect operation of trampolines
The game codes have been optimized, the FPS in the game can rise by 2 times(depends on the PC parameters and the "FPS Limit" parameter")
Note : I apologize for the fact that the version was released later than the promised date(it was supposed to be released at the end of January, but it was released on February 2(Moscow time)). The fact is that during development, a huge number of errors and bugs were found that strongly affect the gameplay, which I had to solve, and therefore did not have time. But, despite this, the new version was released. In the future, I will try to avoid such delays. It is possible that the game still has bugs, please write in the comments or in the community center about these errors, in the future I will try to fix them. Thank you to those who waited for the new version, believe and are not indifferent to the project. You can't imagine how much fans like you value the development of the game. Here we are coming out of early access soon, with the v1.0 release coming in March.
What changes will happen in the next version (Beta 0.10)
This version will be released at the end of January next year, the main menu will be changed, the translation of the game will change, all locations will change(Ancient structure, Island (Night), Fault). New characters will be added to all locations, the game interface will change, icons will be displayed instead of labels, weapons that the player has will also be displayed. Incorrect operation of trampolines will be fixed.
Version Beta 0.9
------ADDINGS------
Was added being " Ghoul"
The creature "Sea hunter" was added"
The weapon "plasma gun" was added"
Added the weapon "Shotgun"
The weapon "Energy diffuser" was added"
------CHANGES------
The name of the game was changed from "Easy Shooter" to "Action Entities"
------CORRECTIONS------
Footsteps were introduced in the map "Ancient structure" on the floor of spiders------ADDINGS------
Was added being " Ghoul"
The creature "Sea hunter" was added
The weapon "plasma gun" was added
Added the weapon "Shotgun"
The weapon "Energy diffuser" was added
------CHANGES------
The name of the game was changed from "Easy Shooter" to "Action Entities"
------CORRECTIONS------
Footsteps were introduced in the map "Ancient structure" on the floor of spiders
What changes will happen in the next version (Beta 0.9)
This version will be released in mid-October, will be added new characters, new weapons, a map in which you can run not only on the ground but also on the ceiling. Just in the near future will change the name of the game.
Beta 0.8 Version
------ADDINGS------
A Spider creature was added.
Was added being "Eel."
A "drone"creature was added.
Was added monster "Invisible hunter".
Was added option "Auto change weapons".
New translations have been added(21 translations).
------CHANGES------
Changed map "Ancient building", now it has vegetation, water and new creatures.
Was changed model weapons "LMG."
Damage "LMG" was changed, now it is 12.
The model of the weapon "submachine Gun" was changed"
The damage of the submachine gun has been changed, now it is 9
Changed the spread of the submachine gun, now it is much smaller
Changed the time of the round in the "Survivor" mode, now it is 3 minutes.
Changed parameters reptiles, health - 300 and armor - 66%, just changed the damage, now it is 30 units,
Changed the parameters of the flyer, health - 300, armor - 50%, Also changed the damage, with a direct hit - 10 units, and from the explosion - 5 units.
Changed parameters the survivors, now all of 200 units, increasing the speed of movement of the class "melee" and downgraded the class "Shooter."
On the map "Island(Night)" added 2 characters - "Invisible hunter" and spiders. The monsters changed the delay for revival.
Bots in the "Survivor" mode now communicate with each other, if one bot sees the enemy, then those bots allies who are next to him will help him destroy the enemy, and if the player next to the bots gets into the monster, they will also help him.
------CORRECTIONS------
Fixed incorrect work of bots when disabling the main client.
Game codes have been optimized.
Was fixed not translated text in the button change of control "Flashlight".