Good afternoon, dear community, we have a number of important announcements for you.
With great regret, we are forced to report that the release is delayed for another 1 month. Our team still consists of only 2 people and we do not want to repeat eBall mistakes. The delays are caused by the fact that the concept of the game and many mechanics have undergone cardinal changes many times (to make you understand initially we wanted to make a single player game).
The game will be released initially in early access. We plan to regularly fill the game with new content: maps, weapons, new game mechanics. Early access will help us better prepare for a full release. The development process will be adjusted taking into account the wishes of our players.
We also want to implement a bot system during early access. This will allow players to enjoy the game even when they are palying alone
New game announcement and publisher page
Hello everyone!
We happy to announce our next game - KnockOut Party. KnockOut Party - funny physics-driven fighting game.
Add game to your wishlist so you don't miss a release:
Also we created Publisher\Developer page in steam. Publisher page is the place where all announcements, new releases, notifications of upcoming discounts and updates will be posted.
https://store.steampowered.com/dev/ToxicStudio
eBall patch
Hi, dear eBallers
We have released an update for eBall.
Patch notes:
- Eb2 reworked (Old Eb2 was replaced with new version of map)
- Eb4 reworked (Old Eb4 stayed in the game). Reworked version of map called Eb4v2
- Added new map Eb7.
- 20 achievements were added to the game.
- Small improvements in rocket and grenade damage calculation.
- Small improvements in Players stats table.
New small patch uploaded.
Patch notes:
-The number of players on the server were increased to 6.
-Fixed stucks on eb1.
-Fixed stucks on eb3.
-Sensitivity now applies after you close settings window.
-Fixed incorrect Sound & Music volume on 0 value.
Small patch
We uploaded small patch with few fixes and improvements.
-Rocket launcher fire, grenades, jumps attached to unity input system.
Now you can change your binds in Unity launcher.
-Bug with closing in-match settings window in case your character died.