EchoBlade cover
EchoBlade screenshot
Genre: Adventure, Indie

EchoBlade

EchoBlade Version 1.3.0

Version 1.3.0
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- Fixed perk menu icons being transparent after you have unlocked said perk

- NPC in the Barracks and Dungeoon Great Hall level now uses his inside voice instead of yelling

- Skill tree has been cleaned up more

- Level up perk prompt now stays on the screen slightly longer

- Fixed order of fast travel menu

- The beginning of Dungeon Great Hall has been altered slightly

EchoBlade Patch 1.2.0

Patch Notes:

  • Localized in 7 additional languages! Spanish, French, German, Portuguese, Chinese, Korean, and Japanese
  • Fixed glitches occurring with the Main Menu and Fast Travel menu using a controller
  • Fixed glitches with the Load Game Menu
  • Barrels are now breakable and more of them have been added to various levels
  • Enemy sightlines have been reduced to encourage more stealth opportunities
  • Enemies holding a key have a larger collision box to prevent the key from not being able to be picked up after their demise
  • Player's "Quick Noise" distance has been improved but will fade quicker. There are additional sound effects as well.
  • "The Lost Chamber" level has been slightly modified to prevent confusing backtracking
  • Modified Fast Travel map to show where Main Gate Keys are located
  • Fast Travel Menu will now show current location highlighted in red
  • Hitting enemies now produces some slight screen shake
  • Adjusted some tutorial prompts
  • Skill tree menu has been cleaned up a little bit
  • Health Regen will only activate if the character stops moving for a few seconds
  • Echo effects from torches have been modified
  • Walking echo distance has been slightly decreased
  • Added a slight delay to enemies attacks after they make a grunting noise
  • Increased amount of rats and the noises they make........so please stop asking for more rats.

EchoBlade Summer Sale Stream

EchoBlade Summer Sale Stream

New Update is here!

Version 1.1.0
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- Fixed trapdoor leading to infinite abyss in West Dungeon

- Basic enemy damage animations have been altered. Enemies now step backwards and have less "stunned" time

- Giant spike ball will only do damage if it is rolling

- The "Trickster"'s voice lines have been fixed after killing or not killing him

- Fixed subtitles clearing too early

- Fading on default HUD health and stamina bars are now an exponential function instead of a linear function

- Fixed bug where Claborn was able to get out of his cell

- Perk menu now disables items you have already unlocked

- Fixed navigation issue in Perk menu for keyboard and controllers

- New voice actor for NPC that talks about poison

- New voice actor for NPC that talks about lava and stairs

- Slightly increased enemy opacity

- "Keys" in settings has been renamed to "Key Bindings"

- Page Up and Page Down have been added to list of bindable keys

- Spike trap will produce an echo effect before launching spikes

- Echoes have a slighter harder edge to their texture

- Rocks produce less and smaller echoes

- A few rooms in Level 1 have been made smaller

- The first gate in Level 2 has been moved up to prevent players from getting lost

- Toggle Sprint option has been added in Settings -> Controls

- Added HUD message that displays when the player is entering the next area

- Running and walking echo distance has been slight decreased

- Click noise echo fades a lot quicker

- A new exit appears in Level 5 to gain access to 5 new levels!

- Added a new NPC by the main gate!

- Piles of Bones have been added throughout the levels

Update 1.1.0 is here!

Been adding lots of new stuff to the game after getting some feedback from other players and just some other things I wanted to add but didn't get time to before releasing the game.

Enjoy the new update!

Version 1.1.0
-----------------------------------------

- Fixed trapdoor leading to infinite abyss in West Dungeon

- Basic enemy damage animations have been altered. Enemies now step backwards and have less "stunned" time

- Giant spike ball will only do damage if it is rolling

- The "Trickster"'s voice lines have been fixed after killing or not killing him

- Fixed subtitles clearing too early

- Fading on default HUD health and stamina bars are now an exponential function instead of a linear function

- Fixed bug where Claborn was able to get out of his cell

- Perk menu now disables items you have already unlocked

- Fixed navigation issue in Perk menu for keyboard and controllers

- New voice actor for NPC that talks about poison

- New voice actor for NPC that talks about lava and stairs

- Slightly increased enemy opacity

- "Keys" in settings has been renamed to "Key Bindings"

- Page Up and Page Down have been added to list of bindable keys

- Spike trap will produce an echo effect before launching spikes

- Echoes have a slighter harder edge to their texture

- Rocks produce less and smaller echoes

- A few rooms in Level 1 have been made smaller

- The first gate in Level 2 has been moved up to prevent players from getting lost

- Toggle Sprint option has been added in Settings -> Controls

- Added HUD message that displays when the player is entering the next area

- Running and walking echo distance has been slight decreased

- Click noise echo fades a lot quicker

- A new exit appears in Level 5 to gain access to 5 new levels!

- Added a new NPC by the main gate!

- Piles of Bones have been added throughout the levels

EchoBlade Stream

EchoBlade Stream

EchoBlade STEAM NEXT FEST LIVE STREAM

EchoBlade STEAM NEXT FEST LIVE STREAM

EchoBlade STEAM NEXT FEST LIVE STREAM

EchoBlade STEAM NEXT FEST LIVE STREAM

EchoBlade STEAM NEXT FEST LIVE STREAM

EchoBlade STEAM NEXT FEST LIVE STREAM