The Steam Summer Sale is now on! You can get 25% off ECHOPLEX until July 5.
If you're new to ECHOPLEX, check out our behind the scenes featurette to watch how the game was made...
https://www.youtube.com/watch?v=WybCRj9w2v4&t=20s
Untitled
ECHOPLEX exits Early Access today!
We're super excited to announce that ECHOPLEX is now available as a full release on Steam.
Here's what's new:
Explore 18 challenging new levels.
Collect fragments throughout each level that combine to form a new video memory when you solve the puzzle.
Freeze time to explore puzzles.
Face armed autonomous drones and use them to destroy your Echoes.
Test your skill against timed static pulses in new platforming elements.
Rewatch pieces of the story you have collected in new video review UI.
Experience 4 new story chapters – completing the FMV story!
Check out the launch trailer below:
https://youtu.be/OVyFoUe4oK4
Once again, thank you to every player who gave us feedback during Early Access - your comments, emails and reviews helped make this release what it is.
--Tyron van Vuuren ECHOPLEX 回音倒影游戏总监
& indienova 发行团队
WATCH: ECHOPLEX Full Release Teaser Trailer
Here's the 10-second teaser trailer for the ECHOPLEX full release, coming to Steam for PC and Mac on 15 March 2018!
https://www.youtube.com/watch?v=481YN9eJ0hs
After nearly a year in Early Access, the time-bending puzzle platformer ECHOPLEX is coming to Steam as a full release.
The full version of ECHOPLEX will feature 27 challenging levels, a complete full-motion video story (with a new UI to review video), as well as new puzzle mechanics and improvements to overall gameplay.
You’ll see glimpses of some new features in the teaser trailer – including some friendly neighbourhood autonomous drones.
We’ve made a lot changes to the Early Access version, based on your feedback.
In particular, I would like to thank our beta testers, who have played the game over and over, helped us find bugs, and given us invaluable feedback. You guys rock! <3
We'll have a full trailer for you soon - watch this space...
--Tyron van Vuuren
ECHOPLEX Game Director
ECHOPLEX beta wins 2 awards in Lisbon
The ECHOPLEX beta was awarded Most Innovative Game and Best Art Direction at Lisboa Games Week IndieDome 2017.
After a tough Early Access launch in April, we’ve been hard at work making ECHOPLEX better.
We’ve focussed on improving puzzle design, creating a better reward system and building out the story.
In August, we got the news that ECHOPLEX would be one of 30 international games exhibited in the IndieDome at Lisboa Games Week 2017.
Lisboa Games Week is Europe’s fastest growing games event, with 70 000+ gamers attending this year.
It was a great opportunity to test the unreleased ECHOPLEX beta. We managed to get the game in front of a lot of players, and we got invaluable feedback as a result.
On the last night of the event, ECHOPLEX won 2 of the 4 international indie awards: Most Innovative Game, and Best Art Direction.
Thanks to the organisers of IndieDome, and to every person who played the demo – ECHOPLEX is going to be a better game because of you.
I’m really looking forward to sharing this new version of the game with you - I’ll have more news on the release of ECHOPLEX full version soon…
Get featured in the ECHOPLEX credits - Post your best screenshots!
Upload your best ECHOPLEX screenshots and you could be featured in the game credits.
How to Enter:
Achievements and Time Trials are live!
Where will you rank? :D
We’re excited to announce Update 0.3.0, which includes 3 big changes:
1. Time Trials
We’ve had many requests for a time trial feature to be added, so here it is!
The time trial feature will unlock after you've successfully completed all 15 levels of the Early Access edition.
Your score is the total amount of time spent playing through all 15 levels (including any deaths or restarts), and your ranking will be displayed on the Global Leaderboard.
2. Better climbing controls
We’ve adjusted the climbing physics and animation to give you more control at the top of the climb (rather than getting automatically pushed forward). Transitioning from climbing to moving is now much more fluid.
(The change in player control has caused small animation problems for the Echo climbing - but they are next on the list.)
3. Achievements
There are 3 types of achievements:
Level Achievements: These are earned after each level that you complete.
Perfect Run Achievements: These are earned for a completing a series of levels without having to restart the level (due to dying, time expiring, or giving up).
Time Trial Achievements: These are earned for completing levels within the allotted time.
The achievements TO BE CONTINUED and BENDING TIME are exclusive to Early Access.
Also in this update:
As always, let us know if you have any feedback in the Discussions or mail the game director directly: tyron@outputgames.com
Happy time trialling!
Output Games - Making the Simulation a Better Place