For this second Community Update, we have continued to focus on Quality of Life features.
Improvements
The final boss is now easier to defeat, his health points have been decreased
New icons have appeared in the "Inventory" menu
New weather conditions are now available from the Weather Stones: Sandstorm, Light rain and Heavy rain
Hunting boards have been visually improved
Patch Note
Final dungeon enemies have been rebalanced
Corroded Spawn in the Clockwork Field have less hit points
A puzzle has been removed from your journey through the Crelk Forest
The description of the "Haste" stat in the "Characters" menu has been revamped
The term "Heyr" now replaces the term "Gold" at vendors
You can now indicate if your game is up to date when you report a bug in game
Your party of companions will have their energy restored when the party falls asleep during events in Olphara Pass
Quests in Solna Plain that require a Nekaroo are now unavailable until you obtain your trusty steed
Auto-Battle mode can now be toggled on and off during the Red Widows' assault on the Jungle Refugee Village
Teleportation to Inel from Olphara Pass has been disabled to prevent softlocks
Ysoris' "Crippling Sweep" skill removes magic defense from enemies instead of giving it
The number of prey has been increased to make it easier to complete the various hunting contracts in Tyr-Caelum
What's Next?
The third Community Update scheduled for next month will bring many changes to the User Interface, new bug fixes and new features.
We are currently working on improving the start of your adventure. We look forward to telling you more about this in the coming weeks.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
For this first Community Update we wanted to improve the ergonomy and the general accessibility of the game. Several elements of Quality of Life have been revamped, many bugs have been fixed and new features have been added!
Improvements
The resources for crafting new weapons now appear in a new dedicated sub-menu called "Resource". Here you will find all the materials you need to craft new weapons from the different workshops in the open world. For more convenience and accessibility, all resources can be filtered by category.
The old UI icon for calling your mount Nekaroo has been redesigned from scratch to better match the interface aesthetic.
You can now double-click on quests in the quest menu to follow them directly instead of selecting them and clicking "Start Following".
The animation and VFX of the dandelions are disabled when you are on foot and will re-enable when you are on Nekaroo's back in the open world. While waiting for a dedicated tutorial that will come later, our intention is to make you understand that crossing them will only make your mount gain speed (which by the way is very fond of it!).
Press the "J", "C" and "P" keys on your keyboard to display the "Quest", "Crystal" and "Equipment" menus respectively. If you are playing with the joystick, use the up, down and right arrow keys to display these two sub-menus.
Patch Note
The softlock of the tutorial in the Inel chest has been fixed
Various localization corrections in all languages
It is no longer possible to have Zandra in your party once you arrive in Inel
Changed the description of the quest "The Resurgent" which was spoiling the plot
The term "Restart" replaces "Restart the fight" during the puzzle phases
When the characters in the "Main" tab are changed, the "Tactic" tab will update without leaving the menu
The "N" key will no longer appear to activate the auto-battle mode when playing with the controller
The quest "Taint & Honor" now ends after the siege of Tyr-Caelum
Added a box "Is your game updated?" when sending a bug report through the pause menu
Added multiple invisible walls in the open world to avoid softlock
Fixed the bug that prevented the display of the Nintendo controller keys on the UI
Fixed the bug that placed the main quest at the bottom of the quest list in Chapter II
Fixed the problem that prevented access to the "Equipment" menu
Fixed a UI window that remained in-game after closing the "Character" menu
Removed duplicate quest area in "The Resurgent" quest
What's Next?
The second update focused on Quality of Life is scheduled to be released next month and will bring new global improvements. Coming soon: a rebalancing of the final boss, a reworked UI, new icons in the menus, improved weather stones, improved save/load menu and many bug fixes.
Thank you for your feedback
Your numerous feedback allow us to constantly improve your journey on Heryon and to offer you the best game possible. Feel free to share your feedback, suggestions and ideas on the Steam forum, the comment area below or more directly on Discord. Your feedback will always be read and taken into consideration by the members of the Eterniteam (Midgar Studio's internal team dedicated to Edge of Eternity).
You can also follow Edge Of Eternity on Twitter & Facebook to stay up to date on the game.
From Midgar Studio and the entire Eterniteam: thank you for your support. See you soon!π
New Game + Hotfix
New Game+ hotfix
The softlock that prevents you from going beyond the Inel area in New Game+ mode has been fixed. As a result, the "Useless Bauble" item is no longer needed to craft the Orokko trap and thus leave this area.
Improved localization in several languages
Note: the next patch of improvements and fixes to the overall experience is still scheduled for release early next month
New Game + update is available now!
New Game +
This time it's the right one! After several weeks of development, iteration and testing, we are pleased to announce that the New Game + update is now available.
Begin your journey directly on the shores of Inel with your equipment, level, crystals, skills and spells. Enhance this adventure by activating the Mirrored World, which gives the environments a fresh look. Take a step back with the Big Head Mode, which will put a smile on your face when the going gets tough...
This update includes two new features: Weather Stones and Auto Battle mode.
21 weather stones have found a home on the soil of the Astryan continent. Meet them and choose between Clear, Heavy Snow, Heavy Rain and Fog weather to master enemy weaknesses on the battlefield.
A map is available to help you find them:
Ever dreamed of putting down the controller or keyboard and letting your computer fight for you? Now you can with Auto Battle mode! Combine this feature with the battle speed for fast and smart battles throughout your progression, whether it's against the simplest of Heryon's creatures or the most imposing of bosses (not recommended though...). You can activate this feature at will during each fight.
What's next ?
In parallel to the development of our unannounced project we have created a new team dedicated to the monitoring, maintenance and development of Edge of Eternity. We are currently working on a number of "Quality of Life" patches for the next few months. These patches will improve the overall player experience, fix long-broken elements, development errors, unfinished features, or stubborn bugs. We'd like to offer these patches in dribs and drabs, with one update per month, to ensure an optimized and polished experience.
New playable content is currently being considered. Unfortunately, the various remaining additions announced in the roadmap have been pushed back to 2023.
Patch Note
Update Content
Auto-battle
New Game +
Content transferred from the previous game: - the level of the characters - the equipment - crystals - skins - unlocked crafting recipes - unlocked dishes - The game starts at Inel. - Enemies are more powerful.
Different modes can be activated and deactivated at will: - big heads mode - mirror mode
You can change the weather with Weather Stones which are scattered around the world.
Fix:
Many players' progress was blocked in the Vanguard generator room in Chapter 5. If you have completed all three battles and destroyed all three generators but the door still won't open, dash the switches to activate them manually.
As always, we will continue to hear your feedback to improve the game. Feel free to reach us on Discord, on Steam's forum or by email at remy@midgar-studio.com.
Two weeks ago we announced that the New Game + update would be available this wednesday, October 26th. Due to various technical issues and our desire to offer you an optimal and refreshing game experience, we preferred to postpone the release of this free update to November 9th. We apologize for the inconvenience, see you in two weeks!
The news of October 10th has been deleted for a better clarification, its content was the following:
In this new mode you will be able to explore the world of Heryon in a completely new way. Your weapons and progressions are saved for a new adventure starting directly on the shores of Inel. Although the overall difficulty of the enemies has been increased, you will be able to activate two modifiers at will during your game:
The Mirror World
The Big Head mode
We've also scattered numerous steles throughout the open world so you can change the weather to your liking.
To conclude, this update brings a new feature that the community has been waiting for over the years: the auto-battle mode. Let your computer fight for you. Combine it with gear shifting to smooth out the overall experience.
We are very glad to announce that the New Game + mode will be available for free on October 26th!
In this new mode you will be able to explore the world of Heryon in a completely new way. Your weapons and progressions are saved for a new adventure starting directly on the shores of Inel. Although the overall difficulty of the enemies has been increased, you will be able to activate two modifiers at will during your game:
The Mirror World
The Big Head mode
We've also scattered numerous steles throughout the open world so you can change the weather to your liking.
To conclude, this update brings a new feature that the community has been waiting for over the years: the auto-battle mode. Let your computer fight for you. Combine it with gear shifting to smooth out the overall experience.
We have also fixed many annoying bugs.
From October 10 at 10AM PST to October 12 at 10AM PST take advantage of an unprecedented 60% off offer on the game.