Edge of the Abyss Awaken cover
Edge of the Abyss Awaken screenshot
Genre: Strategy, Indie

Edge of the Abyss Awaken

Version 0.92.3466 Update Notice

1. Increased the distance through the portal animation to prevent getting stuck in the middle of the portal

2. When entering combat, players outside the combat area will not only temporarily have 0 damage, but also all elemental damage

3. Fixed a bug where elemental annihilation did not increase damage

4. Lightning and Chain Lightning will now only trigger once per damage detection, instead of once per damage, only once per damage detection for multiple enemies

5. Fixed a bug where the Taidao Seiyuki fixed talent would increase damage when hitting friendly forces

6. Fixed a bug where sword and shield shockwave thunder would not trigger

7. Improved the performance of some talents

8. Vines are now easier to hit due to their reduced height at stage 1

9. The Knocked down function is optimized, and the fall animation takes longer and can be quickly broken by tumbling

10. Fixed some talent text errors

11. Fixed an issue where the "Contagion of Fire" talent could not trigger

12. Adjusted some talent values to make the game more balanced

13. Soul and talent special effects are now viewable only by yourself, mainly to optimize performance

14. Complete the translation of some texts

15. Sword shield added a new talent "Flying Shield"

16. Double Sword added a set of talent "Flying Sword"

17. Tai Dao added a new talent called whirlwind.

18. Lance added a set of "residual shadow" talents

18. Modified the Eye of the Abyss phase 2 mechanic to complete the Eye of the Abyss Black Hole skill

19. Zoom out on the 4-3 map

20. Fixed a bug where sometimes the overlord power display was abnormal or did not increase the overlord power

21. Adjust the time of double knife meat

22. Now when the chat screen expands, you can read the most recent messages

23. Fixed navigation errors in some levels of the third level

Version 0.92.3380 Updated notice

1. Fixed the slow attack speed of attribute No Shadow chopping

2. Optimize the FPS crash caused by a large number of hits

3. Optimized the FPS crash caused by chain lightning and falling lightning at high speed

4. When the battle starts, players who are not in the battle area will have their attack power temporarily reset to 0 until they are in the battle area, mainly to prevent ranged attacks from outside the battle area

Version 0.92.3377 Updated notice

1. Decompose resources that are not frequently modified into several files to speed up the repair of later versions

2. AI strength decreased in the first level

3. Multiplayer monster health slightly reduced

4. Reduce the lightning strike query scope

5. Improve the client dodging lag

6. Improved the difficulty of hitting enemies in some attack animations

7. Fix a bug where the boss disappears instantly after you kill it

8. Fixed an issue where the Fireball evasion talent would cause FPS to crash

9. Added fireball launcher in lobby, which can be used for training perfect dodge

10. Fixed an issue where accelerating butterflies could affect FPS

11. Fixed a bug where blue light would sometimes not disappear after a perfect dodge

12. Fixed bug where remote moves such as Perfect Sword Qi would cause the controller to shake

13. Fixed a bug where Creeper ii form would interrupt overlord abilities

14. Added the "High Speed Shadowless" talent to increase shadowless attack speed

15. Some abilities are interrupted before damage determination begins, no longer costing energy or entering cooldown

Version 0.92.3328 update announcement

1. Fix the crash caused by a wrong material in the forest

2. Fix the crash caused by a wrong model

3. The reward of challenge has been changed from soul to talent point

4. Now multi player gamers can also see the boss's blood bar after death

5. Fix the bug that some players can't get out of the chat box by pressing enter

6. Fix the bug that the client cannot get rewards even if it succeeds after the harmless challenge server fails

7. Fix the bug that multiple players are still blocked after using some skills

8. The perfect dodge mechanism has been modified. Now the perfect dodge can be completed more accurately

Version 0.92.3310 update announcement

1. Fix two bugs of the same task in the task interface.

2. Fix the bug of pulling out the knife to cut the low number of frames or the frequent three-stage injury on the client.

3. Now you can control the camera faster after shadowless chop.

4. Fix the bug that there is a model with lost material near the player's waist when using some skills.

5. Adjust the level rhythm and AI parameters.

Version 0.92.3301 update announcement

1. Revise the text introduction of "quick eye and quick hand" and "more brave in war"

2. Fix the bug that the game will not fail automatically when the client exits the game after the server dies

3. The talents "dive impact", "bifurcate sword gas" and "spike lock" will no longer trigger multi segment element effects

4. Add color discrimination intensity to talent

5. Turn up the battle BGM volume

6. Change the superposition of damage reduction talents to multiplication calculation

7. Fix the bug that the player has the probability of ordinary attack after death

8. Fix the bug that the talent "energy defense" is invalid for sword and shield

9. Complete the text translation of new functions and talents

10. Strengthen common attack talents

11. Strengthen dodge consumption talent

12. Increase the rewards of no injury challenge and limited time challenge

13. Skill adjustment

14. AI value weakening

15. Slightly improve the bone removal. It's no longer so easy to blink out of the scene

16. Fix the bug that the game is stuck after pressing ESC during loading

17. Fix the bug that the energy skill will not stop when the UI interface is opened during the release of sword shield and big sword energy skills

18. Fix the bug that will pop up the talent interface after death in battle

19. The talent interface removes the use of space selection function

20. Fix the bug that lightning weapon skills will be triggered by energy skills

Version 0.92.3287 update announcement

1. Fix the bug that the client chooses the "more energy" talent, exits the game and then joins the game, resulting in the failure of the "more energy" talent.

2. Fix the bug that the client "death sickle" does no harm.

3. Fix the bug that "death sickle" cannot cause damage to multiple enemies.

3. Fix the bug that does not display the energy UI after death and resurrection.

4. Fix the bug that will display two skill icons after death resurrection.

5. Complete the translation.

6. Fix the bug that the client cannot mine halfway.

7. Fix the bug that the probability of the client joining the server cannot be manipulated.

9. Optimize the performance consumption of DLC model.

Version 0.92.3276 update announcement

1. Fix the bug of Lord talent in novice level.

2. Reduce the blood volume of wooden man to avoid low damage, which cannot be calculated.

3. "Strike Superman" increases the introduction of damage text.

4. Add 0.5 seconds of invincibility after the end of the Lord's skill.

5. Hide the abyss fragment and abyss key progress interface.

6. Kill the Lord skill to remove the collision of related effects.

7. Re optimize the weapon entry and re adjust the talent value in the game.

8. Rewrite the kill logic. Now the second section of kill damage will be hit.

9. Add a chat interface and press enter to trigger it.

10. Fix the selected talent. Before the talent disappears, you can click the bug of other talents.

11. Add lightning chain and thunder version of weapon skill.

12. Adjust the vertical split effect of big sword.

13. Adjust Tachi whirlwind effect.

14. Optimize forest 1-3 and 1-4 scenarios.

Version 0.92.3265 update announcement

1. Fix the bug that some devices cannot select the maximum resolution

2. Fix the bug that multiple spirals always lose their split when they are used together with boneless split

3. Fix the bug that you quit the game immediately after playing the boss and can't go to the next level when you continue the game next time

4. Fix the bug that restoring blood volume during the no injury challenge will lead to the failure of the no injury challenge

5. The minimum charging time of the charged weapon is reduced to 4 seconds

6. Fix the no injury challenge. If the monster attacks continuously, the bug that the no injury challenge fails will pop up crazily

Version 0.92.3257 update announcement

1. Fix the bug that will not brush strange in desert friendship level.

2. Fix the bug of double blade bone removal and shadowless chop on the eye of the abyss.

3. Remove the bully body of the little monster ghost of Hades.

4. Change shadowless chop to kill the enemy before changing the target.

5. Fix the bug that the client will hide the loading interface earlier than the server.

6. Fix the bug that the client quits halfway and then joins the game halfway to obtain additional materials.

7. Fix the bug that the client obtains additional quantity of goods after purchasing goods.