- Durability per point of Defense decreased from 3 to 1 - Weapons and equipment no longer have starting durability variance
- Felling Axe price increased from 26 to 29 - Felling Axe durability increased from 24 to 30 - Pickaxe price decreased from 117 to 89 - Pickaxe durability increased from 10 to 15
- New Special Attack: Light Attack
- Removed a tip on Floor 1 - Updated a tip on Floor 1
- Fixed bug where screen would not fade in after selling a table in the home
- Each point of Defense now gives equipment 3 additional durability
- Worn/Rusty/Sturdy/Iron/Spartan Helm now decrease Accuracy by 1% - Worn/Rusty/Sturdy/Iron/Spartan Helm price decreased by 5
- Wooden Shield and Leather Shield stats increased from -4 Agility to -2 Agility - Wooden Shield stats decreased from +4 Defense to +3 Defense - Leather Shield stats decreased from +5 Defense to +4 Defense
- Worn/Rusty/Sturdy/Iron/Spartan Shield stats increased from -5 AGI to -3 AGI - Worn Shield stats decreased from +5 Defense to +4 Defense - Rusty Shield stats decreased from +6 Defense to +5 Defense - Sturdy Shield stats decreased from +7 Defense to +6 Defense - Iron Shield stats decreased from +8 Defense to +7 Defense - Spartan Shield stats decreased from +9 Defense to +8 Defense
- Pelt and Hide stats increased from -7 Agility to -2 Agility - Pelt stats decreased from +6 Defense to +4 Defense - Pelt price increased from 75 to 90 - Hide stats decreased from +7 Defense to +5 Defense - Hide price increased from 105 to 120
- Shell Chestplate now decreases Evasion by 1 - Shell Chestplate stats decreased from +8 Defense to +7 Defense - Shell Chestplate stats increased from -6 Agility to -3 Agility - Shell Chestplate price increased from 150 to 160
- Worn/Rusty/Sturdy/Iron/Spartan Chesplate stats increased from -8 AGI to -4 AGI - Worn Chestplate stats decreased from +7 Defense to +5 Defense - Rusty Chestplate stats decreased from +8 Defense to +6 Defense - Sturdy Chestplate stats decreased from +9 Defense to +7 Defense - Iron Chestplate stats decreased from +10 Defense to +8 Defense - Spartan Chestplate stats decreased from +11 Defense to +9 Defense
- Cloaks no longer increase Defense - Cloak stats increased from +5 Evasion to +6 Evasion - Cloak price decreased from 40 to 15 - Dark Cloak stats decreased from +10 Evasion to +9 Evasion - Dark Cloak price decreased from 65 to 30 - Shadow Cloak stats decreased from +15 Evasion to +12 Evasion - Shadow Cloak price decreased from 90 to 45
- Divine Shield stats increased from -6 Agility to -4 Agility - Divine Shield stats decreased from +15 Defense +14 Defense
- Golden Hide stats increased from -8 Agility to -3 Agility - Golden Hide stats decreased from +17 Defense to +15 Defense - Golden Hide price increased from 390 to 405
- Winged Sandals no longer increases Evasion - Winged Sandals stats increased from +18 Agility to +20 Agility
- Fixed stunned/paralyzed combatants being able to evade attacks
- Health Boost now heals based on Max HP [10% of Max HP] - Health Boost cost decreased from 17 to 14 - Health Potion now heals based on Max HP [20% of Max HP] - Health Potion cost decreased from 30 to 24 - Life Potion now heals based on Max HP [40% of Max HP] - Life Potion cost decreased from 55 to 44 - Elixir of Life now heals based on Max HP [80% of Max HP] - Elixir of Life cost decreased from 105 to 83
- Energy Boost renamed to Stamina Boost - Stamina Boost now heals based on Max SP [10% of Max SP] - Stamina Boost cost decreased from 7 to 6 - Stamina Potion now heals based on Max SP [20% of Max SP] - Stamina Potion cost decreased from 9 to 7 - Energy Potion now heals based on Max SP [40% of Max SP] - Energy Potion cost decreased from 13 to 9 - Elixir of Energy now heals based on Max SP [80% of Max SP] - Elixir of Energy cost decreased from 21 to 14
- Fusion Boost now heals based on Max HP and Max SP [10% of Max HP and SP] - Fusion Boost cost decreased from 31 to 29 - Fusion Potion now heals based on Max HP and Max SP [20% of Max HP and SP] - Fusion Potion cost decreased from 43 to 35 - Phoenix Potion now heals based on Max HP and Max SP [40% of Max HP and SP] - Phoenix Potion cost decreased from 69 to 52
- Leecher can no longer use damage inflicting moves for its first move
- Ranged fire-based attacks are now more affected by defense instead of less
- Light Attack renamed to Quick Attack - Quick Attack damage decreased from 20% to 5%
- Bladestorm is now learned at level 5 instead of level 4 - Bladestorm dexterity scaling decreased - Bladestorm base damage increased - Final Fury is now learned at level 7 instead of level 5 - Final Fury no longer scales with target's missing HP - Final Fury now deals 420% Damage
- Golden Hide stats fixed [from -13 Agility to -8 Agility]
- Guard description updated - Crippled status description updated - Bladestorm description updated - Ambrosia description updated - Updated a tip on Floor 1
- Menu option "Learn Skills" renamed to "Learn Specials" - Menu option "Special" renamed to "Specials"
- Judgement and Armageddon animations improved - Essence of Life animation changed - Hydra Blood animation added
- Theo now appears on the left side of his cutscenes instead of the right
Starting now, the first player to beat Edifice of Fiends live [verified in the MBE Games Discord server] will win $50! [Paid through Paypal]
Any players that beat Edifice of Fiends [verified live] will also be permanently noted in the Edifice of Fiends Hall of Fame and receive a special role in the official MBE Games Discord server!
In order to participate in this challenge, you must be in the MBE Games Discord server.