Edifice of Fiends cover
Edifice of Fiends screenshot
Genre: Strategy, Indie

Edifice of Fiends

Edifice of Fiends Challenge Beaten!

Earlier this year, I issued a challenge to beat Edifice of Fiends.

Today, it was beaten by the player OfMCMXXXVII in 57:03.09 (verified live).

Congratulations to OfMCMXXXVII for beating the Edifice of Fiends Challenge!

(MBE Games Discord)

V.5.0.0 - The Wish Update

- Wish Granter HP wish changed from +16 HP to +16 Max HP and +16 Current HP
- Wish Granter gold wish increased from 25 to 50

- Web Trap no longer stuns
- Web Trap now applies the Web Trapped status effect

- Snare and Wrap break chance increased
- Wrap damage decreased

- Ambrosia now causes all negative status effects to be removed on revival

- True Strike description updated
- Crippled status description updated
- Ambrosia description updated

- Final Boss music volume increased

- Game Over image improved

- Updated a tip on floor 1

(MBE Games Discord)

V.4.0.0 - The Mining Update

- Average starting gold decreased from 130 to 100

- Durability per point of Defense decreased from 3 to 1
- Weapons and equipment no longer have starting durability variance

- Felling Axe price increased from 26 to 29
- Felling Axe durability increased from 24 to 30
- Pickaxe price decreased from 117 to 89
- Pickaxe durability increased from 10 to 15

- New Special Attack: Light Attack

- Removed a tip on Floor 1
- Updated a tip on Floor 1

- Fixed bug where screen would not fade in after selling a table in the home

(MBE Games Discord)

V.3.0.0 - The Defense Update

- Stamina growth increased

- TP per level increased from 25 to 30

- Each point of Defense now gives equipment 3 additional durability

- Worn/Rusty/Sturdy/Iron/Spartan Helm now decrease Accuracy by 1%
- Worn/Rusty/Sturdy/Iron/Spartan Helm price decreased by 5

- Wooden Shield and Leather Shield stats increased from -4 Agility to -2 Agility
- Wooden Shield stats decreased from +4 Defense to +3 Defense
- Leather Shield stats decreased from +5 Defense to +4 Defense

- Worn/Rusty/Sturdy/Iron/Spartan Shield stats increased from -5 AGI to -3 AGI
- Worn Shield stats decreased from +5 Defense to +4 Defense
- Rusty Shield stats decreased from +6 Defense to +5 Defense
- Sturdy Shield stats decreased from +7 Defense to +6 Defense
- Iron Shield stats decreased from +8 Defense to +7 Defense
- Spartan Shield stats decreased from +9 Defense to +8 Defense

- Pelt and Hide stats increased from -7 Agility to -2 Agility
- Pelt stats decreased from +6 Defense to +4 Defense
- Pelt price increased from 75 to 90
- Hide stats decreased from +7 Defense to +5 Defense
- Hide price increased from 105 to 120

- Shell Chestplate now decreases Evasion by 1
- Shell Chestplate stats decreased from +8 Defense to +7 Defense
- Shell Chestplate stats increased from -6 Agility to -3 Agility
- Shell Chestplate price increased from 150 to 160

- Worn/Rusty/Sturdy/Iron/Spartan Chesplate stats increased from -8 AGI to -4 AGI
- Worn Chestplate stats decreased from +7 Defense to +5 Defense
- Rusty Chestplate stats decreased from +8 Defense to +6 Defense
- Sturdy Chestplate stats decreased from +9 Defense to +7 Defense
- Iron Chestplate stats decreased from +10 Defense to +8 Defense
- Spartan Chestplate stats decreased from +11 Defense to +9 Defense

- Cloaks no longer increase Defense
- Cloak stats increased from +5 Evasion to +6 Evasion
- Cloak price decreased from 40 to 15
- Dark Cloak stats decreased from +10 Evasion to +9 Evasion
- Dark Cloak price decreased from 65 to 30
- Shadow Cloak stats decreased from +15 Evasion to +12 Evasion
- Shadow Cloak price decreased from 90 to 45

- Divine Shield stats increased from -6 Agility to -4 Agility
- Divine Shield stats decreased from +15 Defense +14 Defense

- Golden Hide stats increased from -8 Agility to -3 Agility
- Golden Hide stats decreased from +17 Defense to +15 Defense
- Golden Hide price increased from 390 to 405

- Winged Sandals no longer increases Evasion
- Winged Sandals stats increased from +18 Agility to +20 Agility

- Fixed stunned/paralyzed combatants being able to evade attacks

- Updated Rusty Helm grade
- Updated Worn Chestplate grade
- Updated Dark Cloak grade
- Updated Shadow Cloak grade

- Changed Shell Chestplate description

- Train Menu UI updated

- Changed visual design of Floor 5
- Decreased the amount of tips on Floor 1
- Improved Floor 1 tips

- Improved Final Boss's overworld sprite

- Added a new character to Theo's Training
- Added a tip to Theo's Training

- Improved home background

(MBE Games Discord)

V.2.0.0 - The Potion Update

- Antidote cost decreased from 9 to 4

- Health Boost now heals based on Max HP [10% of Max HP]
- Health Boost cost decreased from 17 to 14
- Health Potion now heals based on Max HP [20% of Max HP]
- Health Potion cost decreased from 30 to 24
- Life Potion now heals based on Max HP [40% of Max HP]
- Life Potion cost decreased from 55 to 44
- Elixir of Life now heals based on Max HP [80% of Max HP]
- Elixir of Life cost decreased from 105 to 83

- Energy Boost renamed to Stamina Boost
- Stamina Boost now heals based on Max SP [10% of Max SP]
- Stamina Boost cost decreased from 7 to 6
- Stamina Potion now heals based on Max SP [20% of Max SP]
- Stamina Potion cost decreased from 9 to 7
- Energy Potion now heals based on Max SP [40% of Max SP]
- Energy Potion cost decreased from 13 to 9
- Elixir of Energy now heals based on Max SP [80% of Max SP]
- Elixir of Energy cost decreased from 21 to 14

- Fusion Boost now heals based on Max HP and Max SP [10% of Max HP and SP]
- Fusion Boost cost decreased from 31 to 29
- Fusion Potion now heals based on Max HP and Max SP [20% of Max HP and SP]
- Fusion Potion cost decreased from 43 to 35
- Phoenix Potion now heals based on Max HP and Max SP [40% of Max HP and SP]
- Phoenix Potion cost decreased from 69 to 52

- Leecher can no longer use damage inflicting moves for its first move

- Ranged fire-based attacks are now more affected by defense instead of less

- Light Attack renamed to Quick Attack
- Quick Attack damage decreased from 20% to 5%

- Bladestorm is now learned at level 5 instead of level 4
- Bladestorm dexterity scaling decreased
- Bladestorm base damage increased
- Final Fury is now learned at level 7 instead of level 5
- Final Fury no longer scales with target's missing HP
- Final Fury now deals 420% Damage

- Golden Hide stats fixed [from -13 Agility to -8 Agility]

- Guard description updated
- Crippled status description updated
- Bladestorm description updated
- Ambrosia description updated
- Updated a tip on Floor 1

- Menu option "Learn Skills" renamed to "Learn Specials"
- Menu option "Special" renamed to "Specials"

- Judgement and Armageddon animations improved
- Essence of Life animation changed
- Hydra Blood animation added

- Theo now appears on the left side of his cutscenes instead of the right

(MBE Games Discord)

The Edifice of Fiends Challenge!

Starting now, the first player to beat Edifice of Fiends live [verified in the MBE Games Discord server] will win $50! [Paid through Paypal]

Any players that beat Edifice of Fiends [verified live] will also be permanently noted in the Edifice of Fiends Hall of Fame and receive a special role in the official MBE Games Discord server!

In order to participate in this challenge, you must be in the MBE Games Discord server.


Join here: MBE Games Discord

V.1.11.0 - The Size Update

- Combo Attack damage (on strike) increased from 100% to 165%
- Combo Attack damage (next turn) decreased from 24% to 5%

- White Werewolf can now use True Strike

- Combo Attack description updated

- Greatly reduced file size of game

(MBE Games Discord)

V.1.10.0 - The Combo Update

- 2 new Special Attacks: True Strike and Combo Attack

- Vampire can now use True Strike
- Vampire can no longer use Attack

- Final Boss Max HP increased
- Final Boss Attack and Defense decreased

- Pierce Attack, Cripple, and Stunning Strike descriptions improved

- Updated splash screen image

(MBE Games Discord)