Closed Beta LIVE! Game mode Pinata has been improved
We took into account your feedback and ideas for improving the mode.
In the updated mode there is a staged map with a procedural mission.
Players are divided into two teams - thieves and defenders. The aim of the team of thieves - commit robbery. There are several tasks - capture the warehouse supplies, destroy the protective electrical panel, grab the treasure, deliver the treasure to the coast and wait for the boat of accomplices. The gameplay in each of the tasks is slightly different.
The updated mode is installed on the map with the island. On the map with sunflowers, Pinata mode remained unchanged.
Also fixed some bugs and some places where you could get stuck.
Closed Beta LIVE! New Map, Global Progress and other changes
Closed Testing servers are running! This time we will test global progress and a new map!
Global Progress.
You have to choose one of three sides - the Alchemy Academy, the League of Miners or the Hunter's Guild. Each side will have statistics of killings and points. Fighting, players will gain experience and levels. This will allow to open and use a new passive abilities (this mechanic is still in development and will be added later).
In addition, the choice of the side will also have a slight effect on the effectiveness of the items picked up during the game. As you may have noticed, many of the items were created by one of the sides (for example, poisonous artifacts by the Alchemy Academy, most of the defensive items by the League of Miners, etc.). Items created by your side will be used more efficiently.
New Map
Map is designed for a smaller number of players, there will be only 3 points. One of the central objects of the map is a power station, where electricity is generated from resources mined in The Nowhere. Directly under the power station, in the caves, one of the portals to another world was created. Here, workers from the Guild of Miners extract valuable substances from another world.
Thanks to your feedback, we fixed some animations, bugs, and improved performance.
P.S. On the new map there will be ~15,000 sunflowers.
We sent out a few thousand Beta Keys. Please, check your e-mail and spam folder.
Do not worry if you did not receive the key. You can also get it in one of our giveaways at Discord or the next email giveaway.
We are waiting for you on Beta Testing! Good luck and thank you that you stay with us.
News, changelogs and communication in our official Discord: https://discord.gg/xPgsFtM
Subscribe to closed beta and news here: http://playegress.com/Subscribe
Do not forget to add the Egress to your wishlist on Steam to not miss the release of the game: https://store.steampowered.com/app/750800
Early Access Release - November 8th!
We are pleased to announce the release date of the game on Steam Early Access - November 8th!
At the start of Early Access there will be no Battle Royale mode, as stated earlier. For the players will be available only Piñata mode. It is planned that the BR mode will appear a little later during Early Access. About Piñata mode: https://steamcommunity.com/games/750800/announcements/detail/1681419157023123416
On the PS4 and XboxOne release of the game is scheduled in early 2019.
Global progress and New Map. Details of the upcoming update
Closed testing servers will open soon! Also, an update will be available in which global progress and a new map will appear in the game.
Global Progress.
You have to choose one of three sides - the Alchemy Academy, the League of Miners or the Hunter's Guild. Each side will have statistics of killings and points. Fighting, players will gain experience and levels. This will allow to open and use a new passive abilities.
In addition, the choice of the side will also have a slight effect on the effectiveness of the items picked up during the game. As you may have noticed, many of the items were created by one of the sides (for example, poisonous artifacts by the Alchemy Academy, most of the defensive items by the League of Miners, etc.). Items created by your side will be used more efficiently.
New Map.
Map is designed for a smaller number of players, there will be only 3 points. One of the central objects of the map is a power station, where electricity is generated from resources mined in The Nowhere. Directly under the power station, in the caves, one of the portals to another world was created. Here, workers from the Guild of Miners extract valuable substances from another world.
Thanks to your feedback, we fixed some animations, bugs, and improved performance.
P.S. On the new map there will be ~15,000 sunflowers.
Do not forget to add Egress to your wishlist on Steam: https://store.steampowered.com/app/750800 Subscribe to participate in the testing: http://playegress.com/Subscribe
News, communication, contests in the official Discord channel: https://discord.gg/xPgsFtM
Servers are turned off until the next wave of testing
Servers are turned off until the next wave of testing, which will begin immediately with the release of the update (in early October). Thanks to everyone who tests the game, reports errors and offers innovations.
Closed Beta of Egress has begun! Piñata Mode
Closed Beta Servers are running again! This time we will test the new game mode Piñata!
Choose your side in a confrontation between two teams, destroy enemy's piñatas and protect yours, using new stationary cannons. Turn destroyed opponent's piñatas into your own, gather points and lead your team to glorious victories!
We sent out a few thousand Beta Keys. Please, check your e-mail and spam folder.
Do not worry if you did not receive the key. You can also get it in one of our giveaways at Discord or the next email giveaway.
We are waiting for you on Beta Testing! Good luck and thank you that you stay with us.
News, changelogs and communication in our official Discord: https://discord.gg/xPgsFtM
Subscribe to closed beta and news here: http://playegress.com/Subscribe
Do not forget to add the Egress to your wishlist on Steam to not miss the release of the game: https://store.steampowered.com/app/750800
Choose your side in a confrontation between two teams, destroy enemy's piñatas and protect yours, using new stationary cannons. Turn destroyed opponent's piñatas into your own, gather points and lead your team to glorious victories!
The game has been updated. Changes in the game balance, fixed major technical problems.
- Main change: the server systems were completely overhauled. Players can now see which of the servers are filled and select where they want to connect.
- Characters and items were rebalanced. At the start of the match, characters are much weaker than before and importance of collecting items is much higher. Most valuable items are located farther from the top of the map. Damage of Molotov cocktails and grenades was changed.
- The map was changed as well, its top part was redone.
- Some optimization of net code and performance.
- Added ambient sounds.
- In a match you won't hear steps of defeated players (observing the game as spirits).
- Fixed a bug with counting players and representation of the final scores table.
- The water now rises faster and intervals between floods are shorter.
- Bloodkeeper's abilities were refined
- Multiple fixes here and there in problematic spots of the map.
Right now there are functioning 2 servers for EU and 2 for NA.
The Closed Test began. What's next?
Closed beta began on August 1st. Due to testing, we have identified many problems that our team is already working on to correct. Closed testing will continue! Unfortunately, in the near future we will not be able to accept new players. The game needs a lot of improvement before we can invite even more people.
Thanks to all those who test the game and report all the bugs and problems found. You can send all the information through our Discord channel: https://discord.gg/xPgsFtM
The next patch will be published on the next week. Next, we plan to make updates with improvements and corrections about every two weeks.
Thank you for staying with us, despite all technical difficulties. We hope that together we can make Egress better!