The first major update to Elderine: Dreams to Destiny is finally here. To enjoy this update a new game will need to be started. Some of the bug that were fixed require a new save, so some old save games wont work and will show an error message about missing sprite files.
All Character and NPC sprites have been updated
Enjoy exploring the world of Elderine: Dreams to Destiny with beautifully redesigned sprites. Jason and friends will encounter familiar faces and new friends in the world, all in higher quality. Check out all the Sprites in the image below.
Explore a new area: Firwood
The corruption from the north has been spreading. The once majestic Firwood Forest has been corrupted, explore this new area and uncover the cause of the corruption. There are many secrets in this strange forest. Very old with many ruins, who knows what strange things you will find here.
Traps, Puzzles and Movable Objects
Updates
Added New Sprites for all characters.
Added New Area - ]Firwood
Added New Monster - Enraged Wisp
New Music tracks by Steven Settinger
Fixed walking through bushes water shadow not showing.
Added new background for Menus System and graphical cursor
Added two New Recipe Books
Added the Treasure Hunt Quests
Added Repeat Quests
Added different types of healing potion
New Item: Added a method to teleport to your farm (New Recipe)
New Item: Added an item that will let you move boulders!
New Item: Added an item that lets you cast a ranged magic attack (New Recipe)
Added Traps
Added movable boulders
Treasure chest popup - showing you what you have found.
Removed a lot of the in game health pots (you need to rely on potions)
Added more resources you can gather.
Item buy/sell price re-balanced
Item quantity for crafting re-balanced
Jason walking recalibrated
Text is now text-wrapped - fixed sentence cut off, mid sentence.
Known Bugs
The shield skill does not block properly
More to come
New area
More craftable items
Bug fixing - when found
Elderine Update 24 - Some more bugs fixed
Fixed Bugs
Fixed exit points across various maps
Fixed Guards face in Haspar Port
Fixed Tombstones at Riverend
Fixed walls at Fort Avton you can no longer walk over these
Fixed walls at the Stone Masons house - you would think he wouldnt nee his walls fixed!
Stalls north of your farm now fixed
Stairs at Fort Avton fixed
Add Squirrels back into the game
Add exit markers in the sewers
You can no longer do Millys book quest more than once
Fixed stump leave in Elderine forest which didnt have interact balloon
Frog in Elderine Forest can now move no longer spinning
Removed armour - not used currently
Fixed exit from Elderine forest (your revisit) map.
Animation after fire temple fixed
Hopefully fixed end game endless rain
Things Changed
Entrance to Slime Queen
Slime Queen area map
Northern Plain split into smaller maps to improve gameplay (lag)
Added more harvest plants across maps
More to Come
More items to harvest
New area to explore - Del Rosa
More craft books
More content in Kate's story line
Different health potions (removing more health pots)
Elderine Update 23 - Northern Plains fix
Hi all,
More bug fixes and general updates. Big change this time is Northern Plains split up into smaller maps to reduce lag, and i've added crap balloons for items you can harvest.
Fixed:
Northern Plains map was enormous and caused the game to lag for some players. This map has been broken down (and altered) into smaller map sections. This will mean different routes to locations. Please note if you saved your game in the Northern Plains Map, please exit and re-enter to ensure you don't encounter any bugs.
Airship graphic glitch removed
Building house bug fixed
Save menu issues should be fixed (for new games)
Added:
More crafting flowers across all maps
Craft icons above items you can interact with (Harvest/chop/mine)
Known bugs – to Fix:
Ability to redo temples
Things to be added:
More items to harvest
New areas to explore after end game
New side quests and storylines
Elderine update 22 - more bugs fixed
Hi all,
Quite a few bugs have been squished, thanks to MCCASH1333
Fixed:
Emily dialogue when Emily not in party removed.
When leaving the airship, the airship travel noise now stops.
Removed the Knight Captain after you capture Fort Avton.
Quest items required to complete quests are now removed when you complete the quest.
Mason will no longer create multiple Elemental crystals.
Wind Temple save point removed.
You can now complete the quest “To the Talathin Tree”
Talathin Tree Forcefield dialogue fixed
Rain after completing the game bug should now be fixed
Bookshelf in Talathin Study descriptions fixed
Hal’nor palace – switch to open cell moved to make it easier to access.
Added:
More Ulbus Flowers and Green Herbs to the maps
Known bugs – to Fix:
Airship graphic glitch
Fixing the house bug
Ability to redo temples
Save menu issues
Things to be added:
More items to harvest
New areas to explore after end game
New side quests and storylines
Launch - Bug Fixes
Bug Fixies:
Wind temple – wind sound not stopping when you leave front door – FIXED
Fort Avton Boss (Kallor) – Reappearing - FIXED
Airship Fast travel - Map – Should be Fixed.
Wind Crystal Quest not completing – FIXED
What’s next:
Fix any remaining bugs
Add more quests
Add more items to find/craft
Add more storylines between Jason/Emily and Kate
THanks for all your comments, bug spotting and help so far! :)
Alan
Elderine Update 21 - A lot of bug fixes
Hi all,
Quite a few bugs have been squished, thanks to tleusin
Fixed:
NPC no longer blocks Airship in Haspar
Airships... should now be functional
Progression bugs after bugs in all temples.
Progression issue when revisiting The Elderine Forest.
Fort Avton and the undying boss.
The human remain in Fort Avton Cell are now correctly interactable.
Selling price of some items
Can now sell axe/pickaxe... if you really want to...
Farm issues - one plot was not working correctly
Farm issues - green herb wasn't growing
Added:
Weapon kits can now be crafted - if you have "Recipe Book: Weapons"
More deep mushrooms added in different, foresty locations.
Coal can now be found when mining copper.
Added new exit to Fort Avton after defeating boss
The Royal Order knights to Fort Afton - once undying boss defeated.
A few more collectible items (boss drops)
Hints about a new area which will be added once main storyline of game is complete and bug free.
Removed:
Autosave slots - these were causing lag issues. You can still manually save at any time.
Reduced size of Haspar City and Northern Plains. Removed unnecessary areas to reduce map size.
Elderine Update 20 - Full Controller Support + Bug Fixes
It's never good to get stuck when you're trying to take part in an epic adventure! Especially if it's an art class!
Today's update fixes a few bugs, introduces newly updated plugins for the battle system, input configuration (you can change key bindings from the options) and full gamepad support.
Change Log
Due to plugin changes and follower removal, a New Game is strongly recommended!
Added:
Full gamepad support
Input Configuration - Change key bindings.
New Plugins to support action battles.
Some more quests.
Some hidden chests
Bug Fixes:
School map bugs - getting stuck.
Underground passge - map redraw and collision bug fixes.
Elderine Forest - map redraw and collision bug fixes.
Glen Tirel Carrots?? You mean Parsotas!
Some Bill boards showing wrong info.
Changes:
Removed followers - you only see you now.
Elderine Update 19 - Quests and Esteem?
Hey Adventurers! trekking the land, rescuing folk, gathering strange crops for old farmers? Feeling a little annoyed with the "Esteem" they have given you?
Worry not, for today is a great day for you Esteem collectors, yes today you can finally use Esteem! Hoorah!
Today's update adds a few new features to the game and makes use of something that was already there but not used, Esteem points.
When you completed a Quest in Elderine you were either awarded a small item (potions, seeds, etc) or a small token of the Quest Givers thanks, Esteem. However, until today, those esteem points were not very useful.
Added:
New Esteem count in the HUD
More Esteem Quests added
Repeatable Esteem Quests added
Another person to rescue (perhaps they know more about Esteem)
A feature to use Esteem (it's an Esteem shop... more items will be added soon)
Bug Fixes:
Fixed gathering items made graphic disappear then reappear.
Getting stuck in school art class
Coming Soon:
New travel location (continue game after final Boss)
More Esteem items (weapons, pets, rare cool items of magical properties)
Magic School
Pets - to collect
Add in more Relics to collect
More Quests
Elderine Update 18 - Final Boss and End Game
Hey all,
The update today brings the final boss and end game :) Depending on your aligment you will have various different options to end the game. Although fighting the end boss will draw the main story to a conclusion, you will still be able to play on.
Things still to do:
Add more quests
Some refining to story text
add more craftable items
Continue the story:
Once the above fixes are completed, I will start working on the additional, free, content for Elderine.
Continue the story. the aftermath of the final boss, and the outcome of your choices.
More monster, items, gatherables.
New lands to explore, people to rescue and things to do.
Elderine Update 17 - Alignment and New locations
Changelog: Build: 2574590
Added: two locations where you can donate to make your alignment more Good,
Updated: Northern Plains Map - added more interactive signs and update maps.
In terms of alignment - once you reach a certain level of Good you will have extra interactive options in certain places, and be rewarded. Goodness brings strength.
If you go Evil, you will soon be able to intereact with those of a darker nature. Some options will alter certain aspects of the game. Do you really need all your friends... alive? Is a sacrafice worth new power?