Before I get too feverish, here's a big-a$$ discount on my game!
Hi folks! I'm down with the sickness! I haven't been officially tested, but I've got a respiratory illness + fever, and breathing hurts..
So I'm going to assume, and stay home for a few weeks! (Luckily, I live 2 blocks from a hospital, so I'll drag myself over there if it gets worse).
Anyway, before I get too feverish to do this, I wanted to put the game on maximum sale for the next 2 weeks, to help people who are trapped at home, and want to play video games.
If you can't afford the price, join the discord. I've requested some free keys, and I'm going to try to get them to my mods, who'll hand them out.
Anyway, those who are losing their jobs, their health, and their minds from being trapped in doors, I'm very very sorry. But... you can play my stupid games?
Love, Michael
ESJ 2
The development of Electronic Super Joy 2 is now public! Come check it out! https://www.patreon.com/thegamedesigner
90% SALE for RunForTheCure!
ESJ is 90% off this weekend, because we're raising money for Run For the Cure!
This supports breast cancer research AND motivates me, michael todd, to look like an idiot and run marathons. Yay!
As an added bonus, for the fans of indie games & game development out there, I’ve collected some behind-the-scenes cool stuff from some awesome game designers. I asked them for design notes, sketches, art style mockups & early prototypes, and they’ve delivered!
- Ron Carmel, known for World Of Goo, with some art style mockups.
- Metanet (Mare & Raigan), known for N++, with notes sketched during N++ development.
- Terry Cavanagh, known for VVVVVV & Super Hexagon. He’s donated a super early prototype of Super Hexagon.
- Zach Barth, Zachtronics, known for Infinifactory, TIS-100, SpaceChem & Infiniminer. He’s scanned in a bunch of his puzzle design notes from SpaceChem.
So, to get your hands on these lovely goodies, buy Electronic Super Joy on Steam & you’ll find an extra folder, called RunForTheCure (.../SteamApps/ElectronicSuperJoy/RunForTheCure), that contains all these wonderful things. :)
Already own ESJ & want to help? Donate directly at RunForTheCure.com or buy ESJ as a gift for a friend!
<3
- Michael
Electronic Super Joy Update #2
4 new levels & 4 new hazards, all set in the Science Laboratory! Work your way through Time Distortions, Acceleration Testing, Viewpoint Rotators & Dimension Doors!
Added:
- 4 new levels
- Boost Cannons. Get shot out of a cannon!
- Time Bubbles; Dodge missiles in Matrix-Slowmo style
- Camera Rotators; Twist your brain around these!
- Dimension Doors; Flip in & out of the Electronic Super Joy dimension!
- Adjusted difficulty curve & fixed some bugs
- Lost some sanity playtesting this f***ing game.
- Completely unrelated news, I broke f***ing my keyboard.
Fix issue where some players pass through EOL portals
Fix Damn Right, It's Better Than Yours! and Wiggle Wiggle Wiggle Wiggle! achievements not unlocking
Lock Achievements where applicable
v1.11 - Changelog December 17
OSX Users: It is reccomended that you uninstall Electronic Super Joy before launching this update. Furthermore, I reccomend that you check the install directory and remove any remaining files prior to installing.
Fix display of collected stars in menu.
Update save file format NOTE: It is no longer backwards compatible to v1.10 and before.
Fix Linux blackscreen for locales not using a period for floating point numbers
Fix wonky gold times for locales not using a period for floating point numbers
Fix 'Electronic Super King' achievement unlock requirements
Fix incorrect unlocking of World 4 Completion Achievements
Lock checked Hot Sticky Mess achievemnts where applicable
Revert to Steamworks dlls used for 1.09
December 8
Lock levels and achievements if you don't own the DLC
Removed timer from DLC2 cutscene
Trimmed down the size of the game by ~4MB
December 7
Fixed One-derful achievement re-locking
Fixed world time not updating in menus
Replaced the bounce arrow spawners in A Big Ole Mess
Improved performance on A Big Crumbling Mess and A Big Ole Mess
Menu flipping animation now 2x faster
Tweaked An Evil Portal Mess
Locked A Hot Sticky Mess for people who have 'So Long and Thanks for All the Stars'
ESJ - Hot Sticky Mess DLC released! 15 new levels!
A Hot Sticky Mess
1 new world to conquer!
15 brand new levels!
4 new tracks!
6 new achievements!
26 is the sum of the above numbers!
Find out the mystery of the mysterious SACRED pudding thief!
Less blasphemy!
MORE blasphemy!
Boris!
Available now on the Steam store! http://store.steampowered.com/app/317770
v1.10 - Changelog December 5
*It is reccomended that users on OSX uninstall and re-install Electronic Super Joy for this update.*
Added No-Checkpoint mode (Accessible through the Game Modes menu)
Added a few levels from 'A Hot Sticky Mess'
Added new menu system
Added support and Achievements for 'A Hot Sticky Mess'
Fixed bug causing sticky walls to lag the game
Fixed music not pausing in the final pope stage
Fixed rain effect not pausing on Babylon
Fixed bug when pausing while holding smash
Fixed some achievements being awarded incorrectly on startup
Fixed Infinite Love icon on Game Modes screen
Improved performance in some levels
Improved usability on Achievements screen when using mouse
Reformat DLC Leaderboards (will affect scores posted between now and users updating)
Updated Steamworks dlls
Electronic Super Joy: Groove City
A new adventure! Team up with Pope Boris the Super Sexy!
Includes: