Element Space cover
Element Space screenshot
PC PS4 XONE Steam
Genre: Role-playing (RPG), Strategy, Turn-based strategy (TBS), Indie

Element Space

All the answers you've been waiting for... on Tuesdays!

Wow! We are very excited to have so many people supporting us in early access!
We want to thank you all!

To those who've asked questions at the Steam forum or other channels, your doubts and suggestions will be answered every Tuesday through this channel.

During the week we'll collect all your questions, doubts and suggestions to check them together with the team in order to give you the best and most accurate feedback/answer possible.

Release Notes 0.0.44 | Element Space | Early Access Launch

Release Notes 0.0.44



List of known issues:

Critical errors:
- There could be a problem with the AutoSave Feature if you go back to the Main Menu during a mission, you may lose some of the latest progress you've made. It almost never happens, but in case it does, do let us know, we'll attempt to fix it asap as soon as we discover the cause.
- The Mars mission, “Foul Deeds Will Rise”, may fail to start sometimes, in this case closing the application and attempting to play the mission again will most likely fix the issue. If it doesn't, please restart the application again and select another mission.
- Very rarely, after an enemy of the CSAC faction throws a grenade, the floor can change color and afterwards the renderer may stop working. In this case, there is no option but to restart the application.
- On some very rare scenarios, when an Overwatch triggers, there is a very low chance that the game could appear to have frozen. If it does not unfreeze itself in 10 seconds, it means the game softlocked. On these cases, restarting the application is the only solution.
- If you use Maria’s skill ‘Share the Pain’ with the MSRM Specialist in range (the unit that casts ‘Pain Reflect’) within the Republic’s Secondary mission, the game may freeze. Unfortunately, restarting the application is the only solution.

Performance:

- You may encounter some performance problems on some specific areas of some specific missions, we are still working on optimization, we apologize for any inconveniences this could cause.

Gameplay:
- On some rare scenarios, attacking with Ranged Weapons in Melee Lock may cause an unwanted movement before the attack.
- Some Achievements may fail to unlock when the conditions are met. Achievements will be working properly for the Full Release of the game.
- Clicking on the Weapon Panel HUD to switch weapons may not always respond to input. Moving the mouse away from the HUD and going back on it and clicking again near the icon of the weapon will most likely fix the issue.
- Some turrets on the Directorate's level may fail to activate even when the right amount of turns have passed.
- The HUD marker that highlights affected units with AoE skills is not big enough and could go by unnoticed.
- When landing critical hits, the Damage counter may fail to appear to alert that the attack landed more damage than what was predicted. if you deal more damage than the prediction says, it means it was a Critical Hit.
- Melee Lock may occasionally not work as intended and fail to lock the opponent.

Camera:
- When the action camera triggers, it will sometimes move inside an object or wall and block sight of the action.
- Using the Skip Cutscene function will sometimes fail to put the camera back to the correct position for the rest of the cutscene, but it will go back to working correctly once it's over or a combat starts.
- During events that occur mid-fight, the camera may fail to make walls and obstacles disappear, effectively blocking sight of the action. This depends on what direction the camera was pointing at when the event triggered.

Sound and Music:

- No gunshot SFX is observed when enemy shoots at the player characters just before the 1st combat of the Tutorial.
- When fighting on Truce for the second time, the battle music may fail to play properly.
- There are some SFX's that may fail to trigger, like when rounds bounce off the Tank in the Union's mission and the preparation sounds of some enemy skills.
- Some ambient SFXs may still be heard after putting the Sound option to volume 0. If you wish the application to be completely muted, you can use the OS volume mixer until we fix the issue.

Early Access Launch November 20th



Save us from extinction!



Year 2199
A fragile peace holds the Galaxy together. But tensions are high and the old divisions are resurfacing. Without a symbol, the factions will once again fight against each other and lead humanity to inevitable extinction.

Lead your crew in the fight against an underground terrorist network wreaking havoc on the galaxy.

Are you ready?
Plan your turn!

https://youtu.be/v-J0pryrSPk

Early Access (briefly) Delayed

Hi everyone!
While enlisting Element: Space's Early Access Launch (set for November 12th), an unexpected matter came up (our app is on review queue!).
In the meantime, we're still working hard together with the QA, Dev and Marketing teams to make sure we provide you with the best game possible.
We do apologize for this incovenience.
We thank you for the comments, feedback and support we've been recieving about our first game at the events we've been part of and in our social networks.
Next week we will keep you updated on news (and of course a final Early Access date, which is right around the corner!).
Stay tuned!

FAN ART | FACTION ASSAULT

While we were developing the game, we challenged one of our talented concept artists to create a fan art about:

  • Enemies or characters
  • Action scenes

Here is the amazing result, thank you Lucas!

If you are an artist and fan of ES, we'd love you to share with us your Element: Space fan art!

MSRM | FACTION

Hi all,

We want to share with you a little bit more about Element Space's lore.

MOST SERENE REPUBLIC OF THE MEDITERRANEAN - MSRM





The MSRM is best known for its development of ocean planets and appreciation for the cultures of Byzantium and ancient Greece. The MSRM stresses work-life balance and technological advancement.

"As the landing shuttle descends through the atmosphere of Venus, all you can see far below you is the immensity of the ocean, stretching on towards the horizon. Your destination is Thermopylae, capital of The Most Serene Republic of the Mediterranean, a great, sprawling city that sails across the waves."

New Gameplay Video



We've made a New Gameplay video to celebrate being selected to participate in the Indie Megabooth at Pax West 2018. Check it out!