Check out a demo of our new game during Steam Next Fest!
Hi everyone, exciting news!
We will be taking part in the Steam Next Fest, featuring our upcoming VR title Sweet Surrender! Not only will there be a playable demo available for all to try, but we will also be hosting a live stream on the June 18th (20:00 CEST/2pm EST/11am PST). Make sure to check out our Sweet Surrender page for details and further updates (and thank you for wishlisting the game).
For more frequent updates you can find us on Twitter and Discord!
We're excited to finally reveal our upcoming game!
Sweet Surrender, a Roguelite VR Shooter, will be coming out in late 2021. This is our biggest project yet: a fully-funded, action-loaded single player adventure set in a whole new world!
To celebrate this reveal, we are running a sale on GrowRilla and Ellipsis!
Thanks for your support! As a small indie team, we really appreciate it!
Update 10: New content
Hey everyone,
These past weeks have been very exciting for our team and we’d like to thank you for all your support.
Level Editor & Workshop support
We’ve been very impressed by the levels some of you have been creating over the past weeks and hope to see a lot more creations from the community. Keep those levels coming!
We’re looking forward to seeing what you can create with the Ellipsis level editor! Share your creations and they might make it into the game! Keep up the great work.
Changelog
Visual changes to the stars
Various fixes to the level editor
Various visual improvements
Various other bug fixes
Upcoming Showcases
Next week we’re heading to the US to showcase Ellipsis at two major events.
GDC (San Francisco) - at Intel booth on March 1st
and at the Unity booth from March 1st - 3rd
Thanks for your support,
~ The team at Salmi Games
Update 10: New content
Hey everyone,
These past weeks have been very exciting for our team and we’d like to thank you for all your support.
Level Editor & Workshop support
We’ve been very impressed by the levels some of you have been creating over the past weeks and hope to see a lot more creations from the community. Keep those levels coming!
We’re looking forward to seeing what you can create with the Ellipsis level editor! Share your creations and they might make it into the game! Keep up the great work.
Changelog
Visual changes to the stars
Various fixes to the level editor
Various visual improvements
Various other bug fixes
Upcoming Showcases
Next week we’re heading to the US to showcase Ellipsis at two major events.
GDC (San Francisco) - at Intel booth on March 1st
and at the Unity booth from March 1st - 3rd
Thanks for your support,
~ The team at Salmi Games
Update 9: Ellipsis Is Available Now!
Hey everyone!
Ellipsis is finally available through Steam!
We've worked hard and fixed dozens of bugs reported by our beta testers over the past few months and are happy to release Ellipsis to Windows, Mac and Linux today. This wouldn't have been possible without you. Thank you for all your support!
Changelog
Added three additional worlds, including 75+ levels
Improved controller support
Fixed collision issues
Fixed issue where triggers weren't activated
Fixed issue where Windowed mode isn't always centered
Added option to delete levels in level editor
Improved upload mechanism for the level editor
Various fixes to the level editor
Various other bug fixes
Thanks for your support,
~ The team at Salmi Games
Update 8: Release is just around the corner
Hey everyone!
Ellipsis is going to be released in 10 days. We're hard at work making the final fixes to the game and appreciate every feedback we can get.
Changelog
Added support for 27 languages to the launcher
Improved touch controls
New Levels! We replaced a few levels especially in the earlier section and added new levels, including ice levels in which you can slide around
This is a compilation of just 3 out of the many new levels we've added to the game!
Added controller support in windowed mode
Added Steam controller support
Fixed bug where you could not drag level items in the level editor,
Minimum aspect ratio has been set to 16:10. This allows us to create more interesting levels as we are not limited to the minimum aspect ratio of 4:3. If a lot of you use 4:3 monitors and are unhappy about this please contact us.
Various graphics improvements
Various Bugfixes and usability improvements
Feedback
Please continue to share your feedback and help us make Ellipsis an even better experience -- post here on Steam forum discussion or send us an email at feedback@salmi.de.
That’s it for now!
Thanks for your support,
~ The team at Salmi Games
Update 7: Workshop Support
Hey everyone!
We’ve been working hard over the holidays on a new update. To kick off the new year with style, we’ve added Steam workshop support. You can now share all the levels you’ve created using the in-game level editor with the rest of the world.
We’ve also made a whole bunch of other improvements, check out the changelog below.
Steam cloud sync now working properly on Linux. Please confirm!
Various visual improvements
A multitude of bug fixes
Finalized and activated Steam trading cards! Collect all five to earn the badge!
Various sound improvements (We had an awesome jam day with our beautiful composer
Filippo Beck Peccoz
Various controller improvements and fixes, incl. easier navigation in the map
Added speed modifier buttons for controller (R2, L2, RB, LB)
Feedback
This weeks update is focused on our level editor and the recently integrated Steam workshop support. Please continue to share your feedback and help us make Ellipsis an even better experience -- post here on Steam forum discussion or send us an email at feedback@salmi.de.
We’re looking forward to seeing what you have created with the Ellipsis level editor! Share your creations before January 10th and they might make it into the final game!
That’s it for now!
Thanks for your support,
~ The team at Salmi Games
Update 6: Responding to your feedback
Hey everyone!
We're only five weeks away from the launch of Ellipsis, meaning it's time to share some new content with you:
Changelog
Introducing the 5th chapter, including 20 new levels and a new theme
Take a first look at some of the new levels:
Various improvements to the menu (based on user feedback)
Improved mouse controls (Left button doesn’t toggle the player anymore, Right button to pause / leave)
Various graphics improvements, including new high-end visuals
Various bugfixes
Added option to delete saves
A launcher! Added different resolution and graphics options to the launcher
Pre-Beta testing
Before pushing an update to you, our beta testers, we do some internal testing to make sure the new update doesn't have any negative impact on your play session. We'd like to invite some of our superfans to join our internal pre-beta testing process. This entails getting access to new content earlier and receiving updates on a more frequent basis. Sounds interesting? Just reply to this post and we’ll get in touch!
Feedback
This weeks update is focused on the feedback you’ve sent us over the past month! Please continue to reach out with criticism and reception and help us make Ellipsis an even better experience. You can do so by either posting to our Steam forum discussion or by sending us an email at feedback@salmi.de. Let’s keep the feedback coming!
Our next update will focus on improving the level editor. We'll have more to share within the next week. So get started on your levels!
That’s it for now!
Thanks for your support,
~ The team at Salmi Games
Update 5: Improving the Linux version
Hey everyone!
Thank you for your continued support! Let's get straight to the point this week:
Changelog
Added overworld menu (with multi-save slots and access to the editor)
Added new enemies and new controls to the level editor
Improved save system of the level editor
Various other fixes to the level editor
Want to access the level editor? This is how!
Improved Linux support (Sorry for breaking this with the last build)
Particle effects improvements (e.g. small shrines, bounce enemies)
Improved post-processing effects and other graphics improvements
Multi-saves support added
Added several achievements (Go get them!)
Various other bug fixes
The level editor is shaping up well! Try it out, tell us what you think. We’d love to see your custom level creations!
Feedback
Besides adding new features, we're working on eliminating bugs from the current build. Please continue to reach out here on the Steam discussion forum or send us an email at feedback@salmi.de. Let’s keep the feedback coming!
That’s it for now!
Thanks for your support,
~ The team at Salmi Games
Update 4: More Level Editor
Hey everyone!
This week at Salmi Games has been very exciting. We’ve been nominated for a ‘Deutscher Entwicklerpreis’ (German Developer Award) and will be heading to Cologne for the award show in December. This wouldn’t have been possible without you!
Changelog
Added new enemy types to the level editor.
Improved UI
Graphics improvements
Mouse sensitivity improvements
The newly added enemy types for the level editor. Go try them out!
Feedback
We’re heading into the second month of testing and have already received very helpful feedback from you. Please don’t hesitate to reach out here on the Steam discussion forum or send us an email at feedback@salmi.de. Let’s keep the feedback coming!
Joining The Beta
If you‘re interested in joining our closed Beta, send an email to contact@salmi.de. We’ll make sure to add you to the next wave of Beta invitations we send out.
That’s it for now!
Thanks for your support,
~ The team at Salmi Games