Elmarion: The Lost Temple cover
Elmarion: The Lost Temple screenshot
Genre: Adventure, Indie

Elmarion: The Lost Temple

Release

The game has left early access for the final release!

Update 18

1. A new game mode has been added to the game, which can be selected at the start. Now, when creating a new game, two modes will be offered:
1) MM: The player's position is saved, very rare regeneration of locations (once every 10 hours of game time)
2) Diablo: The player's position is not saved: the next time you start the game, you will appear in the village. The location is saved while you are in it. Locations will be regenerate if you have not been there for more than 30 minutes of game time.




2. 3D models are added for loot (swords, axes, etc.). So now, for example, if there is no space in the inventory, the item will not disappear, but will drop as 3D loot.



3. Bosses now throw loot on the ground after death, and do not send it directly to the player's inventory.



4. Loot is added to the big rat, the spider queen and Crufilus .
5. A bug with barrels is fixed, now they are saved normally (previously after loading there was often “Empty” instead of a bonus)
6. Lord Deray was weakened - his speed was reduced (so that he, at least, does not fly through doors).


Update 17

1. Many new images have been added to the game


2. The starting scene has been redone.


3. New music trailer made
4. New art was made for the Steam store and library

Update №16

1. Save and load system were improved.
2. A newly created party is now immediately visible in the list of saved games.
3. Settings for selecting the graphics quality level have been added to the game.
4. A number of bugs have been fixed.

Equipment update!

1. All characters have received a full display in the inventory!
2. Equipped items are displayed on the character in the inventory!



3. New items are added
4. Most items have been redrawn
5. The number of cells for items such as "sword", "staff" are changed
6. Unique items got a good value
7. The requirements for the parameters of some items are changed
8. Some items received gender requirements
9. A bug fixed in the garden



Big graphic update!

1. Textures are replaced in all locations!
2. Graphics is updated in the interface: new hero panel, new inventory, new windows, new start menu, etc.
3. All art is replaced: when moving to locations, when dying, when victories, etc.
4. Pictures of character classes are updated. In addition, female pictures of character classes have been added.
5. The portraits of all the heroes are updated: now they are more in line with the adventurers of the Middle Ages. In addition, a random selection of character portraits at the start of the game has been added.
6. All the art on the page and in the game library on Steam is updated.
7. Also a small optimization of the game is done.
8. Some text elements in the game interface are fixed (they were not translated before).







Ice update

1. New art is added for locations







2. New floor system is added for the dungeon map. Now only the current floor is displayed on the map, other floors are hidden. This will greatly facilitate orientation in the dungeons, because. floors on the map will no longer intersect.
3. An exit to the menu from the game is added.
4. Bugs are fixed with the healer (and his quests).

French and German

1. French language was added
2. German language was added
3. Fixed bugs with the disappearance of monster corpses
4. Fixed bugs with pressing bosses

Turn-based mode

1. Turn-based mode! A turn-based mode has been added to the game - the same as in the game Might & Magic 8. The mode is switched by the Enter key.



2. A new location is added - "Flower Garden".



3. An image of the hero class has been added to the inventory of each hero.



4. New multiple fire shots have been added to Magogs.
5. Enemy treants have received new abilities - healing, earthquake
6. Troglodyte movement speed increased
7. Slime received a new type of attack - spitting. And it is better not to step on the defeated slime - it will hurt.
8. Skeletons got a new ability: resurrection after 1 minute.
9. Evil flowers have received almost complete immunity to magic, but they have less health. They also received new abilitiy: healing. Mature flowers received splash damage.
10. Boss Ogre got 3 new abilities: hitting the ground (earthquake), hit with a stun (the whole team becomes and cannot move and attack for 5 seconds), treatment.
11. Demon Demonologist got the ability "Ring of Fireballs".
12. Ice Golem got new abilities: "Ice Prison", "Ice Shard"
13. Butcher received the abilities "vampirism" and "bleeding"
14. The lava golem has received a new ability "ignite" on impact.
15. Ice golem got a new attack with massive ice shards.



16. Ghosts got abilities: blink and fly through walls.
17. The ability of the knight "Multi-strike" and "Lightning strike" has been corrected.
18. The fire mage's ability "Absorption of fire" has been changed to "Barrel of gunpowder", the abilities "Ball of fire", "Apocalypse" have been adjusted.
19. The ice mage's abilities "Ice Stakes", "Ice Nova" have been adjusted. Frost Energy ability changed to Mana Shield, Frost Aura changed to Mana Aura.
20. All active abilities have been corrected for the Archer (various arrows).
21. Significantly reduced the chance of drops of rings and amulets. And their cost, on the contrary, is significantly increased.
22. Implemented parameters for the items "+1 to all skills", "thorns", "frost".

Hell update

1. Parameter requirements for items have been added. So now the heroes will not be able to equip all items as easily as before. Some items, for example, will require a lot of strength, while others will require a lot of other parameters.



2. Some items (especially unique items) have become available only to certain classes of heroes. Thus, now the style of play for different heroes will be even more different. For example, now only the archer can wield powerful bows (only the basic bow is available to other classes), only the knight can wear heavy armor, etc.



3. Individual sounds of attack, pain, death, delight have been added to all heroes
4. A lot of traps are added in different locations



5. Another opportunity to get to the location "Hell" is added.
6. Inventory overflow bug is fixed.
7. Difficulty warnings have been added on some levels.



8. The skeleton lord is weakened (he began to heal himself much more slowly).
9. Free treatment is fixed.
10. There are significantly more mini-map markings in the starting village now.



11. One of the rooms of the Fire Temple is fixed (it was not displaying walls on the minimap)
12. Death animations for monsters are fixed. Now they do not stand rooted to the spot after death.
13. Stairs are fixed in the library.
14. Lava and portal are fixed In the location "Hell", and a couple of secrets are added.
15. Fixed a bug with the deletion of the game, when the barrels and chests in the new game in the locations were not restored.
16. Fixed a bug with incorrect calculation of bonuses of some items when moving through locations.
17. Magogs got splash damage and self-explosion upon death.