Genre: Role-playing (RPG), Hack and slash/Beat 'em up, Adventure
Elsword
Just Lithia and Her Casual Fits!
Heya adventurers! Have you been enjoying the new Serpentium update? There’s a lot of time for you to focus on your Path to Becoming Stronger, new region and all! There are no new events this week, as there are currently many on-going ones, but Lithia Mains will rejoice as there’s tons of Item Mall Updates for the green gal!
Straight to Item Mall Goodies!
Change your hair color into a captivating summer tone with the Tropical Sunset Hair Palette! Get that summer glow!
It’s like Lithia went on a shopping spree! Three new Lithia Outfits have been added to the Item Mall, all with their own casual and unique vibe!
The cutest apparel has arrived. Enjoy a comfy fit with the woolly Cotton Tail Costume!
The adventurous Lithia has found a new hobby! Looking for a cooler look? Street Skater Costume is right for you!
Be best dressed even at a slumber party! Sleep good with the Sweet Dream Costume!
★ New Region, Dungeon and Camp Update - Serpentium
New region Serpentium is added, and new dungeons ‘Fabricated City’, ‘Android Factory’, and ‘Madame Corae’s Garden’ are updated.
Players can enter Serpentium upon clearing Epic Quest: To a New Region > ‘Entering Serpentium’ Quest.
New Region - Camp: Steel Wall
After clearing the [Epic] Entering Serpentium Quest, players can travel via Cobo Transportation Service or the portal on the right side of Magmelia.
If players are above the camp line, players can obtain the ‘Raid Party’s Resolve’ buff after a certain amount of time.
New Dungeon: Fabricated City/Android Factory/Madame Corae’s Garden [table] [tr] [td]Dungeon Name[/td] [td]Requirement[/td] [td]Demon Realm Debuff[/td] [td]# of players[/td] [/tr] [tr] [td]Fabricated City[/td] [td]Lv.99 CP 9,000,000 or higher Tenebrous Armor or higher[/td] [td]90%[/td] [td]1~4[/td] [/tr] [tr] [td]Android Factory[/td] [td]Lv.99 CP 9,000,000 or higher Tenebrous Armor or higher[/td] [td]90%[/td] [td]1~4[/td] [/tr] [tr] [td]Madame Corae’s Garden[/td] [td]Lv.99 CP 10,000,000 or higher Tenebrous Armor or higher[/td] [td]90%[/td] [td]1~4[/td] [/tr] [/table]
Players need an Entry Ticket (Serpentium Authorization Tag) to enter ‘Madame Corae’s Garden’.
Players can obtain Serpentium Authorization Tag as a daily special reward for playing Serpentium dungeons.
★ New Equipment – Exascale Armor
New Equipment: Exascale Armor
Exascale Armor refined from special metals found in the Land of Steel is updated.
Exascale Armor can be obtained directly from Epic Quests or crafted with Circuit Fragments through Camp: Steel Wall’s NPC Haivan.
Circuit Fragments can be obtained by disassembling Amplified Circuits and System Chips
Exascale Armor Reforge [Exascale Armor Reforge]
A system that allows players to make their Exascale Armor stronger. Each Reforge Stage increases the Exascale Armor's stats and adds Reforge effects.
Reforge can be done through each villages’ Blacksmiths.
Exascale Reforge can be attempted with one of the following materials: Refined Exikel or Zetrium Steel. [table] [tr] [td]Material Name[/td] [td]How to Obtain[/td] [/tr] [tr] [td]Refined Exikel[/td] [td]Serpentium Dungeon/Serpentium Dungeon’s Daily Quest Reward[/td] [/tr] [tr] [td]Zetrium Steel[/td] [td]Serpentium Dungeon[/td] [/tr] [tr] [td]Magical Crystal[/td] [td]By playing dungeons/disassembling equipment[/td] [/tr] [/table]
This system is identical to the existing reforge system, excluding Reforge Material and Option per Reforge Stage.
[Reforge Transfer System]
Reforge Transfer is a system that allows players to move Tenebrous Armor's Reforge Stage to Exascale Armor.
Tenebrous Armor must be Reforge Stage 18 or higher and can only be transferred to the armor with the same item part.
There are 2 types of Reforge Transfer, Normal Reforge Transfer and Special Reforge Transfer. [table] [tr] [td]Reforge Transfer[/td] [td]Features[/td] [/tr] [tr] [td]Normal Reforge Transfer[/td] [td]Use Refined Exikel, Zetrium Steel, Magical Crystal, and ED to transfer Reforge Stage. The higher the Reforge Stage, the more it would cost.[/td] [/tr] [tr] [td]Special Reforge Transfer[/td] [td]Use Reforge Stage Transfer Ticket, Magical Crystal, and ED to transfer Reforge Stage. The higher the Reforge Stage, the more it would cost. Reforge Stage Transfer Ticket can be purchased in the Item Mall.[/td] [/tr] [/table]
The number of materials needed for Reforge Transfer differs depending on the Reforge Stage players wish to transfer. The transfer done will be 6 stages lower than the starting Reforge Stage.
(EX. Tenebrous Armor +18 Reforge Stage will become Exascale Armor +12 Reforge Stage upon Reforge Transfer.)
System Chip Tuning
Players can earn unsealed System Chips by playing Raid Dungeons, which can then be used for [Chip Tuning] through Camp: Steel Wall’s NPC Haivan.
System chips that has completed tuning can be equipped to the new armor.
Only system chips with 0 remaining tuning counts can be equipped to Exascale.
Only unlocked System Chips can be attempted for Tuning, and can be equipped.
Equipped system chips can be overwritten by other system chips.
[Chip Tuning Details]
Upon pressing the Tuning button, it will either be success or fail based on chance.
ED is required for Tuning Attempts.
Tuning success rate is max. 70% and min. 30%. [table] [tr] [td]Tuning Success[/td] [td]Tuning Fail[/td] [/tr] [tr] [td]- Increasing Stat - Available Tuning Count Decrease 1 Time - Next Tuning Success Chance Decrease 10%)[/td] [td]- Decreasing Stat - Available Tuning Count Decrease 1 Time - Next Tuning Success Chance Increase (10%)[/td] [/tr] [/table]
Amplified Circuit
‘Amplified Circuit’ can be purchased through the Shop or by playing dungeons, and can be equipped onto new armor through the Circuit Amplification UI.
Amplified Circuit has 4 different categories: color, shape, slot, and option.
Color
Connecting a Circuit with only one color activates the Set Color for that part, and activating all 4 parts of the armor with the same Set Color activates the Set Effect. [table] [tr] [td]Set Name[/td] [td]Set Effect[/td] [/tr] [tr] [td]Compute (Red)[/td] [td]Adaptation 2% (Max 55%) Buff - Nearby Party's Critical Damage Increase 10% Does not stack) Obtain 'Logic' Effect for 30 sec. every time Strength and Bravery Skill is used. (Max 40 stacks) When ‘Logic’ reaches 40 stacks, obtain ‘Generate’ effect. Logic: Physical/Magical Attack Power 0.5% increase per stack Generate: Pressing the [Item Special Function] key removes all stacks of ‘Logic’ and replaces them with ‘Reset’ effect that lasts for 5 sec. Reset: Master Skill/Hyperactive Skill Damage increases by 500% and Received Potion Recovery Effect decreases by 50%. Logic Effect cannot be obtained.[/td] [/tr] [tr] [td]Cycle (Blue)[/td] [td]Adaptation 2% (Max 55%) Buff - Nearby Party's Critical Damage Increase 10% (Does not stack) Obtain 'Flow' Effect for 30 sec. if the armor's Skill Cooldown Reset Effect activates. Change to 'Resist' Effect for 30 sec. if the Skill Cooldown Reset Effect activates while holding the 'Flow' Effect. Change to 'Flow' Effect for 30 sec. if the Skill Cooldown Reset Effect activates while holding the 'Resist' Effect. Flow: Skill Cooldown Reset chance +10%, All Skill Damage -5%, Max MP increases by 40. Resist: All Skill Damage 12%, MP Cost +5%[/td] [/tr] [tr] [td]Restore (Green)[/td] [td]Adaptation 2% (Max 55%) Buff - Nearby Party's Physical Attack Power Increase 10% (Does not stack) Buff - Nearby Party's Magical Attack Power Increase 10% (Does not stack) Obtain 'Repair' Effect for 60 sec. after starting dungeon Change to 'Bridge' Effect once 'Repair' Effect ends Change to 'Complete' Effect for 5 sec. if [Item Special Function] is pressed while holding the 'Bridge' Effect Change to 'Repair' Effect for 60 sec. once 'Complete' Effect ends Repair: Damage Received 12% Decrease Bridge: Upon obtaining the effect, grants a 1 time shield equal to 30% of Max HP to nearby party members, excluding you. (Shield Duration 10 sec.) Complete: For 5 sec., cooldown for the skill registered in Transcendence Skill Slot will become 1 sec. for all nearby party members, excluding you. (Complete buff will not be reapplied for 60 sec.)[/td] [/tr] [/table]
The current Use Item key (Right Shift) will be changed to the Item Special Function key.
Shape
Players can create combinations by using circuit boards of their choice to complete their own circuit.
Top Piece, Bottom Piece, Gloves, Shoes can only be equipped on each designated piece of equipment.
Option
If the start and end of the circuit are connected without a break, players can receive the Option Effect.
[Circuit Amplification Details]
Circuit Amplification can be done through [Equip Circuit] function from Camp: Steel Wall’s NPC Haivan.
Circuit Board
Players can equip Owned Circuits to the Circuit Board, and is divided into parts: Top Piece, Bottom Piece, Gloves and Shoes.
Hovering the mouse over the equipped circuit shows the information about that circuit.
Activated Effect
The combined stats of all circuits that are being applied is displayed.
Owned Circuit List
Players can view information about Circuit items owned in the inventory. At this point, only the circuit with the same equipment slot as the circuit that is being assembled is visible.
Right-click on the circuit item to be equipped in the Owned Circuit List, then click on the area to equip on the circuit board.
Revert/Apply
Revert/Apply button will be activated if there is a Circuit equipped to the Circuit Board.
★ Character
[Aisha]
Fixed a bug where parts of the skin color looked different when certain avatars are equipped with Aisha.
[Eve]
[Code: Empress]
Fixed a bug where Oberon and Ophelia summoned by the Riseon Pride skill would move to track down enemies hit by Ferdinand’s Disk Bullets when Code: Recovery – Attention assemble mode is active.
[Elesis]
[Grand Master]
Fixed a bug where the Tiger Spirit buff stacking on party members from The Knight-Captain passive was not behaving as intended under certain circumstances.
[Luciel]
Fixed a bug where the same set effect item would not be applied as intended to the Party Info CP in the party list when equipped by Lu and Ciel to form a set effect.
[Diabla]
Fixed a bug where Combination Points would not be consumed when using Rush in the Phantom Rush skill.
★ Dungeon/PvP/Field
Fixed a bug where monsters would focus on a certain character due to certain imprint effects in Concert Mania.
★ Item
Fixed item effects to always apply the highest effect of non-stackable buff for the nearby party members.
Fixed a bug where certain pets displayed the wrong item icon when extracted.
Fixed a bug where the Pet Information UI displayed a different image when certain pets are summoned.
★ ETC
Fixed a bug where the guests would move to the couple’s location and the wedding officiant would not proceed with the wedding.
Fixed a bug where the [Force] Drain skill would not apply to giant monsters under certain circumstances.
Discover New Lands and Rally Beneath the Sky Fortress!
Heya adventurers! Let us welcome another action-packed week and explore the newest region that's coming out - Serpentium! Fight new enemies, explore novel surroundings, and interact with NPCs in this newly opened region. What's more is that plenty of simple tasks will reap amazing rewards, so don't miss out! And as always, don't forget to check out the wonderful new things we have the Item Mall just for you!
Path to Becoming Stronger Event
08/28/2024 - 09/24/2024 (23:59 PDT)
After the Punch Master hype, we have another epic event that requires very little effort to get amazing rewards! Just complete simple quest conditions to get your hands on rewards such as: 1,500 Tenebrous Auras, [Cobo] Consumable Bundles, and more!
Serpentium Update Event
08/28/2024 - 09/10/2024 (23:59 PDT)
Experience what kind of power Serpentium has to offer! Just login for 10 cumulative minutes to get your hands on a [Cobo] Serpentium Region Trial Cube!
2024 Labor Day Event
09/02/2024 (00:00 - 23:59 PDT)
Spend your well-earned holiday with Elsword and the gang because rewards and an epic burning event awaits! A total of 20 cumulative login minutes will get you 1 [Cobo] Unlimited Refined Recovery Potion and 1 [Cobo] Unlimited Fighter Potion! Enjoy x2 Item Drop Rate for 24-hours!
Item Mall Goodies
Head into the coast and enjoy the refreshing summer breeze as you don the newest Chifon Costar Costume Set! Leave your heavy equipment behind and relax!
Lithia leaves her worries behind as she enjoys a unique teatime experience with Pink/Sky Teatime Splash Custom Motion! Now here's a different way to cool off!
That's all for now, folks~
See y'all in-game!
Solace PvP Championship Livestream Announcement
Hello, Elpeeps!
The Solace PvP Championship is live this weekend! Tune in as teams fight for a championship in our double-elimination bracket. You can catch all of the action live at the links below.
Livestream Start Times
● Day 1: August 23rd (Fri) 17:00 PDT ● Day 2: August 24th (Sat) 12:00 PDT
Keep Punching Up! Make Your Way to the Top and Become Even Stronger!
Heya adventurers! Last week was an action-packed one so it's going to be a chill week! We want you to complete all the events like get your very own Vestige of Soul from the VoS Weapon Provision Event, if you haven't yet. And don't forget to level up your Resonance or increase you Combat Power with the Hyper Punch Master Event as well as the Clear the Raid Events that are still ongoing! Also, don't forget to check out the many things we have at the Item Mall for this week!
Item Mall Goodies
Lithia's closet is getting new additions! Embody elegance and exude a mystical aura with her newest Aurora Mustika Ice Burner Set. Don't forget the complete her look with Aurora Eyes! She can also choose to exude erudition with her very own Velder Academy Knight Ice Burner Set!
Don't forget to add a mesmerizing flair to Lithia's powerups with her very own Awakening!
Summer's here again and so are these beloved and cool costumes. Get ready to sail and hunt not only sharks but baddies with the Shark Hunter Costume Set. Flaunt your fashion sense to the streets and show your rebel side with Street Star Costume Set. Summers are for relaxation and chilling with friends, don the Retro Picnic Set today!
Clear missions every day and receive various rewards with the Elrios Pass Season 8 update! Season Pass will go on for 12 weeks. Once the season ends, players will no longer be able to receive the rewards.
‘Elrios Pass Season 8’ will be from August 14, 2024 After Maintenance – November 6, 2024 Before Maintenance.
Once Elrios Pass Season 8 ends, players will no longer be able to receive the rewards.
If there are unclaimed rewards for Elrios Pass, players will be notified starting from 7 days before the season ends.
How to Use Elrios Pass
Click on the Elrios Pass UI at the top of the screen to enter.
Clear Daily/Weekly/Season missions to gain Season Pass EXP. Achieve specific levels to obtain Normal (Free)/Premium rewards.
[Luriel] Elrios Pass Season 8 Special Support Cube Contents: - [Luriel] Title Count x2 Medal - Abyss Raid (3 Days) - [Luriel] Title Count x2 Medal - Pruinaum Raid (3 Days) - [Luriel] Common Title Count x2 Medal - Ruben~Tirnog (3 Days)
x2 Daily Special Reward Available (1 Time Per Dungeon; Daily)
[/td] [/tr] [tr] [td]Pass 2000XP Ticket[/td] [td]
Obtain 2,000 EXP on the current Season Pass.
[/td] [/tr] [/table]
[Luriel] Title Count x2 Medal - Abyss Raid (3 Days), [Luriel] Title Count x2 Medal - Pruinaum Raid (3 Days), [Luriel] Common Title Count x2 Medal - Ruben~Tirnog (3 Days) items’ same medal effects are not stacked.
★ Ann’s Growth Support Pass
Ann’s Growth Support Pass is added to help beginning adventurers obtain useful items to grow. Ann’s Growth Support Pass will go on for the same duration as the Elrios Season Pass, and the rewards can be obtained separately from the Elrios Pass rewards.
‘Ann’s Growth Support Pass’ will be from August 14, 2024 After Maintenance – November 6, 2024 Before Maintenance.
Once the Ann’s Growth Support Pass season ends, players will no longer be able to receive the rewards.
If there are unclaimed rewards for Ann’s Growth Support Pass, players will be notified starting from 7 days before the season ends.
How to Use Ann’s Growth Support Pass
Click on Ann’s Growth Support Pass UI at the top of the screen to enter.
Clear Daily/Weekly/Season missions to gain Ann’s Growth Support Pass EXP. Achieve specific levels to obtain Normal (Free)/Premium rewards.
[Luriel] Ann’s Growth Support Pass Special Medal Cube Contents: - [Luriel] Weapon Growth Quest Count x5 Medal – Vestige of Soul (3 Days) - [Luriel] Title Count x2 Medal – Pruinaum Raid (3 Days)
[/td] [/tr] [tr] [td]Ann’s Growth Support Pass 2000XP Ticket[/td] [td]
Obtain 2,000 EXP on the current Ann’s Growth Support Pass.
[/td] [/tr] [/table]
[Luriel] Title Count x2 Medal – Pruinaum Raid (3 Days), [Luriel] Weapon Growth Quest Count x5 Medal – Vestige of Soul (3 Days) items’ same medal effects are not stacked.
★ Pet Extraction System
Pet Extraction Item product will be added, as announced in the last summer’s update.
The Pet Extraction Item allows players to extract a pet that is bound to a character into a tradeable item. The extracted item stores the pet growth points, available growth points, and whether it has a Fetch Aura. (Temporary Pet Fetch Aura will be deleted upon extraction.)
Please see the announcement below for other Pet Extraction conditions and details.
Pet Extraction Ticket
Pet Extraction Tickets will go on sale upon the addition of the Pet Extraction function.
How to Extract Pets
While holding the Pet Extraction Ticket, click “Extract” in the Summons: Pet UI to proceed with the extraction -> Receive as a tradeable item in your inventory.
(Extraction will not be available for Temporary Pet, Pets that are not in their Adult Stage, Pets placed in El House/on Expedition, VIP Premium Pet, Pets with Items in their Pet Inventory, and Pets with “Potion of Youth” applied.)
Pet Info Retained when Extracting Pets
Pet Growth Point (Growth Points invested in Cheer/Patience/Mastery/Focus), Available Growth Points, Fetch Aura Activation (Temporary Pet Fetch Aura will be deleted upon extraction.)
Pet Info Reset when Extracting Pets
Pet Name, Pet Hunger, Pet Affinity, Pet Accessory (Gem of Skill), Time needed for Digestion
★ Combat Power Effect Improvement
Character skills that increase skill effectiveness per Combat Power will be changed to a fixed number instead.
Please check the skill list below. [table] [tr] [td]Job[/td] [td]Skill[/td] [td]Before[/td] [td]After[/td] [/tr] [tr] [td]High Magician[/td] [td]Wisdom Aura[/td] [td]
Increase Magical Attack power or a certain duration. This effect applies to nearby party members. The effect increases the higher the combat power.
[Dungeon] Magical Attack Power Increase: 2% Additional Magical Attack Power Increase: 2% per 400K CP (Max 25%) Duration: 30 sec.
[PvP] Magical Attack Power Increase: 1% Additional Magical Attack Power Increase: 1% per 400K CP (Max 10%) Duration: 15 sec.
[/td] [td]
Increase Magical Attack power for a certain duration. This effect applies to nearby party members.
[Dungeon] Magical Attack Power Increase: 25% Duration: 30 sec.
[PvP] Magical Attack Power Increase: 10% Duration: 15 sec.
Summon a giant holy grail. Holy water flows out of the holy grail and deals damage to enemies while recovering allies' HP and MP for a set duration.
[Dungeon] Holy Water (Physical): 682% Multi Hit Continuously recover HP/MP for all allies within range by 1.2%, additional 1.2% per 400K CP (Max 18%) Duration: 5 sec.
[PvP] Holy Water (Physical): 231% Multi Hit Continuously recover HP/MP for all allies within range by 0.06%, additional 0.06% per 400K CP (Max 0.9%) Duration: 5 sec
[/td] [td]
Summon a giant holy grail. Holy water flows out of the holy grail and deals damage to enemies while recovering allies' HP and MP for a set duration.
[Dungeon] Holy Water (Physical): 682% Multi Hit Continuously recover HP/MP for all allies within range by 18% Duration: 5 sec.
[PvP] Holy Water (Physical): 231% Multi Hit Continuously recover HP/MP for all allies within range by 0.9% Duration: 5 sec
The power of the phoenix emerge and create a pair of incinerating wings. (Can also be activated midair) The mystical flame will deal great damage and heal allies for a set duration. Energy Consumption - Uses all remaining Energy (Can be used even without energy) Skill Type [Phoenix], [Support - Assist], [Support - Vitality]
[Dungeon] Phoenix Wings (Magical): 4379% * (3% * per Energy Use)
[Phoenix Wings] - HP/MP Recovery per sec.: 1.2% - Additional 1.2% recovery for every 400K CP (Max 18%) - Duration: 5 sec.
[PvP] Phoenix Wings (Magical): 1042% * (1% * per Energy Use)
[Phoenix Wings] - HP/MP Recovery per sec.: 0.06% - Additional 0.06% recovery for every 400K CP (Max 0.9%) - Duration: 5 sec.
[/td] [td]
The power of the phoenix emerge and create a pair of incinerating wings. (Can also be activated midair) The mystical flame will deal great damage and heal allies for a set duration. Energy Consumption - Uses all remaining Energy (Can be used even without energy) Skill Type [Phoenix], [Support - Assist], [Support - Vitality]
[Dungeon] Phoenix Wings (Magical): 4379% * (3% * per Energy Use)
[Phoenix Wings] - HP/MP Recovery per sec.: 18% - Duration: 5 sec.
[PvP] Phoenix Wings (Magical): 1042% * (1% * per Energy Use)
[Phoenix Wings] - HP/MP Recovery per sec.: 0.9% - Duration: 5 sec.
I can't let the precious test subjects go to waste. Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members. Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration. Dynamo Mutation Point - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening Recovery increases by 5% per Dynamo Mutation Point (PvP: 0.25%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
[Dungeon] Cure (Physical): 5844%
[Cure] - Instant HP/MP Recovery: 40% - HP/MP Recovery per sec.: 0.8% - Additional 0.8% recovery for every 400K CP (Max 12%) - Duration: 7 sec.
[PvP] Cure (Physical): 1250%
[Cure] - Instant HP/MP Recovery: 2% - HP/MP Recovery per sec.: 0.04% - Additional 0.04% recovery for every 400K CP (Max 0.6%) - Duration: 7 sec.
[/td] [td]
I can't let the precious test subjects go to waste. Launch a drone made with Nasod technology to drop HP, MP recovering potion to party members. Party members affected by Cure Potion will immediately recover partial HP, MP and recover continuously for a set duration. Dynamo Mutation Point - Use a maximum 3 Dynamo Mutation Points with Awakening - Upon awakening Recovery increases by 5% per Dynamo Mutation Point (PvP: 0.25%) (Skill can be used without Dynamo Point) Over Treatment - Allies that received a buff effect will receive 1 Over Treatment debuff stack. - The stack can only be removed by Immunity Skill.
[Dungeon] Cure (Physical): 5844%
[Cure] - Instant HP/MP Recovery: 40% - HP/MP Recovery per sec.: 12% - Duration: 7 sec.
[PvP] Cure (Physical): 1250%
[Cure] - Instant HP/MP Recovery: 2% - HP/MP Recovery per sec.: 0.6% - Duration: 7 sec.
Materialize a field of El energy that abides by the [Eid] of its caster for 10 sec. [Edel Eid Skill] - Consume a [Edel Eid]. - The skill will transform when different kinds of [Edel Eids] are consumed. Cycle Chant: Transform - Can use the skill without [Edel Eid]. Edel Eid (Mut): Fire of Brave - All Party's Critical Damage within range increase by 10% (PvP: 5%) - Duration: 30 sec. Edel Eid (Rein): Truth of Nature - All Party within range Debuff removed and grants immunity - In Dungeons, recover allies' HP and MP within the radius by 0.6%, then additional 0.6% recovery for every 400K CP (Max 9%) - In PvP, recover allies' HP and MP within the radius by 0.06%, then additional 0.06% recovery for every 400K CP (Max 0.9%) - Duration: 10 sec. Edel Eid (Wille): Will of Penetration - Decrease the target's defense within the radius by 20%. (15% in PvP) - Duration: 20 sec.
Swaying El Keim - Give [El Keim] debuff when hit by [Cycle Chant: Transform].
[/td] [td]
Materialize a field of El energy that abides by the [Eid] of its caster for 10 sec. [Edel Eid Skill] - Consume a [Edel Eid]. - The skill will transform when different kinds of [Edel Eids] are consumed. Cycle Chant: Transform - Can use the skill without [Edel Eid]. Edel Eid (Mut): Fire of Brave - All Party's Critical Damage within range increase by 10% (PvP: 5%) - Duration: 30 sec. Edel Eid (Rein): Truth of Nature - All Party within range Debuff removed and grants immunity - In Dungeons, recover allies' HP and MP within the radius by 9% - In PvP, recover allies' HP and MP within the radius by 0.9% - Duration: 10 sec. Edel Eid (Wille): Will of Penetration - Decrease the target's defense within the radius by 20%. (15% in PvP) - Duration: 20 sec. Swaying El Keim - Give [El Keim] debuff when hit by [Cycle Chant: Transform].
When Nisha rose up to the sky, it began to rain on a sunny day.
[Need Help, Laby?] Heals HP and MP for allies within the range of the rain. The recovery effect increases the higher the combat power.
[Dungeon] Sunshower (Magical): 762% Multi Hit
[PvP] Sunshower (Magical): 231% Multi Hit
[Need Help, Laby?] [Dungeon] Sunshower (Magical): 708% Multi Hit Recover allies' HP and MP within the radius by 1.4%, then additional 1.4% recovery for every 400K CP (Max 21%) Duration: 5 sec.
[PvP] Sunshower (Magical): 191% Multi Hit Recover allies' HP and MP within the radius by 0.1%, then additional 0.1% recovery for every 400K CP (Max 1%) Duration: 5 sec.
[/td] [td]
When Nisha rose up to the sky, it began to rain on a sunny day.
[Need Help, Laby?] Heals HP and MP for allies within the range of the rain. The recovery effect increases the higher the combat power.
[Dungeon] Sunshower (Magical): 762% Multi Hit
[PvP] Sunshower (Magical): 231% Multi Hit
[Need Help, Laby?] [Dungeon] Sunshower (Magical): 708% Multi Hit Continuously recover HP/MP for all allies within range by 21% Duration: 5 sec.
[PvP] Sunshower (Magical): 191% Multi Hit Continuously recover HP/MP for all allies within range by 1% Duration: 5 sec.
Imbue the desire to protect others into the power of the moon. Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon's Origin] buff which will additionally heal allies for a certain duration. (Max 3 stacks) Additional heal effect increases the higher the combat power.
[Rest] Protect with the Relic of Rest. [Blessing of Moonlight] Upon awakening, enhance skill effect depending on the shape of the moon.
[Dungeon] Origin Moon (Physical): 1276% Multi Hit Instant HP/MP Recovery for Allies within Range: 20% [Moon’s Origin] HP/MP Recovery per sec.: 0.4%, Additional 0.4% recovery for every 400K CP (Max 6%) Command/Active Skill: 1% Duration: 4 sec.
[Blessing of Moonlight – Full Moon] Instant HP/MP Recovery within Range: 30% [Blessing of Moonlight – Half Moon] [Moon’s Origin] Duration: 6 sec.
[PvP] Origin Moon (Physical): 409% Multi Hit Instant HP/MP Recovery for Allies within Range: 2%
[Moon’s Origin] HP/MP Recovery per sec.: 0.06%, Additional 0.06% recovery for every 400K CP (Max 0.6%) Command/Active Skill: 0.5% Duration: 4 sec.
[Blessing of Moonlight – Full Moon] Instant HP/MP Recovery within Range: 3% [Blessing of Moonlight – Half Moon] [Moon’s Origin] Duration: 6 sec.
[/td] [td]
Imbue the desire to protect others into the power of the moon. Recover a set amount of HP and MP for allies within the range of the moon and grant the [Moon's Origin] buff which will additionally heal allies for a certain duration. (Max 3 stacks)
[Rest] Protect with the Relic of Rest. [Blessing of Moonlight] Upon awakening, enhance skill l effect depending on the shape of the moon.
[Dungeon] Origin Moon (Physical): 1276% Multi Hit Instant HP/MP Recovery for Allies within Range: 20% [Moon’s Origin] HP/MP Recovery per sec.: 6% HP Absorb upon Successful Command/Active Skill: 1% Duration: 4 sec.
[Blessing of Moonlight – Full Moon] Instant HP/MP Recovery within Range: 30% [Blessing of Moonlight – Half Moon] [Moon’s Origin] Duration: 6 sec.
[PvP] Origin Moon (Physical): 409% Multi Hit Instant HP/MP Recovery for Allies within Range: 2% [Moon’s Origin] HP/MP Recovery per sec.: 0.6% HP Absorb upon Successful Command/Active Skill: 0.5% Duration: 4 sec.
[Blessing of Moonlight – Full Moon] Instant HP/MP Recovery within Range: 3% [Blessing of Moonlight – Half Moon] [Moon’s Origin] Duration: 6 sec.
A golden sun will rise in the desert. The aura of life overflows from the brilliant light. Continuously recover allies' HP and MP for a set duration.
[Sandstorm Will] - Caster and Vower instantly recover HP, MP upon activating skill
[Dungeon] Miracle (Physical): 1137% Multi Hit Recover allies' HP and MP within the radius by 1%, then additional 1% recovery for every 400K CP (Max 15%) Duration: 6 sec.
[Sandstorm Will] Instant HP/MP Recovery: 30%
[PvP] Miracle (Physical): 366% Multi Hit Recover allies' HP and MP within the radius by 0.05%, then additional 0.05% recovery for every 400K CP (Max 0.75%) Duration: 6 sec.
[Sandstorm Will] Instant HP/MP Recovery: 3%
[/td] [td]
A golden sun will rise in the desert. The aura of life overflows from the brilliant light. Continuously recover allies' HP and MP for a set duration.
[Sandstorm Will] - Caster and Vower instantly recover HP, MP upon activating skill
[Dungeon] Miracle (Physical): 1137% Multi Hit Continuously recover HP/MP for all allies within range by 15% Duration: 6 sec.
[Sandstorm Will] Instant HP/MP Recovery: 30%
[PvP] Miracle (Physical): 366% Multi Hit Continuously recover HP/MP for all allies within range by 0.75% Duration: 6 sec.
[Sandstorm Will] Instant HP/MP Recovery: 3%
[/td] [/tr] [/table]
★ Character
[Common]
Improved bottom piece and foot sizing when Elsword ~ Chung characters wear Andre Banthus, Shark Hunter, Street Star Bottom Piece, and Shoes.
Fixed a bug where using a skill that consumes a special resource and being hit at the same time would cause a special resource to be consumed even though the skill was not activated in certain circumstances.
Improved action process for skills that do not use motion.
For skills that do not use motion, like Elsword’s Iron Body or Aisha’s Body-type skills, have been improved from using a skill and being hit at the same time causing MP to be consumed and cooldown applied but effect not applied, to MP consumption and cooldown applied only after the effect is applied.
[Aisha]
Fixed a bug where the thigh appearance looked awkward when Street Star Shoes is equipped.
[Lord Azoth]
Fixed a bug where Quick Slot Cooldown Change buffs received from party members would be labeled as Character 1 during the Stone of Wisdom passive effect.
[Rena]
Fixed a bug where the Nature Aura buff icon can be seen in Village.
[Ara]
Fixed a bug where the skin color looked awkward when Archdevil Set Costume is equipped.
[Apsara]
Fixed a bug where players would not restore energy correctly when killing monsters in Eun Mode.
[Elesis]
[Bloody Queen]
Fixed a bug where MP recovery was incorrectly applied when hitting an enemy with the [Mod] Brandish Breaker skill.
[Add]
Fixed a bug where players would not be able to awaken even though DP was consumed when awakening while being hit.
Fixed a bug where Add would not awaken but have DP consumed if the awakening key was pressed right before advancing to the next dungeon stage under certain circumstances.
[Arc Tracer]
Fixed a bug where the Panzer Buster skill effect looked abnormal when used where the platform bends.
[Mad Paradox]
Fixed a bug where the Dynamo Mutation Point consumption effect would not apply when using the [Mod] Moonlight Breaker skill in certain circumstances.
[Overmind]
Fixed a bug where some skills would incorrectly increase their effect and duration based on the number of targets hit when consuming Mutation Points to hit an enemy.
Fixed a bug where the effect output when using the “Dash X” command would appear in an incorrect direction when there is no MP.
[Radiant Soul]
Fixed a bug where the Hyperactive damage increase effect did not apply to Laby’s 2nd Path Hyperactive Skill.
[Noah]
[Hazy Delusion]
Fixed a bug where the effect output appears in the wrong direction if there is no MP when using the “Dash Jump XZZ” command.
[Morpheus]
Fixed a bug where players awakened with New Moon when using a force awakening item after entering a dungeon.
[Lithia]
[Achlys]
Fixed a bug where the Detection Rift and [Mod] Detection Rift skill effects and strikes would not occur in certain circumstances.
[Cynical Sneer]
Fixed a bug where Lithia’s 4th Path in Spectator Mode would only display 5 gems even though her maximum gem count has been increased by obtaining the Fascinating Development passive.
★ Dungeon/Field/PvP
Fixed a bug where players would not be able to resurrect after death in certain circumstances in Plegas’s Labyrinth.
Fixed a bug where players would walk through walls when exceeding a certain movement speed in Plegas’s Reflection.
★ Item
Ice Burner Avatar Hairs listed below are changed to now be dyeable. [table] [tr] [td]Item Name[/td] [/tr] [tr] [td]Velder Academy Knights Hat (Elsword ~ Noah)[/td] [/tr] [tr] [td]Velder Academy Knights Hair (Elsword ~ Noah)[/td] [/tr] [tr] [td]Velder Academy Knights - Black Noble Hat (Elsword ~ Noah)[/td] [/tr] [tr] [td]Velder Academy Knights - Black Noble Hair (Elsword ~ Noah)[/td] [/tr] [tr] [td]Aurora Mustika Hair (Elsword ~ Noah)[/td] [/tr] [/table]
Avatar Hairs listed below are changed to now be dyeable. [table] [tr] [td]Item Name[/td] [/tr] [tr] [td]Shark Hunter Hair (Elsword ~ Rose)[/td] [/tr] [tr] [td]Shark Hunter Hat (Elsword ~ Rose)[/td] [/tr] [tr] [td]Street Star Hair (Elsword ~ Noah)[/td] [/tr] [tr] [td]Retro Picnic Hair (Elsword ~ Noah)[/td] [/tr] [tr] [td]Retro Picnic Hat (Elsword ~ Noah)[/td] [/tr] [/table]
Fixed a bug where the sitting motion for the character sitting in another character's 2-person custom sitting motion would be deactivated if the character using the 2-person custom sitting motion entered the Item Mall.
Fixed a typo in the Tenebrous Equipment item tooltip.
Before) You cannot enter Arena or Ereda Island while equipping this item.
After) You cannot enter Arena while equipping this item.
★ Pet
Fixed a bug where the appearance looked awkward for Summon Stone: Arcana Chair.
★ ETC
All pet’s item tooltips will now include if the pet has Fetch Aura and show the Pet Growth Point and available Growth Points.
Detailed Search in the Board will have an additional category: Growth Point (Cheer, Patience, Mastery, and Focus).
Fixed a bug where players could not view the client version UI when applying Type A window mode in certain circumstances.
Unleash Your Draconic Spirit and Break Power Ceilings with Hyper Punch Master!
Heya adventurers! Hold on to your seats because it's going to be an extremely jam-packed week as your ascend to power begins! Punch your way to the top but this time we're making it a little more challenging with the Hyper Punch Master Event. But that's not all, find out how you can get your hands on a +11 Vestige of Soul below. To top it all off get ready for an exciting weekend of burning with the Summer Update Special Burning Event! And don't forget, Elrios Pass Season 8 has begun, maximize your adventures and don't dawdle. And as always, whether it's a chill of action-packed weekend, don't forget to take a look at the fun items we have at the Item Mall this week!
Solace PVP Championship (2v2 Tournament)
With the new PVP updates we couldn’t resist hosting a tournament to test out the new additions and feature even more classes from the last time we held one! Registration is now open until August 18th (23:59 PDT) for Solace (NA) players, so find your duo partner and register! Those who make it to Top 8 are guaranteed prizes, including K-Ching or even cold hard cash! If you need help with finding a partner, reach out to our GMs to assist you!
You can register at the following link: https://elsword.koggames.com/elsword-solace-pvp-championship/
Hyper Punch Master (HPM) & Clear the Raid Event
08/14/2024 – 10/08/2024 (23:59 PDT) Becoming powerful is a truly arduous journey but we're here to reward your chosen character every step of the way! Reach a milestone, get rewards - it's that simple! • Start racking up rewards through HPM if your Combat Power is anywhere below 9 Million! • Don't miss out on the Hyper Punch Master Burning Event where you'll get a buff of Adaptation 20% as well as get increased Resonance Level through the Resonance Burning Event! • Then immediately continue with even better rewards through Clear the Raid Event once your combat power reaches above 9 Million! • Get Senpai Points ♥ when you clear Pruinaum and Abyss Raids and exchange your points for useful rewards!
+11 Vestige of Soul Weapon Provision Event
08/14/2024 – 10/08/2024 (23:59 PDT) This is not a drill. I repeat, this is not a drill! Just complete a cumulative login time of 60 MINUTES to get not only a [Cobo] Weapon Growth Quest Count x3 Medal - Vestige of Soul (1 Day) Cube, but also get a [Cobo] +11 Vestige of Soul - Weapon of Requiem Cube. Don't miss your chance!
Summer Update Special Burning Event
08/17/2024 (00:00 - 23:59 PDT) Take your weekends to the level and make it hotter with a 24-hour burning event! For a whole day you can level up your ERP with a Resonance Burning (does not stack with HPM Resonance Burning) and with just 10 minutes of cumulative login, you can get [Cobo] Unlimited Potion 2 Kinds (1 Day) Cube!
Item Mall Goodies
Harness the power of the epic mythical creatures with the IB: Ascending Dragon. Enemies will flee at the sight majestic presence! Complete the whole set this week!
Move with grace and dance with purpose with the newest Costume Suit: Pure White Attitude! Step left and right like a majestic swan with the included Custom Motion!
Lithia will never feel thirst again with her newest custom motion that's perfect for sweltering hot summers! Let her cool off with her very own Sparkling Shower Custom Motion and let the heat dissipate!
That's all for now, folks~
See y'all in-game!
Solace PvP Championship Announcement
Hello, Elpeeps!
We are excited to announce the 2v2 Solace PvP Championship! This tournament features a cash prize pool alongside numerous changes to the format based on player feedback. Check out the details below and head to the official website to register now: https://elsword.koggames.com/elsword-solace-pvp-championship/!
Registration Period: August 5th (Mon) ~ August 18th (Sun) 23:59 PDT
Tournament Dates
● Day 1: August 23rd (Fri) 17:00 PDT ● Day 2: August 24th (Sat) 12:00 PDT ● Day 3: August 31st (Sat) 12:00 PDT
All tournament matches will be livestreamed on Twitch (https://www.twitch.tv/elsword) and YouTube (https://www.youtube.com/@Elsword) at the start time for each tournament date.
We will be hosting three giveaways per date of 500 K-Ching. Additionally, channel points can be used to enter into two additional giveaways for each date. If you are looking for a way to get more points, viewers will be able to vote for a winner each match to earn more throughout the tournament.
Showmatch Event
Tune in for a special livestream on August 16th (Fri) at 17:00 PDT to catch the competitors in action. We will be hosting a series of showmatches for participants to get some additional practice and scout the competition. These matches may be for fun, but expect a good showing from the teams!
For more up-to-date information, join the Elsword Discord at https://discord.gg/Elsword.
We will see you for the action soon!
August 7th Patch Notes
★ On-going
Class Change Event [View] (2024-07-31 00:00 ~ 2024-08-13 23:59)