Porong's Gold Medal cannot be traded, but can be sold at shops for 4,000 Gold or exchanged for 1 Porong's Silver Medal via the "Purchase Lucky Draw Medal" action with Porong.
[Messenger of Flowers]
Event Period
April 13 (after maintenance) – April 27 (before maintenance)
Event Details
You will receive [Event] Flower's Invitation daily via Playtime Rewards. Use it to accept a quest that will take you to a Florist at Footholds that will give you seeds to plants and forage
Complete the task to receive [Event] Spring Coin that you can use to obtain the following items:
Skill Attributes were added to Potent Chain Lightning.
These attributes can be obtained from Irukas, the new Raid Dungeon, at a certain chance.
[table] [tr] [th] Skill Attribute [/th] [th] Effect [/th] [/tr] [tr] [td] Active Potent Chain Lightning [/td] [td] • Upon hitting a target, the skill changes into an automatic one which strikes the area with a powerful lightning every 3 sec.
• Every 3 sec, a powerful lightning strikes 3 random targets within 8m.
• The powerful lightning deals 180 Power as Electric DMG and applies a Ground Strike effect to up to 5 targets within 5m.
• Obtains 5 Energy for each powerful lightning hit. [/td] [/tr] [tr] [td] Altered Potent Chain Lightning [/td] [td] • Changes the property of Chain Lightning effect to the property of the most recently used skill.
• Adds a pull effect to NPCs when Chain Lightning hits (Cooldown 2 sec). [/td] [/tr] [tr] [td] Amplified Potent Chain Lightning [/td] [td] • Changes the cooldown of Potent Chain Lightning to 6 sec, and changes Stamina consumption to 3,500.
• The basic Power of Potent Chain Lightning changes to 137 and the pull effect (NPC) and Stiffen effect (PC) are removed.
• The Bolt Mark effect is applied to hit targets.
• Bolt Mark: Decreases incoming Electric magic DMG by 5% for 10 sec (10 stacks max, can be cleansed). [/td] [/tr] [tr] [td] Opportune Potent Chain Lightning [/td] [td] • Changes the attack range of Potent Chain Lightning to 7m and changes the skill's cooldown to 15 sec, but consumes 50 Energy.
• Increases the caster's Critical Hit Rate by 3% for each target hit with the Potent Chain Lightning skill (10 Stacks Max).
• Removes the pull effect (NPC) and Stiffen effect (PC) when using the Potent Chain Lightning skill.
• Each Chain Lightning hit reduces target's Critical Hit Resistance by 3% (10 Stacks Max). [/td] [/tr] [/table]
Stamina recovery for the following skills has been changed so that it keeps recovering even while using them.
Gunner: Evasive Fire (all Skill Attributes), Rushed Combo Shot
Slayer: Mental Storm Sword
Mystic: Pervasive Sunlight
All class’ Block skills have been adjusted as follows:
Added a description about "Ground Strike" to the description for the Hammerang skill's Hurled Hammerang skill attribute so that it accurately reflects the skill effect.
Cyclone's Energy consumption was reduced from 15 to 7.
The Rushed Cyclone skill attribute will no longer consume Energy.
The Pull effect for the Amplified Cyclone skill attribute will now activate every 3 sec, and you can now dash while using the skill.
When using the Strike skill's Opportune Strike skill attribute, cooldown resets when the skill hits an NPC. When it hits a player character, cooldown will decrease by 60%.
When getting hit by a blocking skill while using the Shield Block skill's Altered Shield Block skill attribute, the Flame Shield effect will now disappear, and the cooldown will now be decreased from 50 sec to 30 sec.
The number of targets for the Taunt skill was increased from 7 to 10 targets, and the range was increased from 18m to 25m.
When using the Shocking Taunt skill attribute, the skill range will be the same as before (8m).
When using the Protective Taunt skill attribute, the skill will now automatically be activated every 12 sec when hitting targets.
The Power for the Barrier which appears when using the Breakthrough skill's Supportive Breakthrough skill attribute was increased from 150 to 300.
The Taunt skill's description was revised to accurately reflect the number of targets affected (10 targets).
[Mystic]
When using the Finelight skill's Altered Finelight skill attribute, the effect will now increase incoming healing for the caster (instead of increasing healing given to targets). You also can now Dash while using the skill.
When using the Nature's Protection skill, there will now be a continuous healing effect equal to 0.5% of your entire Vitality every 3 sec.
When using the Balanced Protection skill attribute, there will now be a continuous heal effect which heals a Power of 20 every 3 sec while the Barrier lasts.
Fixed the issue where the Barrier created when using the Opportune Protection skill attribute would be applied as 20% of max Vitality.
The Power for healing when using the Purifying Gust skill's Supportive Gust skill attribute was increased from 100 to 150.
The Summon Spirit: Spirit Bird skill's "Life" effect will now recover 10 Power (instead of 5) for allies, and the max stacks will now be increased from 3 to 5 stacks max.
The Displacing Spirit Bird skill's projectile speed was increased by 50% compared to before.
When using the Spiritual Wing skill's Opportune Wing skill attribute, the skill will now change into a designated range skill which moves you up to a range of 21m away, and there will now be a 10 sec cooldown.
The DMG Taken for the Summon Spirit: Tree Spirit skill's Mighty Tree Spirit skill attribute was increased from 30% to 40%.
Rootabyss was changed like the following.
It changes into a 2-stack skill when using the Unrelenting Rootabyss skill attribute, and there will now be a continuous healing effect of 5 Power per 1 sec for allies excluding Mystic.
When using the Displacing Capture skill attribute, allies excluding Mystic will recover 2% Numen per 1 sec.
When using the Daybreak skill, there will now be a continuous healing effect of 30 Power every 1 sec to allies within range excluding Mystic.
Fixed the issue where the Pyro Necklace [Morph: Shrink] skill would apply to Slayers who had a Rampage effect applied to them.
[Elementalist]
The effect which activates when using the Lightning Strike skill's Opportune Lightning Strike skill attribute was changed to decrease by 1 stack when the duration of the effect ends.
Added a 40% cooldown reduction effect for the Firebloom skill when hitting targets with the Lightning Storm skill's Accelerated Lightning Storm skill attribute.
Added a Finishing Smite effect to the Lightning Torrent skill's Altered Lightning Torrent skill attribute, and removed the increased cooldown effect.
Fixed the issue where the Firebloom skill's cooldown would not decrease as much as the number of targets hit when using the Lightning Torrent skill's Altered Lightning Torrent skill attribute.
The Frostshot skill's projectile speed was increased by 20% compared to before.
The Unrelenting Frostshot skill attribute's projectile speed was not changed.
Increased Shatter skill's Power from 258 to 283.
Increased Frost Colossus skill's Power from 170 to 204.
The amount of Power increase for the Unrelenting Frost Colossus skill attribute was increased from 15% to 30%, and the amount of Power increase for the Opportune Frost Colossus skill attribute was increased from 30% to 60%.
The "Burn" effect that applies when hitting targets with the Fire skill changed to have a 50% decrease in HP Recovery and HP Absorption.
The "Burn" effect description was also changed to match the changed effect, and the "Wounded" label will no longer appear on top of characters who receive the "Burn" effect.
The range for Fiery Bash was increased by 20%, and Energy Consumption was decreased from 25 to 15.
The Hurled Fiery Bash skill attribute's Fire Spear Power was changed from 67 to 158.
After adding the Hurled Fiery Bash skill attribute, you will now have a 50% chance to obtain Fire Spear when using the Fire skill (Cooldown 0.1 sec).
Changed the Active Fiery Bash skill attribute's piercing projectile flame rounds Power from 62 to 158.
Changed the Fiery Bolt skill's Hurled Fiery Bolt skill attribute projectile to a Piercing Projectile.
Fiery Dash was changed like the following.
The amount of time for the increased number of Fireballs from the Hurled Fiery Dash skill attribute was increased from 3 sec to 6 sec.
The Measured Fiery Dash skill attribute's cooldown was decreased from 8 sec to 6 sec.
The range for the Firebloom effect which applies when hitting targets with the Firebloom skill was doubled compared to before, and the Fire Resistance reduction effect was reduced from 100% to 75%.
The MOV SPD decrease from the Fiery Wall skill's Slowdown effect was reduced from 70% to 50%.
A 3 sec Bind effect was added when hitting targets with Fiery Wall 3 times.
When hitting bound targets with Fire DMG, Firebloom's cooldown will be decreased by 1 sec. (Cooldown 0.5 sec)
[Assassin]
The range for the Reverse Kick skill was changed from 5m to 10m, and the character will now move towards the target direction when using the skill.
Fixed the Shadow Bladestar skill's Pervasive Shadow Bladestar skill attribute guide video clip to accurately show the actual effect.
There will no longer be a Stun effect when attacking while the Conceal: Enhancement effect is applied when using the Shadow Beheading skill's Mighty Shadow Beheading skill attribute.
[Gunner]
The number of Barrier Penetrator rounds charged when using the Power Reload skill was increased from 10 rounds to 20 rounds.
The Speed Shot skill's Hurled Speed Shot skill attribute Power was increased from 68 to 73.
You can now designate the direction when using the Call: War Drone skill.
This does not apply to the Charged Call: War Drone skill attribute.
Fixed the issue where the Evade effect when using the Call: War Drone skill would apply to Transcendent skills when it shouldn't.
Fixed the issue where the Knockdown effect from the Honing Shell skill's Displacing Honing Shell skill attribute would apply as a transcendent property.
Fixed the issue where the Pyro Necklace [Paralyzer] effect would apply as a transcendent property.
[Slayer]
Fixed the Blood Drain skill guide animation to match the skill's actual effects.
Fixed the phrase in the Blood Drain skill description stating that it "consumes all Vigor."
The Vigor Protection effect will now be applied while using Bloody Ruin's Measured Bloody Ruin Skill Attribute to create a Barrier equal to 10% of your Max HP.
[Archer]
Fixed the issue where sometimes skill effects were not being applied while cooldown was being applied when using the below skills.
The Power of the Fierce Wrath Rune Attribute was increased from 50 to 75 and its Sweeping Through activation count from 5 to 10.
The Transcendent's Blade Rune Attribute's Physical DMG was increased from 50 to 200, and Continuous DMG from 20 to 30.
The Find Opening Rune Attribute will now decrease Critical Hit Resistance by 20% when a Non-target skill hits.
Control
Electrocute Rune Attribute will no longer be activated when a Ground-targeted skill hits, but when a Non-target skill hits.
The Weakness Exposure, Internal Bleeding, and Slow Movement Rune Attributes were changed to 48 Rune Attribute Points, and the Rear Blast, Electric Cloak, and Panic Rune Attributes to 33 Rune Attribute Points.
The Rear Blast Rune Attribute will no longer be activated when a Ground Strike skill hits, but when a Non-target skill hits, and its Power decreased from 50 to 40.
The Panic Rune Attribute's Ground-targeted skill DMG increase was decreased from 10% to 5%.
Accuracy +600 effect was added to the Silence Rune Attribute, its target range was increased from 4m to 6m, and its duration was decreased from 3 sec to 2 sec.
The Electric Reflection Rune Attribute's Stun duration was increased from1 sec to 1.5 sec.
The Wind Pressure Rune Attribute range was increased from 10m to 13m.
Fate
The Gambler Rune Attribute's cooldown was increased from 30 sec to 45 sec, and its 10 seconds of 30% DMG decrease effect was changed to 15% DMG increase effect.
The Time Pentacle Rune Attribute's time sphere firing range was halved and the range of the time pentacle generated upon a sphere explosion was decreased by 30%.
Protection
Fixed the guide animations of the Shadow Cloak and Thorn Veil Rune Attributes to match their actual effects.
Content
Added Warp Stones to the following regions:
Ontari: Dark Cloud Forest, Sunset Foothills, Lotusvine Marsh, Rubypearl Forest
Vulpin: Spiketurtle Coast, Savage Coast, Laughing Skill Moor, Firefly Forest
Changed the result of fusing 10 "Worn Skill Attribute Summoning Scrolls" from "Random Skill Attribute Summoning Scroll" to "Whole Skill Attribute Summoning Scroll."
The times of Clan War and Akanum Fierce Combat Zone have been swapped.
Reduced the material used to fuse Set Weapon/Armor Fixed Enhance Stone as follows:
[table] [tr] [th] Item [/th] [th] Before [/th] [th] Now [/th] [/tr] [tr] [td] [Bind] Epic Set Weapon/Armor Fixed Enhance Stone [/td] [td] Fixed Enhance Stone Crafting Secret Book x3
[Account] Unstable Weapon/Armor Enhance Stone x3
Enhanced Epic Weapon/Armor Cube x10
Safe Enhancement Tool x30 [/td] [td] Fixed Enhance Stone Crafting Secret Book x1
[Account] Unstable Weapon/Armor Enhance Stone x3
Enhanced Epic Weapon/Armor Cube x3
Safe Enhancement Tool x10 [/td] [/tr] [tr] [td] [Bind] Superior Epic Set Weapon/Armor Fixed Enhance Stone [/td] [td] Fixed Enhance Stone Crafting Secret Book x5
[Account] Unstable Weapon/Armor Enhance Stone x5
Enhanced Epic Weapon/Armor Cube x15
Safe Enhancement Tool x50 [/td] [td] Fixed Enhance Stone Crafting Secret Book x1
[Account] Unstable Weapon/Armor Enhance Stone x3
Enhanced Epic Weapon/Armor Cube x3
Safe Enhancement Tool x10 [/td] [/tr] [tr] [td] [Bind] Legendary Set Weapon/Armor Fixed Enhance Stone [/td] [td] Fixed Enhance Stone Crafting Secret Book x5
[Account] Unstable Weapon/Armor Enhance Stone x5
Enhanced Legendary Weapon/Armor Cube x10
Safe Enhancement Tool x30 [/td] [td] Fixed Enhance Stone Crafting Secret Book x3
[Account] Unstable Weapon/Armor Enhance Stone x5
Enhanced Legendary Weapon/Armor Cube x3
Safe Enhancement Tool x10 [/td] [/tr] [tr] [td] [Bind] Superior Legendary Set Weapon/Armor Fixed Enhance Stone [/td] [td] Fixed Enhance Stone Crafting Secret Book x7
[Account] Unstable Weapon/Armor Enhance Stone x10
Enhanced Legendary Weapon/Armor Cube x15
Safe Enhancement Tool x50 [/td] [td] Fixed Enhance Stone Crafting Secret Book x3
[Account] Unstable Weapon/Armor Enhance Stone x5
Enhanced Legendary Weapon/Armor Cube x3
Safe Enhancement Tool x10 [/td] [/tr] [/table]
Reduced the cost of enhancing equipment using the Legendary Set Weapon/Armor Fixed Enhance Stone by 50%.
Superior Epic Set Weapon/Armor Fixed Enhance Stone: 1,500,000 Gold will be required when enhancing 2 levels (instead of 3,000,000 Gold) and 750,000 Gold when enhancing 1 level (instead of 1,500,000 Gold).
Superior Legendary Set Weapon/Armor Fixed Enhance Stone: 2,250,000 Gold will be required when enhancing 2 levels (instead of 4,500,000 Gold) and 1,125,000 Gold when enhancing 1 level (instead of 2,250,000 Gold).
Fixed the issue where your progress in the Frosty Castle of Demons and Commander's Training Field was not being reflected on the "Participate in Hall of Honor content" clan mission.
Dimensional Portal
[Palace of Opportunity]
A new Dimensional Portal, the Palace of Opportunity, has been added.
This Dimensional Portal will be available between April 13 and May 25.
You can use this portal for 8 hours per day per character. You must complete the quest "[Portal Unlock] Exile's Isle" to be able to enter.
Only inside this Dimensional Portal, you can use the Combat Assist feature by pressing Ctrl + A or clicking on the icon at the bottom of the screen upon entering.
The Combat Assist feature will allow you to attack nearby monsters by automatically using skills registered to skill slots.
You can also change HP & Energy Auto Recovery settings, Equipment Repair settings, Buff Item settings, etc.
You can register EXP Increase Potions, Hunting Mana EXP Potions, Gold Acquisition Increase Potions, Elixirs, Bio-Enchantment items, etc. as buffs, except for certain clan-exclusive and event items.
The amount of Gold consumed can differ depending on your HP/Energy Recovery and Equipment Repair settings, and recovery/repair will not be available if you don't have sufficient Gold.
Be aware that you will be kicked out of the Palace of Opportunity if you die while using the Combat Assist feature. This may reduce your usage time.
The Combat Assist feature cannot be activated while you are dead.
[Forest of Ensnarement]
The drop rate of Radiant Unstable Catalyst and Superior Epic/Legendary Set Weapon/Armor Fixed Enhance Stone was slightly decreased.
Added the following items: Moonlight Magic Amplifying Agent, Radiant Lock Box, Brilliant Lock Box, and Sealed Legendary Equipment Random Effect-Changer.
[Sacredwood Temple]
Monsters from which you can obtain the "Sacredwood Flower" will now appear in random places.
[Dragon Garden]
The level of Evil Dragon Kartaz was increased from Lv. 45 to Lv. 52, and its Dodge Increase and HP were increased by 80% given its level increase.
Fixed the obtainable items that appear when hovering your mouse over the Dragon Garden minimap's boss monster sign to match the actual items you can obtain.
[Akanum Fierce Combat Zone]
Any clan member who enters the Akanum Fierce Combat Zone Dimensional Portal will no longer be able to perform the actions Kick from Clan, Leave Clan, or Disband Clan.
Only adventurers of the same clan can form a Party/Assault Team.
[Other Changes]
The following Dimensional Portals' channels will scale up faster than before.
Dragon Garden (Lv. 41 or below), Odin's Sky Isle, Black Mecha Basin, Sandstorm Valley, Nousgard Hunting Grounds
Reduced the maximum number of channels of Black Mecha Basin from 5 to 4 channels.
Unified the information displayed on the Dimensional Portal entry confirmation window for all Dimensional Portals.
Fixed the issue where the Available notification next to the radar map was not being displayed during certain Dimensional Portals; entrance time.
New Raid: Irukas
You can enter the new Raid with a character of at least Lv. 43 and an Item Level of at least 475
The Assault Team Captain can recruit more people using the "Invite to Assault Team" feature when there are less than 30 members. The Dungeon Entry UI will appear upon joining the Assault Team.
You can obtain the Raid Dungeon reward once a week, and your reward acquisition count will be refreshed on Wednesdays at 08:00 UTC.
Upon completing the raid, you can obtain a Skill Attribute item for Potent Chain Lightning at a certain chance.
Dungeon
The space where you fight the Abyssal Night dungeon's Master of the Night was changed from being circular to being square.
Fixed an issue where the day of the week was not being displayed on the Nightmare City Dungeon description in the UI.
Fixed an issue where the description of Stage 6 Party Dungeon was not included for certain Stage 6 Dungeon reward items.
The description of the items that can be obtained from a Party Dungeon will now be separated based on the dungeon.
Fixed the issue where the Treefolk Altar and Freezing Cave boss monsters; HP was abnormally high.
Hall of Honor
[Commander's Training Field]
Fixed an issue where certain Mana Awakening effects were being applied in the Commander's Training Field.
The same equipment will now be automatically equipped for each class upon entering the Commander's Training Field.
Adjusted one of the Commander's Training Field's matchmaking time:
EU: 14:00 - 15:00 UTC
NA: 23:00 - 24:00 UTC
The Fixed Effects of Brilliant Honor Weapon/Armor and Moment of the Steal Bottoms will no longer be applied in the Commander's Training Field.
You can now use Rune Scrolls in the Commander's Training Field.
Reduced start waiting time from 40 sec to 30 sec.
You will now directly enter the battlefield upon successful matchmaking.
Fixed an issue where the status effect applied in the Commander's Training Field was being applied even after exiting.
Items
Patch Notes - April 6, 2022
Language
Event
[Starlit Spring]
Bug Fixes
Patch Notes - March 30, 2022
Event
[Touch tha fishy]
Event Period
March 30 (after maintenance) - April 13 (before maintenance)
Event Details
Fish during the event period to collect [Event] Radiant Fishing Coins that you can exchange for great rewards!
Only during the event period, you will receive [Event] Radiant Fishing Coins instead when reeling in Junk items.
You will not obtain coins when fishing during World Quests or at Foothold fountains.
The coins are only exchangeable during the event period. [table] [tr] [th]Item Name[/th] [th]Price[/th] [th]Weekly Limit[/th] [/tr] [tr] [td] Radiant Succession Stone Fragment [/td] [td]100[/td] [td]1[/td] [/tr] [tr] [td] [Bind]Level 5 Runestone Chest [/td] [td]50[/td] [td]1[/td] [/tr] [tr] [td] Unstable Catalyst Fragment [/td] [td]50[/td] [td]1[/td] [/tr] [tr] [td] Legendary Equipment Random Effect-Changer [/td] [td]30[/td] [td]5[/td] [/tr] [tr] [td] Epic Equipment Random Effect-Changer [/td] [td]10[/td] [td]10[/td] [/tr] [tr] [td] Radiant Weapon Upgrade Stone [/td] [td]30[/td] [td]3[/td] [/tr] [tr] [td] Radiant Armor Upgrade Stone [/td] [td]30[/td] [td]3[/td] [/tr] [tr] [td] Magic Stone Box [/td] [td] 10 [/td] [td]10[/td] [/tr] [tr] [td] [Account] Blessed Enhance Stone Box [/td] [td]20[/td] [td]5[/td] [/tr] [tr] [td] Hunting EXP Gain +200% Potion [/td] [td]10[/td] [td]5[/td] [/tr] [tr] [td] Rune Powder x1 [/td] [td]1[/td] [td]-[/td] [/tr] [/table]
[Gather Up]
Event Period
March 30 (after maintenance) - April 13 (before maintenance)
Event Details
Gathering during the event period will award you with [Event] Harth Foraging Coins at a certain rate - including Pet foraging!
The coins are only exchangeable during the event period, and you can exchange these coins for the following rewards:
March 30 (after maintenance) - April 13 (before maintenance)
Event Details
During the event period you will be able to obtain a Puffed Snack Machine as a Playtime Reward and use it to accept an event quest. Complete it to obtain the following rewards!
[table] [tr] [th]Item Name[/th] [th]Details[/th] [/tr] [tr] [td] Hunting EXP Gain +200% Potion [/td] [td] Limited time [/td] [/tr] [tr] [td] Mana EXP +200% Potion [/td] [td] Limited time [/td] [/tr] [tr] [td] [Event] Puffed Snack [/td] [td] Use to transform for 10 min. [/td] [/tr] [/table]
[Celebrating Commander's Training Field]
[It’s a wonderful World]
Content
Bug Fixes
Known Issues
Maintenance Notice - April 13, 2022
🛠️ Maintenance Notice 🛠️
Tomorrow, Elyon servers will undergo maintenance for ~3.5 hours:
April 6, 08:00 - 11:30 UTC April 6, 10:00 AM - 13:30 PM CEST April 6, 4:00 AM - 07:30 AM EDT April 6, 1:00 AM - 04:30 AM PDT
* The game will shut down 5 minutes before the maintenance starts and the launcher won't be accessible 10 minutes prior to the maintenance.
Thank you for your understanding.
Maintenance Notice - April 6, 2022
🛠️ Maintenance Notice 🛠️
Tomorrow, Elyon servers will undergo maintenance for ~2.5 hours:
April 6, 08:00 - 10:30 UTC April 6, 10:00 AM - 12:30 PM CEST April 6, 4:00 AM - 06:30 AM EDT April 6, 1:00 AM - 03:30 AM PDT
*The game will shut down 5 minutes before the maintenance starts and the launcher won't be accessible 10 minutes prior to the maintenance.