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Derek
Version 1.65 Released!
Version 1.65 has been released!
NOTE: For the first bug below to be fixed completely, old saved games should no longer be used. This patch is mostly bug fixes.
- FIX: Fixed a bug where the opponent faces weren't always being saved properly at times, so were always the same face after loading a saved game. This could sometimes result in rare '53 Not Found' crashes after a match when loading a saved game.
- FIX: Fixed a visual bug where the 'Repair' button was still visible even after discarding a weapon.
- FIX: Corrected a visual bug where the lower, already purchased upgrade buttons were visible when upgraded to Level 3 or higher.
- FIX: (Probable) Fixed a rare bug where 'Command 1' was visible as a ludus upgrade after the start of a new season and did nothing once clicked but create an empty space.
- FIX: Corrected a rare issue that caused a crash when a warrior retired suddenly due to injury.
Version 1.65 Released!
Version 1.65 has been released!
NOTE: For the first bug below to be fixed completely, old saved games should no longer be used. This patch is mostly bug fixes.
- FIX: Fixed a bug where the opponent faces weren't always being saved properly at times, so were always the same face after loading a saved game. This could sometimes result in rare '53 Not Found' crashes after a match when loading a saved game.
- FIX: Fixed a visual bug where the 'Repair' button was still visible even after discarding a weapon.
- FIX: Corrected a visual bug where the lower, already purchased upgrade buttons were visible when upgraded to Level 3 or higher.
- FIX: (Probable) Fixed a rare bug where 'Command 1' was visible as a ludus upgrade after the start of a new season and did nothing once clicked but create an empty space.
- FIX: Corrected a rare issue that caused a crash when a warrior retired suddenly due to injury.
Version 1.65 Released!
Version 1.65 has been released!
NOTE: For the first bug below to be fixed completely, old saved games should no longer be used. This patch is mostly bug fixes.
- FIX: Fixed a bug where the opponent faces weren't always being saved properly at times, so were always the same face after loading a saved game. This could sometimes result in rare '53 Not Found' crashes after a match when loading a saved game.
- FIX: Fixed a visual bug where the 'Repair' button was still visible even after discarding a weapon.
- FIX: Corrected a visual bug where the lower, already purchased upgrade buttons were visible when upgraded to Level 3 or higher.
- FIX: (Probable) Fixed a rare bug where 'Command 1' was visible as a ludus upgrade after the start of a new season and did nothing once clicked but create an empty space.
- FIX: Corrected a rare issue that caused a crash when a warrior retired suddenly due to injury.
Version 1.65 Released!
Version 1.65 has been released!
NOTE: For the first bug below to be fixed completely, old saved games should no longer be used. This patch is mostly bug fixes.
- FIX: Fixed a bug where the opponent faces weren't always being saved properly at times, so were always the same face after loading a saved game. This could sometimes result in rare '53 Not Found' crashes after a match when loading a saved game.
- FIX: Fixed a visual bug where the 'Repair' button was still visible even after discarding a weapon.
- FIX: Corrected a visual bug where the lower, already purchased upgrade buttons were visible when upgraded to Level 3 or higher.
- FIX: (Probable) Fixed a rare bug where 'Command 1' was visible as a ludus upgrade after the start of a new season and did nothing once clicked but create an empty space.
- FIX: Corrected a rare issue that caused a crash when a warrior retired suddenly due to injury.
A huge trove of YouTube Let's Plays!
Tons of YouTubers online are playing and enjoying Elysium, and here are some of the videos you can watch and catch the fever!
This is mostly a small bug fix and feature addition patch.
- FEATURE: Added a feature where you can discard an existing weapon and buy a new one for a warrior. They're no longer bonded to the warrior for life.
- FIX: Fixed an issue where when you muted the music in the options menu, it did not mute instantly.
- TWEAK: Tweaked the new CPU warrior generation so that starting stats are about 2-6% higher than before, to account for weapons and make the game slightly tougher.
Thanks and enjoy!
Derek
Version 1.5 patch released!
Version 1.5 of Elysium is out!! NOTE: This version is NOT compatible with previous saved games, due to internal data changes.
- NEW FEATURE: Added 18 equippable Weapons for your warriors! Each weapon has a slightly randomized damage range, gold cost and durability. They wear out over time and will need
to be repaired every so often to avoid breakage.
- NEW FEATURE: Added ambient music to the management screens. A number of pieces of music will rotate randomly. Can be shut off as before on the options screen, if you choose.
- TWEAK: Tweaked free warrior generation to tone down the stats of the generated warriors 3-5%, and adjusted their costs, potential ranges and average age up slightly as well. Now it makes
a little more sense to develop your own guys, as the free warriors average hidden potential and amount of time they'll be at their peak is reduced overall.
- TWEAK: Further tweaked the CPU warrior development to keep the environment challenging from season to season.
- TWEAK: Adjusted aging a bit to penalize warriors past the age of 55-60 a little more.
- TWEAK: Increased the chance of early retirement slightly due to significant injury or very poor performance.
- TWEAK: Increased the pause at the end of a combat, so if something happens (injury, etc.) you have more time to read it.
- TWEAK: Increased the benefits of Soul Quests 5-10% to give more stats and increased the chance of finding Gold by 10%.
- TWEAK: Refactored and cleaned code a bit for a 3-4% speed improvement.
- FIX: Fixed a cosmetic issue where sometimes a empty warrior slot would show up on the next day match-up screen.
- FIX: Fixed a cosmetic issue where sometimes the betting screen didn't show the Cancel icon properly when returning with an existing bet in place.
- FIX: Corrected a rare 'Type Mismatch' crash if your warrior dies during a fight.
- FIX: Disabled the X in the corner of the game window to prevent accidental window closure and odd behavior if clicked in the fight screen.
- FIX: Fixed an issue where rarely when a CPU warrior retires, their career stats weren't cleared properly for their replacement.
- FIX: Fixed an issue where sometimes if you released a warrior, their career stats weren't cleared properly for their replacement.
- HOTFIX (1/27): Fixed an issue where you couldn't upgrade past the first level of arenas.
Enjoy and please let me know if you have any issues or problems.
Derek
New 1.5 patch upcoming on Monday!
The new 1.5 patch is currently in testing, and adds two new features and lots of tweaks!
- Weapons will be in! Equip your men easily and quickly with 20 different weapons in the Armory, complete with slightly randomized damage ranges, costs and durability wear and tear over time.
- By popular demand -- new ambient music on the management screens! A number of custom pieces of music I had commissioned will rotate randomly.
- Lots of little combat and aging tweaks to keep things challenging, along with a few bug fixes.
The new patch should be out Monday or so.
Version 1.3 Released!
Version 1.3 of Elysium has been released, which includes a brand new feature and various tweaks to the engine.
- NEW FEATURE: Added new Ludus Upgrades! You can purchase upgrades to your Ludus using gold, which can increase your warrior's stats, award additional Gold or Influence points, or award extra damage or increase the chance to hit the opponent. You can stack up to 10 different cumulative upgrades during a manager career.
- TWEAK: Adjusted warriors aging arc slightly to give a little more variation to the curves, introducing the possibility of "busts" or warriors blossoming suddenly at a slightly later age than normal.
- TWEAK: Adjusted the CPU warriors career arcs slightly to better keep pace with the league, to keep your warriors from being too dominant within a few seasons with an aggressively training manager.
- TWEAK: Adjusted energy loss a tiny bit so it doesn't drain so fast that a warrior is basically spent by the end of a 10 Day season, even if you rest them a few days.