The focus with this update has been to improve the playability of the game, especially for new players. I've probably missed some things, let me know if anything confusing was left out.
New in-game help system to explain things in game (will be improved with more images shortly).
Includes list of all items in game and their recipes.
Improvements to UI for building functions.
Added many new tooltips and cleaned up old tooltips.
General UI tweaks and clean-up.
Update 0.924
Work on fixing issues with room system. Will reset room temperature when first loading saves. Still trying to track down some annoying bugs with the rendering of room selection areas too.
Update 0.923
Added option to restrict worker for building construction to specific colonist.
Added option to filter building construction materials based on item (click on an ingredient in the construction panel). Also can filter individual components based on item quality.
Update 0.921
Fixed bug with room formation.
Fixed room UI not updating when switching rooms.
Fixed workshop order filter worker panel overlap. Also added sorting by worker skill.
Improved performance of colonist selection UIs.
Fixed bug with equipping of items introduced in last update.
Tweaks to room lighting calculations.
Update 0.920
New building markers to indicate pipe and mechanism connection points.
UI tweaks to fix overlapping.
Performance improvements for late game slowdowns caused by wild animals breeding out of control.
Fixes for animal pen jobs.
Forbidden items now show up in the stock panel item finder.
New particle effects.
Update 0.919
Added ability to assign tamed animals as pets (select through main colonist tab).
Pets will follow colonists around and slightly improve colonist mood.
Effect increases as colonist spends more time with pet.
(Experimental, might be removed)Colonists will ride larger pets into battle if a pet is assigned to them. Not sure if this is too janky to keep.
Added option in order items panel to restrict order to a single colonist and/or workshop.
New particle effects.
Fixed some item positioning.
Basic furnace is now larger and scaled correctly.
Reduced non-player character AI job update rate.
Update 0.915
Fixed bug causing wall builders to get stuck sometimes.
Added decorative slopes to build wall tool.
Update 0.914, 0.914b
Fixed UI for healthcare settings.
Fixes for AI faction squad assignment (should stop weird attacks with only one or two creatures).
Fix ladder under construction not transparent.
New model for water wheel.
Fixed issues with water wheel building.
0.914b
Fixed building accessibility not updated when ladders and stairs are built.
Improved take squad equipment task, should now take items sorted by distance.
Update 0.914
Fixed UI for healthcare settings.
Fixes for AI faction squad assignment (should stop weird attacks with only one or two creatures).
Fix ladder under construction not transparent.
New model for water wheel.
Fixed issues with water wheel building.
Update 0.913
Fixed new game customize menu not updating correctly.
New burning oil building model.
Fixed item quality filter for building.
Fixes for new building models not setup correctly.