Update 0.9.4 out now for Mac! Compatability with Apple Silicon
Update 0.9.4 is now released for our small group of mac users. Unity has been working closely with Apple to get their macOS Standalone player up and running on Macs with Apple silicon. Unity supports Universal App builds, which enables apps to run on both existing 64-bit Intel-based Macs and future Macs running Apple silicon.
I have been unable to test on a mac but leave a comment on this thread or create a discussion or reach out on discord with any issues you run into.
0.9.4J hotfix live on all branches!
0.9.4J
Fixed a trigger issue not loading firehouse or building interiors sometimes
Fixed not being able to climb Ladder 33 Rearmount in MC
0.9.4I is live on all branches (Fixes & optimizations)
0.9.4I
Fixed wheels sticking out and bugged on L112, L74, & L123
Temporarily removed PA300 on L74 cause it was overlapping the Q Siren on the same key
Fixed duplicate cars parked in each other
Fixed duplicate trees inside of each other
Fixed Drill pushing the player around when equipped
Nozzles are now returned with the quick attack line and when returning hose instead of dropping on ground
When dropping hose & nozzle for the first time the nozzle will now attach to the hose
Removed collisions off patient when picked up to be able to fit through doorways
Removed CPR from patient temporarily
Code Optimizations
0.9.4H Live with more fixes & optimizations!
0.9.4H
Fixed trucks being moved by hoses
Fixed Engine 49 Q Siren
Fixed Squad 252 AI being unusable
Removed doppler effect on siren of Chief cars
Fixed Metal doors and they can now be forced by left clicking with a halligan
Fixed broken metal doors in Fire Academy
Fixed invisible colliders in Fire Academy
Fixed engine and pump sounds muting after a fire in Brooklyn
Fixed certain items being invisible when dropped in Montgomery County
Fixed Manhattan Hydrants disappearing after playing for a while
Fixed Rescue Engine firehouse wall transparency
Fixed Main menu settings not being accessible
Fixed teleport camera to call option on minimap
Fixed Montgomery County pause menu settings not working
Adjusted SCBA time to last longer
Optimizations in Montgomery County
Optimizations all around by fixing dozens of errors and warnings
Fixed pressing Escape causing a major lag spike in Manhattan & Brooklyn
0.9.4G is Live more fixes and optimizations
0.9.4G
Fixed an issue that may cause crashing while joining a multiplayer game and unnecessary lag
Fixed cant climb some ladders from turntable including Quint
Reverted Main menu to be 2D background instead of 3D background to see if it resolves some players crashing before reaching the main menu at the splash screen
0.9.4F is live on all branches, more lag spike fixes & bug fixes
0.9.4F
Fixed Ladder 75 not being able to exit firehouse
Fixed Patient falling through stretcher
Spawn all added to MC
Aligned patient and backboard on stretcher properly
Fixed a networking error causing lag
Fixed scaling of Ladder 33
Fixed an error causing lag
Fixed a few other errors
0.9.4E is live on all branches! More fixes, & optimizations
Fixed all Q Sirens that broke in the last patch
Fixed quick attack lines not equipping a nozzle
Fixed Squad 252's blank pump UI
Removed stack tracing which may save some frames and reduce lag spikes and crashes
Readded traffic slider to settings menu
Fixed not being able to climb the aerial ladders on the tillers
Removed the eigth res limit on 8GB RAM systems (May be prone to more crashing)
Fixed Montgomery County weather & time labels
0.9.4D now live on all branches!
0.9.4D is live on all branches!
Fixed critical bug of game breaking when changing uniform and other causes
Reworked Inventory and Item pickup/drop system
Items should not duplicate when dropping
Items should not stay in hand when returning to truck
Pressing X with the nozzle attached to a hose now drops the hose with the nozzle instead of separating them
Fixed issues with K12 and Chainsaw freezing character and causing issues
Fixed 2021 Engine Grills clipping
Fixed giant cabin door in MC
Fixed Manhattan weather and time ui labels missing
Removed double jump bug, now need 2 second cool down before jumping again
Fixed Engine 234 EQ2b
Fixed lag spike when using manual siren on some vehicles
Fixed midtown firehouse door
New Q Siren (WIP) & airhorn on Ladder 111 old
PA300 sirens tweaked
Staging Branch 0.9.4A-C Change Logs (First day of public testing & fixes)
Thanks to the new game engine, it's super quick to get patches and hotfixes published to you guys. I've fixed a good majority of the problematic bugs in the first hours of public testing and will continue with more patches tomorrow.
0.9.4A
Fixed a game breaking hose issue
Fixed pause menu overlapping settings
0.9.4B
Fixed Montgomery County long loading times
Fixed odd shadows and darkness on charrable interior materials
Fixed not being able to climb aerial ladder and issues with turntable
Fixed major lag when cutting some roll up doors
Fixed giant door in fire academy
Fixed fire academy tutorial UI showing up
Fixed Manhattan weather option not working
Fixed not being able to get the cribbing bag on trucks, now can be found together
Fixed Character cameras breaking when forest fire spawns
Some Montgomery County optimization
0.9.4C
Fixed Relay line breaking when Lay In with the AI button
Fixed not being able to spawn EMS in Manhattan
Removed Odd sounds Q Siren doppler
Fixed one of the “Cannot play disabled audio source” warnings
Fixed main menu when returning to menu to be updated
EmergeNYC New Game Engine update available now on Staging Branch for testing!
EmergeNYC is back and on a new game engine! I’ve been working hard behind the scenes updating EmergeNYC from Unity 2018 to Unity 2021. New with this update is major optimizations and performance improvements in Single Player and Multiplayer on all maps. The UI has been completely redone to be more user friendly and intuitive. The fire hose mechanics have been completely redone and optimized. They look, feel and handle much more realistically and most of the issues with them are now obsolete. The UI has been completely redone to be more user friendly and intuitive. Graphics and post-processing have been enhanced as well making the night lighting, fire and smoke look realistic and beautiful. The critical issues in the current public release have been addressed. New bugs and glitches are to be expected after the game engine update and will be addressed in hotfixes and patches. Some previous features are missing while I am optimizing them and will be readded in upcoming patches. Daily patches will be addressing the issues reported, tracking down & fixing remaining problematic issues and lag spikes/lag. You can find a summary changelog below.
Change Log 0.9.4
New revamped and user friendly UI with tooltips
You can now return to main menu and switch between maps without issues
Updated & Optimized hose system
Hoses now have a more realistic effect when charged with water
New graphics and lighting
Improved character camera (Camera is now always aim in third person and first person and can be toggled back to old style by clicking the middle mouse button)
Improved siren sounds (Added doppler effect, and echoing off buildings when driving at high speeds)
Doors are now randomly locked or unlocked
Reintroduced Forcible Entry with Halligan
Reintroduced kicking down doors
Doors can be smashed with an axe
Doors can be cut off their hinges by cutting the hinges with a K12 till the door falls off
Changed outline system when placing AI units
You can now pick up the logs that you cut off fallen trees with the mouse and move them out of roadway
Airbag case and cribbing bag are now only found on units with those tools and are not always on the player
Much More…
Multiplayer
Tiller Ladders work super smooth in Multiplayer now
Major performance, and stability improvements
Joining in progress is more reliable and functional now however not 100% always working
Tower Ladders are synced properly in Multiplayer
Ladder pipes are synced properly in Multiplayer
Roll up doors are synced reliably in Multiplayer
Many more optimizations, fixes, and improvements
Optimizations
Massive performance improvements (Up to double and triple the previous frame rate)
Crashes should no longer occur on 8GB Ram systems when loading all maps (This is done by forcing the players texture resolution to low if the game detects they have less than 7GBs of RAM available to prevent crashing due to running out of available memory)
Improved unit loading times
Improved scene loading times
Rewrote much code of the game to improve performance..
General Bug Fixes
Fixed PA300 manual siren bugging out after respawning rig
Fixed dying when spawning a character in Montgomery County
Fixed purple crib in projects building in Brooklyn
Fixed Bureau of training engine having tutorial objects when skipping tutorial
Fixed grabbing ladder on Squad 28 spare without opening the compartment
Fixed Traffic cones, now they will always be upright when dropped
Fixed Engine 30 Spare, Engine 222 old, Engine 32 Old, and Squad 28 Spare deck gun not being mountable
Fixed odd popping sounds when siren is off
Hundreds of bug fixes related to the switch from Unity 2018 to Unity 2021
Vehicle Changes
New Engine 234
Ladder 123, 132 and Squad 252 now have chrome rims
Ladder 74 now has a Q Siren and Chrome rims
Vehicles using new loading system which should allow for people to reskin them again
Things that are being optimized & readded in upcoming patches