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Genre: Racing, Role-playing (RPG), Simulator, Strategy, Adventure, Indie

EmergeNYC

Update 0.9.4 out now for Mac! Compatability with Apple Silicon

Update 0.9.4 is now released for our small group of mac users. Unity has been working closely with Apple to get their macOS Standalone player up and running on Macs with Apple silicon. Unity supports Universal App builds, which enables apps to run on both existing 64-bit Intel-based Macs and future Macs running Apple silicon.

I have been unable to test on a mac but leave a comment on this thread or create a discussion or reach out on discord with any issues you run into.

0.9.4J hotfix live on all branches!

0.9.4J

Fixed a trigger issue not loading firehouse or building interiors sometimes

Fixed not being able to climb Ladder 33 Rearmount in MC

0.9.4I is live on all branches (Fixes & optimizations)

0.9.4I

Fixed wheels sticking out and bugged on L112, L74, & L123

Temporarily removed PA300 on L74 cause it was overlapping the Q Siren on the same key

Fixed duplicate cars parked in each other

Fixed duplicate trees inside of each other

Fixed Drill pushing the player around when equipped

Nozzles are now returned with the quick attack line and when returning hose instead of dropping on ground

When dropping hose & nozzle for the first time the nozzle will now attach to the hose

Removed collisions off patient when picked up to be able to fit through doorways

Removed CPR from patient temporarily

Code Optimizations

0.9.4H Live with more fixes & optimizations!

0.9.4H

Fixed trucks being moved by hoses

Fixed Engine 49 Q Siren

Fixed Squad 252 AI being unusable

Removed doppler effect on siren of Chief cars

Fixed Metal doors and they can now be forced by left clicking with a halligan

Fixed broken metal doors in Fire Academy

Fixed invisible colliders in Fire Academy

Fixed engine and pump sounds muting after a fire in Brooklyn

Fixed certain items being invisible when dropped in Montgomery County

Fixed Manhattan Hydrants disappearing after playing for a while

Fixed Rescue Engine firehouse wall transparency

Fixed Main menu settings not being accessible

Fixed teleport camera to call option on minimap

Fixed Montgomery County pause menu settings not working

Adjusted SCBA time to last longer

Optimizations in Montgomery County

Optimizations all around by fixing dozens of errors and warnings

Fixed pressing Escape causing a major lag spike in Manhattan & Brooklyn

0.9.4G is Live more fixes and optimizations

0.9.4G

Fixed an issue that may cause crashing while joining a multiplayer game and unnecessary lag

Fixed cant climb some ladders from turntable including Quint

Reverted Main menu to be 2D background instead of 3D background to see if it resolves some players crashing before reaching the main menu at the splash screen

0.9.4F is live on all branches, more lag spike fixes & bug fixes

0.9.4F

Fixed Ladder 75 not being able to exit firehouse

Fixed Patient falling through stretcher

Spawn all added to MC

Aligned patient and backboard on stretcher properly

Fixed a networking error causing lag

Fixed scaling of Ladder 33

Fixed an error causing lag

Fixed a few other errors

0.9.4E is live on all branches! More fixes, & optimizations

Fixed all Q Sirens that broke in the last patch

Fixed quick attack lines not equipping a nozzle

Fixed Squad 252's blank pump UI

Removed stack tracing which may save some frames and reduce lag spikes and crashes

Readded traffic slider to settings menu

Fixed not being able to climb the aerial ladders on the tillers

Removed the eigth res limit on 8GB RAM systems (May be prone to more crashing)

Fixed Montgomery County weather & time labels




0.9.4D now live on all branches!

0.9.4D is live on all branches!

Fixed critical bug of game breaking when changing uniform and other causes

Reworked Inventory and Item pickup/drop system

Items should not duplicate when dropping

Items should not stay in hand when returning to truck

Pressing X with the nozzle attached to a hose now drops the hose with the nozzle instead of separating them

Fixed issues with K12 and Chainsaw freezing character and causing issues

Fixed 2021 Engine Grills clipping

Fixed giant cabin door in MC

Fixed Manhattan weather and time ui labels missing

Removed double jump bug, now need 2 second cool down before jumping again

Fixed Engine 234 EQ2b

Fixed lag spike when using manual siren on some vehicles

Fixed midtown firehouse door

New Q Siren (WIP) & airhorn on Ladder 111 old

PA300 sirens tweaked

Staging Branch 0.9.4A-C Change Logs (First day of public testing & fixes)

Thanks to the new game engine, it's super quick to get patches and hotfixes published to you guys. I've fixed a good majority of the problematic bugs in the first hours of public testing and will continue with more patches tomorrow.

0.9.4A

Fixed a game breaking hose issue

Fixed pause menu overlapping settings

0.9.4B

Fixed Montgomery County long loading times

Fixed odd shadows and darkness on charrable interior materials

Fixed not being able to climb aerial ladder and issues with turntable

Fixed major lag when cutting some roll up doors

Fixed giant door in fire academy

Fixed fire academy tutorial UI showing up

Fixed Manhattan weather option not working

Fixed not being able to get the cribbing bag on trucks, now can be found together

Fixed Character cameras breaking when forest fire spawns

Some Montgomery County optimization


0.9.4C

Fixed Relay line breaking when Lay In with the AI button

Fixed not being able to spawn EMS in Manhattan

Removed Odd sounds Q Siren doppler

Fixed one of the “Cannot play disabled audio source” warnings

Fixed main menu when returning to menu to be updated

EmergeNYC New Game Engine update available now on Staging Branch for testing!



EmergeNYC is back and on a new game engine! I’ve been working hard behind the scenes updating EmergeNYC from Unity 2018 to Unity 2021. New with this update is major optimizations and performance improvements in Single Player and Multiplayer on all maps. The UI has been completely redone to be more user friendly and intuitive. The fire hose mechanics have been completely redone and optimized. They look, feel and handle much more realistically and most of the issues with them are now obsolete. The UI has been completely redone to be more user friendly and intuitive. Graphics and post-processing have been enhanced as well making the night lighting, fire and smoke look realistic and beautiful. The critical issues in the current public release have been addressed. New bugs and glitches are to be expected after the game engine update and will be addressed in hotfixes and patches. Some previous features are missing while I am optimizing them and will be readded in upcoming patches. Daily patches will be addressing the issues reported, tracking down & fixing remaining problematic issues and lag spikes/lag. You can find a summary changelog below.





Change Log 0.9.4


New revamped and user friendly UI with tooltips

You can now return to main menu and switch between maps without issues

Updated & Optimized hose system

Hoses now have a more realistic effect when charged with water

New graphics and lighting

Improved character camera (Camera is now always aim in third person and first person and can be toggled back to old style by clicking the middle mouse button)

Improved siren sounds (Added doppler effect, and echoing off buildings when driving at high speeds)

Doors are now randomly locked or unlocked


Reintroduced Forcible Entry with Halligan

Reintroduced kicking down doors

Doors can be smashed with an axe

Doors can be cut off their hinges by cutting the hinges with a K12 till the door falls off

Changed outline system when placing AI units

You can now pick up the logs that you cut off fallen trees with the mouse and move them out of roadway

Airbag case and cribbing bag are now only found on units with those tools and are not always on the player

Much More…



Multiplayer

Tiller Ladders work super smooth in Multiplayer now

Major performance, and stability improvements

Joining in progress is more reliable and functional now however not 100% always working

Tower Ladders are synced properly in Multiplayer

Ladder pipes are synced properly in Multiplayer

Roll up doors are synced reliably in Multiplayer

Many more optimizations, fixes, and improvements


Optimizations

Massive performance improvements (Up to double and triple the previous frame rate)

Crashes should no longer occur on 8GB Ram systems when loading all maps (This is done by forcing the players texture resolution to low if the game detects they have less than 7GBs of RAM available to prevent crashing due to running out of available memory)

Improved unit loading times

Improved scene loading times

Rewrote much code of the game to improve performance..




General Bug Fixes

Fixed PA300 manual siren bugging out after respawning rig

Fixed dying when spawning a character in Montgomery County

Fixed purple crib in projects building in Brooklyn

Fixed Bureau of training engine having tutorial objects when skipping tutorial

Fixed grabbing ladder on Squad 28 spare without opening the compartment

Fixed Traffic cones, now they will always be upright when dropped

Fixed Engine 30 Spare, Engine 222 old, Engine 32 Old, and Squad 28 Spare deck gun not being mountable


Fixed odd popping sounds when siren is off

Hundreds of bug fixes related to the switch from Unity 2018 to Unity 2021



Vehicle Changes

New Engine 234

Ladder 123, 132 and Squad 252 now have chrome rims

Ladder 74 now has a Q Siren and Chrome rims

Vehicles using new loading system which should allow for people to reskin them again


Things that are being optimized & readded in upcoming patches

Exhaust hoses using new hose system

Optimized pedestrian system

Dynamic traffic lights

Collapse calls