Bug Fix: Light spell would run out if you closed the menu.
Bug Fix: Fixed one of Katrina's power locks not showing the number of orbs properly.
Bug Fix: The lower portion of the fence in Hot Springs in did not have proper collision.
Bug Fix: Fixed a Grammatical issue with heavy blow skill.
Bug Fix: Fixed a pathing issue and a graphical issue in the Unexplored Cave north of D'ivore.
Bug Fix: Fixed a chest in Barghia Cemetery clipping the player.
Bug Fix: 3 of the men in the Crow's nest where missing their face busts.
Bug Fix: One of Scarlett's skills was missing a description when not activated.
Bug Fix: Description text for Kimo's rend armor was missing when node not active.
Empire Chronicles (Version 1.0.6) - Minor Update
Empire Chronicles (Version 1.0.6) - Minor Update <*> Belts and Helms can now roll +party limit max affix. <*> Bug Fix: The Tipsy Flumph bar in D'ivore did not have any lights at night time. <*> Bug Fix: Fixed a miss placed lighting orb lock in Kira's skill tree. <*> Bug Fix: The Shadow Guards blocking the north entrance of Glastham wood were hanging around a bit too long. <*> Bug Fix: The south guard tower in D'ivore had a pathing issue on the left side. <*> Bug Fix: Fixed a few bust issues in the Crypt of kings. <*> Bug Fix: Fixed an issue with reserve members jumping in if multiple allies died at the same time. <*> Bug Fix: Fixed not being able to talk to the bartender at The Silk House.
Empire Chronicles (Version 1.0.5) - Minor Update
Empire Chronicles (Version 1.0.5) - Minor Update <*> New animation when breaking rocks/ores/trees. <*> Added info to the quest tracker that you can change your active quest by pressing Q/L1. <*> Updated the description of instant cast skills in the help section. <*> Bug Fix: There was a display issue, where the last objective in quests were not being set as completed when finishing quests. <*> Bug Fix: The wind orb lock in corwyns skill grid at the start of sweeping strikes was not showing the number of orbs properly. <*> Bug Fix: The tree stumps in crossbriand lake were not blocking player movement properly.
Empire Chronicles (Version 1.0.4) - Minor Update
Empire Chronicles (Version 1.0.4) - Minor Update <*> Added Markus, Selini and Haynely to east wing of Kranoa castle. <*> Added a note for profession quests: *Profession Quests must be turned in manually. <*> Increased the starting gold of Ashtondale keep shop NPC's. <*> Bug Fix: In the commoners crypt fixed the pathing on the entrances to the undead graves. <*> Bug Fix: Gorem was missing his bust In the commoners crypt. <*> Bug Fix: Madelyn Pentner was not accepting the turn in for her quest.
Empire Chronicles (Version 1.0.3) - Minor Update
Empire Chronicles (Version 1.0.3) - Minor Update <*> Bug Fix: Entrance to the crow's nest was bugged in Kranoa. <*> Bug Fix: Fixed a pathing issue entering the Belemdar's Cathedral from the sewers <*> Bug Fix: Seratos house in Kranoa was missing a door. <*> Bug Fix: Catching broken barrels with fishing rods would cause a crash. <*> Bug Fix: Removed an invisible wall from blackwood farmhouse. <*> Bug Fix: Moved the Merry Dagger Tavern basement stairs to make them more accessible. <*> Bug Fix: In barter window moved the inventory numbers to the left to allow more room for currency. <*> Bug Fix: Jarod's fishing quest can be now also be completed with fish caught off the farm. <*> Bug Fix: Added some extra fallback code when trying to craft invalid recipes. <*> Bug Fix: Phoenix Ring are now properly destroyed on death. <*> Bug Fix: Crow's nest in Kranoa was missing lights in the night time.
Empire Chronicles (Version 1.0.2) - Minor Update
Empire Chronicles (Version 1.0.2) - Minor Update <*> Canceling out of a sub conversation menu goes back to the main conversation menu. <*> New help menu content for: Soul Guard, DP, PP, Cooking and Alchemy. <*> Improved enemy sight logic so they cannot see through walls. <*> Bug Fix: Belgaroth in redmouse was missing his bust. <*> Bug Fix: The migrants from barghia where missing thier busts at the start of Sheridan's 2nd chapter. <*> Bug Fix: Fixed a few minor pathing issues. <*> Bug Fix: The achivement for finishing the game was not properly triggering on the end game credits.