Genre: Shooter, Real Time Strategy (RTS), Strategy
Empires
Empires 2.4 Released!
Apologies for this announcement being so late. The patch was actually released about 10 days ago, but I completely forgot to post it up here.
After a long period of development, Empires has finally been patched with a whole host of new additions. A conversion to an improved Steam delivery system will now allow us to patch much more frequently, making development of the game much easier from this point onwards. Released for 2013, we're looking forward to a great year of progressing this Award Winning Mod even further, showing how unique the RTS/FPS Hybrid genre really is.
In other news, our main website has been revamped, and is currently undergoing improvements. Head over there now to see how it's progressing. It's also worth mentioning that since Team Fortress 2 became Free to Play, Empires is actually free for everyone, with no prior source games required!
Key Empires v2.40 features:
5 new Official maps, taking the total to 20.
Improved performance.
Reskinned User Interface.
Makeovers and improvements to 8 current Official maps.
New models for the Brenodi Heavy Tank and Heavy Pistol, and the Northern Faction APC.
Vehicle carcass recycling for the engineer. Making the battlefield a greener place!
Kill Assist points.
8 Steam achievements.
The full changelog is actually too large to post into this announcement, I'd need 3 full announcements to post it here! If you head over to the forums, or to the ModDB posting, you'll be able to see the full changelog there.