Employee of the Month cover
Employee of the Month screenshot
Genre: Adventure, Indie

Employee of the Month

Polish polish update - 1.1.0 Patch notes

Polish language support added
This means that we have overhauled important in-game events to allow for future language additions
Polish translation has been done by Kuba

+UI Overhaul, some elements may look a bit different to help with scaling when changing in-game language
+Added the ability to delete saves
+Mouse Y axis inversion option added
+Updated the InputSystem for a more pleasant experience for players that play with a controller
+Removed a softlock in one of the easter egg dimensions upon revisiting
+A rare case of an infinite death loop in Cave dimension has been removed
+Added collision to L5 door
+Fixed an issue where holding sprint when recovering didn't continue to sprint immediately after recovery
+Overhauled story beats in L4 and L6 regarding the cistern
+Overhauled story beats in L7 when receiving the final phone call in this Loop
+Fixed an issue when receiving the same quest at a later point in time
+Fixed pickup orientation of the key item in the Mirror Dimension
+Fixed an issue where completed quests with multiple actions defaulted to 0/amount
+Fixed a rare occurrence when loading a dimension will result in a black screen until restart
+Updated CRT texture to reduce confusion that they are NOT VHS players!
+Fixed an issue where starting the game in low res mode will not show subtitles
+Updated the car interior when trying to leave the shop
+Fixed an issue in L3 where throwing objects at the bread slicer didn't work as expected

Celebrating 1 year of 'The Month'

It's been 1 whole year (and 3 days) since Employee of The Month 1.0 released on Steam. In celebration, we figured we'd drop some news.

First up is the addition of Steam Community Items. Trading Cards, Profile Backgrounds, Badges and Emotes have been created for the game allowing you to earn them via playing the game and crafting badges, or by visiting the Steam Point Shop.

Secondly is some news regarding an update to the game. While it's not currently ready yet, we aim to have a sizeable update releasing sometime in October. The update will contain bug fixes, quality of life additions and more.

As always, thanks for playing!

-keV

1.0.11 Patch Notes

+ After the feedback we have received, the secret dimension has been changed slightly
+ Moved a collectible in The Month
+ Fixed generator quest sometimes not being able to be completed
+ The sold out sign at the toilet paper basket is now visible in L5
+ Fixed the phone playing at the wrong time in L7
+ Miscellaneous optimizations in L5

1.0.10 Patch Notes

+ Prevented a death loop in L4
+ QoL enhancement on collectible items
+ Hopefully prevented rare cases of players falling through the ground when teleporting
+ Made the speedrun timer more fair (it'll now pause accordingly when loading a scene for longer than expected)
+ When getting teleported to a dimension while in dialogue, the task sheet location will now appear on re-entry to the store

1.0.9 Patch Notes

+ Fixed some important items reappearing after they've been already delivered
+ Fixed some areas not spawning the player in the correct place
+ Fixed accessing the save button in places you're not supposed to!
+ Fixed a stuck spot
+ Fixed few places where the player is unable to uncrouch

1.0.8a Patch Notes

Sorry for two updates in one day, we try to space out updates unless they are gamebreaking...

+ Fixed crashes when unlocking some achievements
+ Gas station is made easier to navigate
+ Fixed placements of some notes

1.0.8 Patch Notes

+ Changed credits music
+ Fixed autosave in few areas
+ Fixed a softlock in L8
+ Added more clarity to the toilet paper quest in L3
+ Fixed volume of some SFX

1.0.7 Patch Notes

+ VHS player has been fixed with the couple of issues it had
+ Made brob quest more clear
+ Pressing E in the secret room will reveal the other secret now!
+ Saving in L5 will now load where you left off
+ Some achievements had incorrect wording
+ Adjusted Stranger's logic when taking items from the player
+ QoL and fixes in L7

1.0.6 Patch Notes

+ Fixed level transition not catching the player
+ Fixed phone textures
+ Fixed floating bathroom texts
+ Fixed gap in invisible wall that allowed the player to get out of the map
+ Fixed bananas being counted as a key item, you don't need to save these anymore!
+ Fixed typos in subtitles
+ Fixed incorrect quest counting
+ Fixed a puzzle exploit

1.0.4 Update

+Fixed stairs clipping in L6
+Correct task prompt when picking up the phone in L5
+Fixed broken padlock behaviour in L7
+Fixed softlock in L3 creating a broken quest
+Fixed softlock in L5 when progressing to the next quest list too quickly
+To make later game a bit easier the game now autosaves on each area entry!
+Moved "Lost and Found" Basket in L5
+Fixed Stranger's subtitles in L3
+Fixed L7 teleporting positions, earlier you could fall in a hole
+Made two important items respawn if they potentially get lost
+Object flipping fixed in a specific area