EndCycle VS cover
EndCycle VS screenshot
Genre: Adventure, Indie

EndCycle VS

Tournament Time: Happy Birthday EndCycle VS ๐ŸŽ‚

๐ŸŽ‰ EndCycle VS 2nd Birthday Bash! ๐ŸŽ‚



Mark your calendars! ๐Ÿ—“๏ธ

On April 20th, we're throwing an epic birthday celebration for EndCycle VS! ๐ŸŽˆ๐ŸŽ

And you are invited!

๐ŸŒŸ Join us for a Special Birthday Stream and Tournament! ๐ŸŒŸ
๐Ÿ•“ Stream Kickoff: April 20, 2024, at 16:00 (CEST)
You can join the birthday party here


๐Ÿ† Tournament Start: 18:00 (CEST)
Will you be the next Voxel Champ?

Register for the tournament here

Get ready for thrilling battles, crazy combos and unforgettable moments! ๐ŸŽŠ๐ŸŽฎ

Let's make this birthday unforgettable! ๐ŸŽ‚๐ŸŽ‰



2.9 Update!!! Improved Practice and FunTime mode + Huge balancing!

Hello everyone! We're back to regular updates for the game, which means there's a ton of new content for you all to look forward to! Let's get right into it!

Improved Fun Time mode


Ever wanted to play online with no cooldowns? 100x the damage? Only 20% HP, or even 200%?



Say less, we got you covered! You can now adjust these settings when playing the Fun Time mode both offline or online!

Practice Mode Options


For those of you wanting to test all of the game's parameters, you can now adjust them when fighting in the standard Practice Battle!



This should make testing your strategies easier than ever before!

Re-Balanced Attacks and Characters


After our last tournament, we went all out on patching the game and it's strats. Here are a few highlights of the changes:



Most objects now have their health reduced to 300. This should enable you to finally get rid of pesky road-blocks your opponent places to protect themselves!



We adjusted Fin a little bit. With the powerful strategies displayed by our devoted fan Herkura, it was near impossible to make a dent in his overheal stall strat. Now you will notice that Fin has significantly slower Ultra gain and the Ultra does not refill his cooldowns any longer. Fin is still a powerful tank to be aware of, but now you should be able to deal with him before the time expires!



New sand panels! They now slow down cooldowns and entities standing on top of them! This should encourage their use a little more, as they are definitely a stronger presence to be aware of!

Changelog


Here's all the changes as a list:

    + New developer-side debug tools for easier desync detection!
    + Reworked Sand Panels: Entities standing on them are now slowed down!
    + Practice mode improvements: Damage tracker, settings to change the battle field panels or adapt practice dummy!
    + Brand new Funtime mode: Modify base HP, Damage OR EVEN COOLDOWNS!
  • Fixed AI enemies using removed VOCs and styles
  • Neutral Panel party revert duration 16 -> 14 seconds
  • Enemy Panel party revert duration 8 -> 4 seconds
  • Reduced Move panel duration from 20 -> 10 seconds
  • VOCs:

    • Lv1 Companion: Reduced Health from 500 to 300
    • Lv2 Panic: Element Normal -> Fire
    • Lv3 Snacker: Element Normal -> Nature
    • Lv1 ShotCorn: Damage 60 -> 40, crush 6% -> 7%; Explosion damage 160 -> 120, crush 20% -> 15%
    • Lv1 LifeHook: Removed being able to pull heals out of objects
    • Lv2 Mosquito: Reduced range
    • Lv2 IceCube: Reduced Health from 600 to 300
    • Lv3 Anthem: Reduced Health from 350 to 300, removed stun
    • Lv4 Generator: Reduced Health from 400 to 300
    • Lv4 Bomboyage: Reduced Health from 500 to 300
  • Characters:

    • Fin: Reduced Hyperactive speed buff from 35% to 20%; Reduced Ultra gain from getting crushed / damaged; Removed Ultra VOC refilling gauges
    • Fossil Fuel: Ultra now falls slower
    • Tri-Wing: Increased Fuel system recharge speed 6 -> 5 seconds
  • Styles:

    • Lv0 Flip: Now decreases VOC Power/Healing by 25% and increases crush by 25%
    • Tempo Lv0 -> Lv1
    • Impact Lv0 -> Lv1
    • Lv1 Float: Reduced duration 6 -> 5 seconds
    • Lv1 Magnet: Increased duration 2 -> 2.5 seconds
    • Lv1 Repel: Increased duration 2 -> 4 seconds



We're so thankful for your continued support and can't wait to bring you more updates in the near future!

Stay tuned!
Gal Axis & Daniel Dorner - 12B3 Games

EndCycle VS -- Lunar New Year Sale

Hello everyone๏ผ

EndCycle VS is now participating in the Lunar New Year Sale 2024 with a 70% discount. Hope you can enjoy our game!

SEPTEMBER UPDATE: New Panels, a lot of balancing and... X-VOCs???

We're back from Gamescom y'all!



And we're super excited to jump back into VS updates - especially with our September Tournament coming up this weekend!

Speaking of which: You can register for the tournament here


And we'll also be streaming the entire thing over on Twitch: right here (click me)

With this update we're introducing two exciting new additions to your arsenal!

NEW PANEL TYPE: HOLYโญ



For the first time since launch we're introducing a new panel type:
Holy!



While standing on this panel you will take 25% less damage from enemy attacks, making for a great way to boost your defensive packs!


NEW VOC: LAST HOPE



You're on your last leg, the opponent clearly has the upper hand and you see no way out?
Then it's time for LAST HOPE our very first LVL X Type VOC.



Using this VOC immediately puts you into an "Determination" state for 6 seconds - re-filling all your VOCs and granting you one last chance at victory. Botch this chance though and... you lose.
USE THIS VOC WITH CAUTION!

With that all that's left are the many balancing changes we've included after seeing your tier lists and shoveling through your feedback!

If you've got any changes you'd like to see, or if you've discovered VOC/Characters/Styles that need some balancing let us know in our Discord: https://discord.gg/zS33UCb

Check out the Changelog below, and we'll hear each other soon!
-Daniel and Gal

+ New Panel Type: "Holy"
+ Standing on this tile reduces damage taken by 25%
* Fixed Audio output device not switching when disconnecting or changing
* VOCs:
* Lv1 Senpai: Removed Repel status effect
* Lv1 Panic: Now increases own Crush gauge
* Lv2 Mosquito Now auto-tracks enemies
* Lv2 Dualeaf: Increased range by 2
* Lv3 Companion -> Lv1
* Lv3 Repair+ -> Lv2
* Lv3 Anthem: Slowed down speed and increased HP loss
* Lv4 RepairAll -> Lv4
* Lv4 Destruct -> Lv3
* Lv4 HolzWalz: Now spawns 2 logs per panel instead of 3
* Lv4 Bomboyage: Now also detonates after 3 seconds or when on Lava panels
+ LvX Last Hope: Refills all VOC cooldowns and enters Determination state
* Styles:
* Lv1 Grass/Metal/Lava -> Lv0
* Lv1 Ninja -> Lv0
* Lv1 Invis: Invisibility now lasts longer
* Lv1 SuperArmor: Now blocks Stun, Freeze and Flinching
* Lv1 Eject: Now removes all target Buffs
* Lv1 Guard: Increased duration
* Lv1 Invert: Now also flips VOC used
+ Lv1 Holy: Spawns Holy tile on target
* Characters:
* Saffron: Removed faster cast speed and weaker attacks
* Bella: Ultra Targeting Shots now apply Stun and have more Ammo
* AV.atar: Ultra now has short stun and reduced damage by 25% while charging
* Jeremy: Fixed Ultra not comboing into itself
* Farmadile: Ultra now has same properties as Gigantree, increased Health and spawns Plantraps in front
* Punk: Determination now lasts longer (3 sec. -> 6 sec.), passive triggers when under 45% health
* Bombarbara: Fixed Ultra not having I-Frames
* Spark: Buffed passive to 50% damage buff for 4 seconds

Saffron has arrived!

Hello everyone!

She's finally here!



Saffron has officially joined the EndCycle VS cast ๐Ÿ’›




Hit your enemies with your magic bracer, charge your ultra VOC - then unleash Swords Of Light on them!




Additionally following your feedback after the last tournament, we've re-balanced big chunks of the game, added new ultras and a bunch of new abilities to EndCycle VS!

Bella's partner Tetra joins her in battle and stops the enemies cooldowns!



Greed's new Ultra let's it grow and attack with small "Greedlings"!



Farmadile's new ultra "LEMON TREE" creates a vicious LEMON TURRET!



There are many more new abilities and ultras!
This update changes the meta like nothing has ever before!

This Sunday 11AM ET we're holding a tournament to officially break this update in!

Register here: https://challonge.com/tournaments/signup/ER3CZnrnuY

You can watch the stream here: https://www.twitch.tv/12b3games

Check out all the changes below!

+ Resistance System:


* Freeze, Stun, Elemental Boost, Damage and Crush Damage are lowered when hit

* Characters:


* Spark: Changed Ultra pattern
* Punk: Buffed Ultra, increased Power and has new passive
* Bella: Reworked ability
* Farmadile: Reworked Ultra and passive
* Yven: Removed Overheal ability
* Fin: Buffed passive buff and duration
* Sofa: Buffed Ultra and reworked passive
* Cress: Reworked Ultra
* Bombarbara: Reworked Ultra and passive
* Greed: Reworked Ultra and passive
+ Added Saffron to the game!
* Improved AV.atar charge handling
* Decreased Flinch duration 0.3 sec. -> 0.2 sec.
* Healing from grass panels doesn't prevent crush from decreasing

* VOCs:


* MOC Push: Added cooldown and increased damage
* Lv1 Compensation: Increase heal
* Lv1 AntiSword: Added cyber effect
* Lv1 X-Flame: Increased crush
* Lv1 VinePull: Increased speed, damage and crush
* Lv1 LifeHook: Capsule lands on user, increased speed and Crush
* Lv1 TempoForm, Lv1 ImpactForm: Remove Debuff
* Lv2 AquaCrusher: Increased speed
* Lv2 FlameBurst: Added blind to FlameBurst
* Lv2 Gatling: Reduced Crush
* Lv2 LogLaunch: Increased speed and create Grass
* Lv2 EjectAll: Increased range and damage
* Lv2 Backflash: Added stun
* Lv2 CoffeeBean: Now grants speed boost
* Lv2 ColdRush: Flinch immunity, increased boost and Flinch
* Lv2 FluShot: Increased range
* Lv2 ToxicWave: Increased poison efficiacy and Crush
* Lv2 FrostBack -> Lv1 and increased speed
* Lv2 PanelBack: Increased range to entire row and cast range
* Lv2 PainCrave: Decreased heal and 50% Crush now applies
* Lv2 Swap -> Lv1
* Lv3 Companion: Increased damage
* Lv3 Invis: To Lv2
* Lv3 Snacker: Reduced health to 200 and rate of fire
* Lv3 Anthem -> Lv2 and increased range
* Lv3 FireGate -> Lv2
* Lv3 Explant -> Lv2
* Lv4 MudBarrage: Increased range
* Lv4 Lightmass: Increased heal speed
* Lv4 Reflector: Blocks more shots
* Lv4 Bolt: Increased range and damage
* Lv4 Sineball: Increased damage and crush```

See ya at the tournament!


Best,
Daniel and Gal

HUGE BIRTHDAY UPDATE

HAPPY BIRTHDAY EVERYONE!



One year ago EndCycle VS finally launched after over 8 years of development!
Since then we've announced many updates but none as important as this one:

SAFFRON JOINS THE FIGHT





Saffron is officially joining the EndCycle VS cast!
And Cress will join Duelists Of Eden as a pallete swap!
Stay tuned for more news on this crossover which has been a long time coming!

ROLLBACK NETCODE



Rollback Netcode has finally been implemented!

It has been a long and difficult process but thanks to your support and patience during our community-playtests we were able to implement a completely new netcode which allows players with slower internet connections to enjoy EndCycle VS the same way as everyone else!



TOURNAMENT



What better way to celebrate EndCycle VS' anniversary than with a tournament!
Join us this Saturday (April 22nd 6PM CEST) for a very special birthday event!
The first place will receive a free copy of EndCycle VS as well as the official "Voxel Champ" Discord role!

You can watch the tournament here.
Sign up for the tournament here.

To prepare your decks and strategies you can join us today (April 20th 9 PM CEST) right here on our Steam Page for our birthday stream where we'll hang out and play EndCycle VS with you guys!

Thank you everyone for a fantastic first year of VS and here's to many more!

-Daniel and Gal

Chinese localization and Asia server

Hi everyone! We are happy to announce our latest localization news: EndCycle VS has been available in Chinese! Thanks to Hawthorn Games for bringing the game to the Chinese audience.

To provide a better PvP experience, we are going to build the Seoul server. You can also use Steam's Remote Play Together function to play with your friends. Let's VS!

2.4 is here!

Hi everyone!

We hope you all have had a great 2023 thus far!
We're excited to bring you another update for EndCycle VS which mainly focusses on fixing severla issues as well as improving visuals left and right!

Update



+ Added new battle start animation
* Fixed issues when switching localization
* Fixed German localization issues
* Fixed various gameplay issues
* VOCs:
* Lv3 VoltSpread: Improved visuals
* Lv1 X-Flame: Improved visuals
* Styles:
+ Lv1 Coming: Creates moving panel toward you on target!
+ Lv1 Going: Creates moving panel away from you on target!




Tournament



This Sunday we're holding our February tournament!
Can you claim the title of "Voxel Champ"?

You can register here: https://challonge.com/tournaments/signup/J5lPSbSXDP
Join us over on Twitch to watch the whole event live: https://www.twitch.tv/12b3games
And here's our last tournament to re-watch:



Conquest



Our "Conquest" Event is over!
Both Azure Shield and Crimson Force fought valiantly but in the end Crimson Force won Anikka 7:4!

Here's how the map looked at the start of our event:



And this is what it looks like now:



It was a thrilling event and we thank everyone that has participated!

We hope to see you on Sunday
Cheers,
Daniel and Gal

It's time for our annual Christmas Stream!

2022 is almost over!

What a year it has been for EndCycle!
So many tournaments, mods and of course fan-art has been created this year that it's hard to keep track!

BUT FEAR NOT DEAR ENDCYCLERS!
Our holiday stream is almost upon us!

The Holiday Stream Schedule



We'll start our stream Sunday December 18th at 4PM CET with...

The mystery game



We will begin our stream by playing our mystery game of the year!
And you'll get to decide which it will be!

Just go to this link to vote on the games our Discord community has suggested!

And do join the Discord if you haven't yet!

The Retrospective



After our mystery game we'll be taking a look at everything EndCycle VS in 2022!
That means going over tournament highlights, mods and more!
We're also going to dive into some never before seen prototypes of EndCycle VS... who knows what we'll find in these old files.

The Tournament



To finish the stream off we're going to host our December tournament!
It will begin at 7PM CET
Sign up here

This will be the first tournament to include all the new VOCs and STYLES we've introduced over the last few months. We can't wait to see how you'll utilize them!



Of course the entire stream will be broadcasted over on Twitch, click here to get to our channel!

We'd wish you a wonderful holiday season and happy new year but there'll be plenty time for that during our stream!

See you then!
-Daniel and Gal

Santa may be coming, but EndCycle VS 2.3 is already here!!!

Happy Holiday season everyone!



The year is almost over so what better way to close it off than with our last VOC-Pass entries! The VOC-Pass was our gift to our loyal fans and something of a challenge to Gal and myself - we promised you 2 updates and at least 4 new VOCs per month, and I'm proud to say that we've achieved just that!

With EndCycle VS 2.3 we've released 4 updates, 2 new Styles and 9 exciting new VOCs since the beginning of the Pass back in October! Try to top that Santa!



2.3 is our farewell update to the VOC Pass but we'll of course still update EndCycle VS regularly especially after our December tournament! We made sure to make this the best update yet so you'll have a lot to play with before our next update drops!

Let's get to it ๐ŸŽ„

VOCS



๐Ÿฟ SNACKER ๐Ÿฟ





Who doesn't love a good turret?
With this devious addition to your arsenal you'll spawn a SNACKER-object which keeps firing until its HP run out!



Here's a fun idea for ya:

Flip the SNACKER to give yourself several HP boosts!
This stacks really well with Fins new ability "Hyperactive"!



๐Ÿงฒ

MAGNADE

๐Ÿงฒ



Is your opponent playing too many objects for your taste?
Make them your enemies downfall with MAGNADE!
Magnade gives your opponent the MAGNET ailment which attracts all objects around them!



Pro tip:

Use Magnade to give misplaced cubes a second chance at glory!



STYLES



๐ŸงฒMAGNET๐Ÿงฒ



This Style grants the targeted entity the "MAGNET" ailment!
Use this to your advantage - take your turret on the go for instance!



๐Ÿ‘ŠREPEL๐Ÿ‘Š



This Style grants the targeted entity the "REPEL" ailment!
Push away unwanted entities and objects!
"SENPAI" now grants you this ailment automatically!



CHARAKTERS



Several charakters have received new abilities and/or have gotten their abilities revised!
This will make for some interactions during our next tournament on December 11th


YVEN



Yvens ultra is now much easier to land!
His shards now attach themselves to himself instead of the entity he hits!
This makes it much easier to put the desired effect on his Ultra-VOC!



Additionally we gave him the "Overheal" ability so stacking up green shards really pays off now!
Wait a second... Overheal? Isn't that Fins ability?

FIN



Fin has evolved as a fighter!
Our favorite healing specialist learned a new ability which compliments his already fanastic tanky build:
HYPERACTIVE!




With this new ability every time Fin get's healed by a VOC he receives a short speed boost!
So far so good! Wait that reminds me...

SOFA SOGOOD



Sofas backstabbing ability had to go.
How often were you able to attck your enemies from the back anyway?
We replaced with something better!
RISER let's the popular furniture Noise float above any potential ground-floor danger!



After using a VOC Sofa will gain the "Float" ailment for a couple of seconds!

CHANGELOG



Here is the entire Changelog with all the juicy details you can expect from this update!

+ Added Magnet and Repel status ailments
+ Magnet: Pulls in objects towards entity for a short period of time!
+ Repel: Pushes away objects from entity for a short period of time!
* Countering now only makes you invincible towards the entity that triggered the counter
* Spectating in lobbies is now the default setting and can only be turned off by lobby host
* Adjusted UI in online lobby screens
* Characters:
* Tankitty: Ultra VOC decreased stun duration
* Fin: Added "Hyperactive" skill! Speeds you up when healing!
* Sofa Sogood: Changed skill from Backstab to "Riser"!
* Makes user float shortly after using a VOC!
* Yven:
+ Added Overheal skill to Yven
* Reworked Ultra VOC and Crystal Shard granting skill
* Shards are now granted on Yven after using an attack
* Spawned Crystal now grants different effects based on shards currently on Yven
* VOCs:
+ Lv3 Snacker: Spawns popcorn machine which keeps firing at enemy!
* Lv2 ElecNade -> Magnade: Throws magnetizing and stunning grenade!
* Lv4 Cybarrier: Reduced duration 6s -> 5s
* Lv2 Virus: Poison duration 8s -> 6s
* Lv1 Senpai: Now grants Repel effect
* Lv3 MineCake, Lv1 SpikeTrap now do not affect floating entities
- Removed Lv3 AdvanceRush
* Style:
* Lv0 Counter: Changed some interactions
* Lv4 Counter-Cybarrier: Increases duration not hits
* Lv3 Counter-PanelGrab: Takes over 3 panels in front
* Lv4 Counter-AreaGrab: Takes over a row and a panel in front
* Lv4 Counter-Neutralize: Neutralizes over a row and a panel
* Lv0 Treasure: Counter attacks now automatically trigger once treasure activates the VOC

TOURNAMENT



With all the VOC-Pass updates having been released it is time to prove your mastery over all the new VOCs and abilities!

OUR DECEMBER TOURNAMENT WILL TAKE PLACE ON DECEMBER 11th 7PM CET!

You can sign up for free here.

Have a wonderful Holiday Season everyone and we'll see each other at the tournament!
Love,
Daniel and Gal - 12B3 Games